PHJF wrote on Mar 9, 2012, 18:53:
Not sure of what physics issues are present. Physics in comparison with the original or just wonky physics in general?
Jetpacks are too weak and behave horribly under all circumstances. Having to mash the spacebar repeatedly just to turn is not smart design (yeah I switched MB2 and space, wanna fight about it?). Weapons are a total clusterfuck of varying inheritance. Piloting vehicles is just awkward across the board.
Wow, with such specific complaints like those, I'm sure that the devs will be able to correct the issues immediately!
Anyway, I've only been playing for a few hours, but so far it's a lot of fun. The unlocks seem like they're gonna take a LONG time though. I've earned less than 20K experience so far. A lot of unlocks cost like 18K, and there are at least 20 or so per class. Guess I'll have to stick with one class for a while. I've been playing Juggernaut as a base defender.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)