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Dungeons & Dragons Online Expansion in June

Warner Bros. Interactive Entertainment and Wizards of the Coast announce a June 25th release date for the Menace of the Underdark expansion for Dungeons & Dragons Online, their free-to-play MMORPG. Word is: "Players across North America and Europe can pre-purchase Menace of the Underdark to receive exclusive benefits starting today at http://www.ddo.com/underdark." Bonuses include some creature companions to use right now, and more.

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16. Re: Dungeons & Dragons Online Expansion in June Feb 27, 2012, 18:58 Bhruic
 
If you spend 15 bucks a month on a subscription to LoTRO you will be getting a whole lot more game for your money...and access to it...then you would if you spent 15 dollars worth of "Turbine points" over the course of a month without a subscription. That, in my mind, is the right way to go about a F2P model

And to my mind, that is exactly the wrong way to go about it. If you switch from a subscription-based model to a F2P model, people should be getting a better deal. Heck, from that perspective, LotRO isn't even a real F2P game, as it still has subscriptions.

Actually, I think that really sums up the problem, Turbine is trying to have their cake and eat it too with this system. They know that people who don't subscribe aren't getting as good a deal, so they are basically ripping off people who aren't subscribing, while at the same time encouraging people to subscribe as the "cheaper" alternative. That might make fiscal sense, but from a player perspective, it's a bad way to run a game.

When people complain about "Pay to Win", what they are really complaining about is non-subscribers paying the same or less per month as a subscriber and having better gear and faster access then that of a subscriber

No they aren't. They are complaining about the fact that if someone doesn't pay, they are at a competitive disadvantage compared to those people who did pay. In order to "win", you are virtually required to pay, otherwise your are hampered. This, of course, makes absolutely no sense in relation to non pvp environments, because there is no "win" condition in relation to other players. Which makes the whole concept pretty irrelevant to anything other than pvp in MMOs.

To my recollection, Turbine did not, and has not since.

And the above is the reason why. The pvp in LotRO is designed in such a way as to make gear pretty irrelevant, so there's no way to apply a "pay to win" concept. It literally has no meaning. But it also doesn't have any meaning in a lot of the cases where it's applied - because people have twisted the meaning from what I previously described to apply it to any situation where paying money gets you an advantage over those who didn't pay. There's no "win" condition, but that requirement has dropped off in favour of simple "advantage" vs "no advantage". From that perspecitve, obviously anyone who's spending money in LotRO (well, there are some frivilous items to spend money on, so not "anyone", but probably the majority) gets an advantage over those who don't. If you use the original definition, than there are very few games that actually qualify as "pay to win".

Most gamers should know by now that if you play your MMO of choice regularly, subscribing is going to be cheaper then nickel & dime'ing it

Except that it's not. There are MMOs out there where you can play the majority of the game without having to pay for any content, or grind your way to content. In Age of Conan, for example, you can play from level 1 to 80 (the level cap) without being restricted in content by lack of payment. Instead of restricting the base content, they restricted classes, number of characters, and end-game content. That's a much better way to handle it, imo.
 
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    Date Subject Author
  1. Feb 27, 11:24 Re: Dungeons & Dragons Online Expansion in June sauron
  2. Feb 27, 11:55  Re: Dungeons & Dragons Online Expansion in June Frijoles
  3. Feb 27, 12:54  Re: Dungeons & Dragons Online Expansion in June Jivaro
  4. Feb 27, 15:37   Re: Dungeons & Dragons Online Expansion in June Darks
  5. Feb 27, 16:02    Re: Dungeons & Dragons Online Expansion in June Zarkonis
  8. Feb 27, 17:30     Re: Dungeons & Dragons Online Expansion in June JohnBirshire
  11. Feb 27, 18:04      Re: Dungeons & Dragons Online Expansion in June Boston
  9. Feb 27, 17:51    Re: Dungeons & Dragons Online Expansion in June Asmo
  10. Feb 27, 18:02     Re: Dungeons & Dragons Online Expansion in June Jivaro
  13. Feb 27, 18:18      Re: Dungeons & Dragons Online Expansion in June Bhruic
  15. Feb 27, 18:45       Re: Dungeons & Dragons Online Expansion in June Jivaro
>> 16. Feb 27, 18:58        Re: Dungeons & Dragons Online Expansion in June Bhruic
  17. Feb 27, 19:05         Re: Dungeons & Dragons Online Expansion in June Jivaro
  12. Feb 27, 18:08     Re: Dungeons & Dragons Online Expansion in June Bhruic
  14. Feb 27, 18:39      Re: Dungeons & Dragons Online Expansion in June Darks
  6. Feb 27, 16:30 Re: Dungeons & Dragons Online Expansion in June Cutter
  7. Feb 27, 16:41 Re: Dungeons & Dragons Online Expansion in June Umbragen


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