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Diablo III Launch Date Announcement Nears

A Message from Jay Wilson offers Blizzard's outlook on expectations for Diablo III, forced to react to a comment by a community manager on the topic that was widely taken as an official statement (thanks Blizzplanet). Jay responds to the idea of lowering expectations by raising them, and also raises expectations of when to expect the release of their action/RPG sequel, saying: "you can seriously expect a launch-date announcement from us in the near future. See, I didn’t say 'soon,' so I’m not taunting you. ;)" Here's word:

Jay Wilson wanted to share a message with the Diablo III community:

Some of you might have seen some headlines or a certain (obviously sarcastic) blue post that implies that we're unsteady about where Diablo III stands, and that you should temper your expectations when it comes to the next installment in the Diablo series.

Let me be clear: Nothing could be further from the truth.

As those of you in the beta have seen, the game is in good shape. Actually, I should say that the beta version of the game is in good shape. The latest full build we've been testing here in the office is in great shape.

We get a lot of sympathy from the other teams because of the long hours of crunch our design team is putting in, but the secret is that playing through the game as we do final tuning, bug fixes, and optimizations is a real joy. We always know a Blizzard game is almost ready when we have to ask members of the team to stop playing so they can get their work done. That’s definitely been the case around here.

We think you're going to love Diablo III when it's released, and speaking of release plans, you can seriously expect a launch-date announcement from us in the near future. See, I didn’t say “soon,” so I’m not taunting you. ;) You’ll know as soon as I know for sure the exact date.

And by the way, we want you to have high expectations for Diablo III and all Blizzard games. That’s what pushes us to try to make the best gaming experiences we possibly can. If Diablo III wasn’t a worthy next installment in the Diablo series, we wouldn’t release it. That’s the way we do it. That’s the way we’ve always done it.

As I’ve said many times in the recent past, we think Diablo III is coming along great and we can’t wait for you to get your hands on it. We’re doing all we can to ensure you have one hell of a time once you step foot in Sanctuary…

Also, I think Diablo is much more comparable to the Evil Dead series personally, and those just kept getting better. OK, I know a lot of you prefer Evil Dead 2 to Army of Darkness, but come on, Bruce Campbell fights a squad of little Bruce Campbells! Priceless. =)

Jay Wilson is the Game Director of Diablo 3, and wants to know “Hey, uh, what’s that you got on your face?” http://www.youtube.com/watch?v=vxBCSautRXY

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119 Replies. 6 pages. Viewing page 3.
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79. Re: the best gaming experience Feb 24, 2012, 17:04 Flatline
 
Krovven wrote on Feb 24, 2012, 16:32:
Verno wrote on Feb 24, 2012, 15:14:
People have different opinions and stuff. Many people do not view the traditional "story mode" in games as an inherently multiplayer experience, particularly if its completable solo.

I get it. And as I said, things change. These processes aren't going to revert to being primarily offline, they are only going to become more "online". Anyone making a hard stance of "I won't buy it because of online required", even though they are entirely capable of being online 99.99% of the time, may as well stop gaming right now. If it was only a single player game, I'd be inclined to agree that online required for a game that has no major online components would be a problem (see many of Ubisofts games). But as it is, I don't view Diablo 3 as primarily a SP game and being online required serves to maintain the integrity of the game. Considering cheating is the #1 problem with online games, nothing is going to change my mind on this. Offline whiners be damned.


While the online requirement blows, that's not what killed the game for me. The real money auction hall killed it for me. They looked at gold farmers and said "fuck it, let's stop fighting them and just take a cut."

My friends envision making money in the AH. In reality they'll be competing with Chinese prisoners who are forced to play 18 hours a day grinding equipment and gold to sell. And Blizzard decided to take a cut instead of fighting that. Blizzard and the gold farmers are the only ones who will make money off of this.
 
