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Dragon Age II Patch

A new patch is online for Dragon Age II to update BioWare's RPG sequel to version 1.04.The manual versions of the patch can be found on AtomicGamer and Gamer's Hell, and Stream has word that their version is automatically updated, offering the complete change list, which includes spoiler warnings.

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9. Re: Dragon Age II Patch Mar 2, 2012, 22:21 nin
 

Especially one as watery and funky as DA2. It's the IBS of RPGs.

Wow. That's a truly sig worthy quote. If it were closer to when the game was released, it would have made a great quote for the back of the box. Kudos to you, good sir.

 
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8. Re: Dragon Age II Patch Mar 2, 2012, 22:10 shinchan0s
 
nin wrote on Mar 2, 2012, 09:24:

Is the patch that makes the game not suck?


You can't polish a turd.


Especially one as watery and funky as DA2. It's the IBS of RPGs.
 
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7. Re: Dragon Age II Patch Mar 2, 2012, 09:24 nin
 

Is the patch that makes the game not suck?


You can't polish a turd.

 
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6. Re: Dragon Age II Patch Mar 2, 2012, 09:05 Verno
 
Julio wrote on Mar 2, 2012, 05:43:
Is the patch that makes the game not suck?

That patch already exists, Dragon Age Origins.exe.
 
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5. Re: Dragon Age II Patch Mar 2, 2012, 07:24 qsto
 
Kastagir wrote on Mar 2, 2012, 01:27:
There used to be a thread on the Bioware forums asking what people would like to see in DA3.
 
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4. Re: Dragon Age II Patch Mar 2, 2012, 05:43 Julio
 
Is the patch that makes the game not suck?  
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3. Re: Dragon Age II Patch Mar 2, 2012, 01:27 Kastagir
 
Jerykk wrote on Mar 2, 2012, 00:34:
Now they just need to... They also need to redesign...

I think they need to start over. There used to be a thread on the Bioware forums asking what people would like to see in DA3. Personally, I can't think of anything better than another developer's name on the box.
 
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2. Re: Dragon Age II Patch Mar 2, 2012, 00:39 Techie714
 
Hmm, Never played it...Origins was good though.  
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1. Re: Dragon Age II Patch Mar 2, 2012, 00:34 Jerykk
 
Glad to see you can disable the auto-snapping for AOE spells. That was pretty annoying. Now they just need to let you detach the camera from characters and move it around freely like in the first game. They also need to redesign all the combat encounters so that waves of enemies don't spawn out of thin air. They also need to add more environments.  
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