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Re: Game Reviews |
Feb 27, 2012, 21:21 |
Prez |
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JaguarUSF wrote on Feb 27, 2012, 18:14:
Prez wrote on Feb 27, 2012, 16:06: the only feasible way of finishing the campaign in single player is unlocking the necessary units in multiplayer? It was for me. I had to level up in multiplayer (it only took 3 games) to unlock enough points to pass the 2nd or 3rd scenario in the game. The campaign has some real balance issues that could have been solved if they simply added a difficulty slider that added or subtracted enemy units. That said, multiplayer is fantastic. You understand that for a singleplayer-centric gamer being required to play online just to grind enough unlocks in order to be able to play the mode you vastly prefer is not exactly an enticing proposition, right? I appreciate thorough reviews like yours for exactly this reason- bringing that kind of design decision to light saves me from buying a game that's not for me at full price. Maybe on a 75%-off Steam sale.
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Date |
Subject |
Author |
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1. |
Feb 27, 11:58 |
Re: Game Reviews |
SpectralMeat |
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2. |
Feb 27, 12:40 |
Re: Game Reviews |
JaguarUSF |
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3. |
Feb 27, 12:42 |
Re: Game Reviews |
SpectralMeat |
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4. |
Feb 27, 13:42 |
Re: Game Reviews |
JaguarUSF |
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5. |
Feb 27, 14:44 |
Re: Game Reviews |
LittleMe |
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10. |
Feb 27, 16:06 |
Re: Game Reviews |
Prez |
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11. |
Feb 27, 16:23 |
Re: Game Reviews |
Quboid |
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12. |
Feb 27, 16:28 |
Re: Game Reviews |
SpectralMeat |
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13. |
Feb 27, 18:14 |
Re: Game Reviews |
JaguarUSF |
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14. |
Feb 27, 21:21 |
Re: Game Reviews |
Prez |
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6. |
Feb 27, 15:03 |
Re: Game Reviews |
LittleMe |
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7. |
Feb 27, 15:43 |
Re: Game Reviews |
ASeven |
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8. |
Feb 27, 15:47 |
Re: Game Reviews |
Quboid |
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9. |
Feb 27, 15:49 |
Re: Game Reviews |
SpectralMeat |
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