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78. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 16:46 Mashiki Amiketo
 
Hudson wrote on Feb 24, 2012, 11:31:
Game is NOT in good shape. It has HORRIBLE animation lag they STILL have not addressed!
I don't see this on my end, not at all. If anything the biggest complaint I had was when various beta builds started breaking core abilities. Though that *seems* to be mostly sorted out now.
 
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken
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77. Re: the best gaming experience Feb 24, 2012, 16:32 Krovven
 
Verno wrote on Feb 24, 2012, 15:14:
People have different opinions and stuff. Many people do not view the traditional "story mode" in games as an inherently multiplayer experience, particularly if its completable solo.

I get it. And as I said, things change. These processes aren't going to revert to being primarily offline, they are only going to become more "online". Anyone making a hard stance of "I won't buy it because of online required", even though they are entirely capable of being online 99.99% of the time, may as well stop gaming right now. If it was only a single player game, I'd be inclined to agree that online required for a game that has no major online components would be a problem (see many of Ubisofts games). But as it is, I don't view Diablo 3 as primarily a SP game and being online required serves to maintain the integrity of the game. Considering cheating is the #1 problem with online games, nothing is going to change my mind on this. Offline whiners be damned.

 
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76. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 16:22 HorrorScope
 
CJ_Parker wrote on Feb 24, 2012, 11:12:
STFU and announce it or piss off, kthx

This, we don't need announcements about an upcoming announcement. Yet another corporate fail, they have so many anymore it's hard to keep track of.
 
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75. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 16:18 Fibrocyte
 
jdreyer wrote on Feb 24, 2012, 15:06:
Cutter wrote on Feb 24, 2012, 13:02:
I find it funny that some people have no problem with Blizzards always on DRM but never fail to castigate Ubisoft for it - and they've actually started backing away from it.

Hey Cutter, there was a post a month or two ago about Diablo's always on DRM in which 100 or so comments totally hammered Blizzard for it. I've read comments on both threads (Blizzard and Ubisoft), and saw about the same ratios of hatred vs. ambivalence (ran about 5 to 1). I think very very few people are being hypocritical about this.

Counter-thought: the average gamer is a big cry baby.
 
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74. Re: the best gaming experience Feb 24, 2012, 15:57 Wildone
 
Yea its been going on like that for years. Regardless they will push the date back. Current predictions are at Q4 2013 (due to the war with Iran this summer Blizzard will have to move its entire corporate office to the North Pole)  
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73. Re: the best gaming experience Feb 24, 2012, 15:50 Optional nickname
 
Julio wrote on Feb 24, 2012, 15:42:
How about get the game out the door instead of doing these PR things on launch dates on a weekly basis?

The more buzz they have to create, the more it feels like this may be another DNF.

Diablo Needs Forever.
 
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72. Re: the best gaming experience Feb 24, 2012, 15:42 Julio
 
How about get the game out the door instead of doing these PR things on launch dates on a weekly basis?

The more buzz they have to create, the more it feels like this may be another DNF.
 
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71. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 15:42 eRe4s3r
 
But that would be highly illegal, and.. I tried mmo server emulators once, it was not fun nor easy. (Ok, as IT guy it was relatively easy, but when "mods" require advanced IT skills, setting up SQL servers, loading in databases.. you know you have a reached a level of modding that is beyond niche.)

Not saying it won't be possible, but the entry barrier is a cliff in that case. It hasn't stop Diablo 2 modding, so yeah, i'll give you that I may be too pessimistic.
 
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70. Re: the best gaming experience Feb 24, 2012, 15:39 eRe4s3r
 
Well I would be a fairly bad sluggard if I'd skimp on the ' but then actually type an extra e, don't you think?

your is very smooth and easy to type, you're is not...

The problem is, the # button is right above the right shift, but my hands type more to the left of the keyboard, so once i press shift ' i have lost "touch" and have to look at the keyboard to see where I am. (I type blind, mostly) this is also why i often don't capitalize the I even though its apparently "good form" to do so. shift + i requires 2 hands. But in my brain, the keyboard is split in 2 sections, neither of which has shift.

