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| [Mar 16, 2012, 10:06 am ET] - Share - Viewing Comments |
inXile Entertainment announces their recently launched Wasteland 2 Kickstarter Campaign reached its $900,000 goal within 48 hours, and the fund to support development of the post-apocalyptic RPG sequel currently stands at over $1.1 million, and word is they are nearing the point where they can commit to Linux and OS X support: In a message posted to all of the backers of the project, inXile said, "This is a paradigm shift that is bigger than Wasteland 2. This is the beginning of a new era in gaming where the developer gets to work directly with the fans to build the type of product that the fans want. The games are fan funded with fan input and use digital distribution methods to bypass both publishers and retail.
The latest status of the now funded project has the number of backers at over 20,000 and the funds pledge at over 1.1 Million Dollars. With over 30 days left until the funding ends, Fargo has hopes of being able to soon announce more features that will be added to the project, saying, "The fact that our supporters are buying in at an average of over $55 each says a lot about the level of dedication the fans have towards this product. No matter how much money is raised, all of it will go into making the best game we possibly can." On the strength of this early success and in response to popular request, he has already added a Linux version to go along with the Mac version at the rapidly approaching $1.5 million milestone.
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| 27. |
Re: Wasteland 2 Kickstarted; OS X and Linux Thresholds Near |
Mar 16, 2012, 13:10 |
Dev |
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wtf_man wrote on Mar 16, 2012, 12:58:
Techie714 © wrote on Mar 16, 2012, 12:35: Most people have an Amazon account, It's not a big deal. While that may be true... the reason they don't offer something like PayPal has more to do with Kickstarter taking 5%, and Amazon taking another 3%-5% of a funded project.
So, DoubleFine already lost close to $330K of that 3.3 Million. The add in whatever their costs are for the "Rewards" Yeah, most of the money goes to the actual game development. The $3 million isn't actually THAT much for a modern game. And its much less than the lucasarts budget of adventure games they did such as grim fandango, etc. |
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Mar 16, 10:18 |
Re: Wasteland 2 Kickstarted; OS X and Linux Thresholds Near |
nin |
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Mar 16, 10:40 |
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Mar 16, 10:51 |
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Mar 16, 11:06 |
Re: Wasteland 2 Kickstarted; OS X and Linux Thresholds Near |
nin |
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Mar 16, 10:55 |
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Mar 16, 11:06 |
Re: Wasteland 2 Kickstarted; OS X and Linux Thresholds Near |
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Mar 16, 11:12 |
Re: Wasteland 2 Kickstarted; OS X and Linux Thresholds Near |
wtf_man |
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Mar 16, 11:00 |
Re: Wasteland 2 Kickstarted; OS X and Linux Thresholds Near |
Techie714 © |
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Mar 16, 11:17 |
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Mar 16, 11:18 |
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Mar 16, 11:34 |
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yuastnav |
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Mar 16, 11:44 |
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Mar 16, 13:18 |
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Dev |
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Mar 16, 13:50 |
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Mar 16, 14:02 |
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Mar 16, 14:46 |
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Mar 16, 14:58 |
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Mar 16, 15:01 |
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Dev |
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Mar 16, 15:16 |
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Mar 16, 15:40 |
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Dev |
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Mar 16, 15:53 |
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Mar 16, 11:50 |
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Mar 16, 13:44 |
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Mar 16, 13:51 |
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Mar 16, 14:05 |
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Mar 16, 11:27 |
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Mar 16, 11:31 |
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Mar 16, 11:49 |
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Mar 16, 11:52 |
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Mar 16, 12:23 |
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Verno |
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Mar 16, 13:46 |
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Mar 16, 14:04 |
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Mar 16, 14:29 |
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Dev |
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Mar 16, 14:42 |
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Mar 16, 14:45 |
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Mar 16, 12:35 |
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Techie714 © |
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Mar 16, 12:58 |
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wtf_man |
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Mar 16, 13:07 |
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Verno |
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Mar 16, 13:10 |
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wtf_man |
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Mar 16, 13:10 |
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Dev |
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Mar 16, 13:20 |
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space captain |
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Mar 17, 01:32 |
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Mar 17, 09:25 |
hard, pipe hittin niggas |
space captain |
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Mar 17, 10:55 |
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Beamer |
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Mar 16, 11:50 |
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space captain |
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Mar 16, 12:01 |
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Mar 16, 12:08 |
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Mar 16, 12:12 |
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Mar 16, 13:23 |
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Verno |
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Mar 16, 13:31 |
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Dev |
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Mar 16, 14:17 |
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Dev |
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Mar 16, 14:39 |
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Mar 16, 14:44 |
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nin |
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Mar 16, 17:39 |
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Mar 16, 17:46 |
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Mar 16, 18:47 |
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Mar 16, 19:00 |
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Mar 16, 19:51 |
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Mar 16, 21:28 |
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Mar 17, 08:43 |
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yuastnav |
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Mar 17, 09:06 |
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Dev |
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Mar 17, 14:54 |
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Mar 18, 00:24 |
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Lord Tea |
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nin |
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