Huh, that is a weird off-topic trail.. but you can see why some people type like they do now

This comment was edited on Feb 24, 2012, 15:44.
 
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69. Re: the best gaming experience Feb 24, 2012, 15:34 Alamar
 
eRe4s3r wrote on Feb 24, 2012, 15:31:
Also, as a German, your US you're rules suck! I was merely too lazy to hit the shift - # button, on German keyboard, the ' is not at all easy to reach. ^^

Interesting to know : )

Course, that doesn't say anything about the missing e : )

Youre... The days of youre...

Anyhow, one of the major 'downfalls' of english culture, at least north american, is that we're mostly ignorant (and uncaring) of others.... I mean... I 'know' that english is the superior language, and that the entire world should know it, and nothing else ; )

-Alamar
 
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68. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 15:34 Verno
 
True, but I can still be grumpy about them killing of modding, even if never supported.

Maybe i should play a round BF3 to chill instead of think about Blizzard, it only causes heart attacks ;p

There's not even any evidence that modding won't be possible, people already have built rudimentary server emulators and are in the process of figuring out the AI netcode. You're getting ahead of yourself.
 
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Playing: The Last of Us Remastered
Watching: Kitchen Nightmares, Coherence, The Rover
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67. Re: the best gaming experience Feb 24, 2012, 15:32 eRe4s3r
 
True, but I can still be grumpy about them killing of modding, even if never supported.

Maybe i should play a round BF3 to chill instead of think about Blizzard, it only causes heart attacks ;p
 
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66. Re: the best gaming experience Feb 24, 2012, 15:31 eRe4s3r
 
Fair enough, But Blizzard made Diablo 2, it's what I put over 200 hours in (mainly with mods and outside of B.Net in a tightly connected group of gamers) that creates sequel expectations in me. And Blizzard has destroyed and utterly trampled them with D3.. it's really my whole grudge.

Also, as a German, your US you're rules suck! I was merely too lazy to hit the shift - # button, on German keyboard, the ' is not at all easy to reach. ^^
 
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65. Re: the best gaming experience Feb 24, 2012, 15:28 eRe4s3r
 
You could always play off-line though, people just didn't see the button in the launcher (cracks do not even display the launcher).

Also, for completeness sake.. pirates do have the DLC even offline, while legit customers don't. Not quite sure what Ubisoft smoked when they set this system up, but so far there was no really big DLC anyway.
 
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64. Re: the best gaming experience Feb 24, 2012, 15:22 Verno
 
eRe4s3r wrote on Feb 24, 2012, 15:14:
And then pray tell, how do you play Diablo 2 with Median XL... if not outside of B.Net

oh thats right, you don't mod your sacred blizzard approved D2 ;p

For giggles, maybe you should try Median XL, and discover that Diablo 2 is like.. 20% of the game it could have been.

I don't think that's really fair, modding was never officially supported in Diablo 2 so that expectation is entirely created by the user. I can sympathize with people who want offline SP because its an expectation built on actual history with the franchise but modding is never something Blizzard did with Diablo.
 
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Playing: The Last of Us Remastered
Watching: Kitchen Nightmares, Coherence, The Rover
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63. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 15:22 eunichron
 
The game is in pretty good shape as far as the beta. They've improved a lot since the early versions.

I still wish they would give us some premade characters to test Nightmare/Hell/Inferno modes though.
 
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62. Re: the best gaming experience Feb 24, 2012, 15:21 Mr. Tact
 
Yifes wrote on Feb 24, 2012, 14:57:
Who the hell played Diablo 2 offline anyways?
*raises hand* Assuming you don't count a couple of LAN games. Literally never played on Battle.net -- have no interest in playing on Battle.net...
 
Truth is brutal. Prepare for pain.
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61. Re: Diablo III Launch Date Announcement Nears Feb 24, 2012, 15:20 Alamar
 
Krovven wrote on Feb 24, 2012, 15:13:
Alamar wrote on Feb 24, 2012, 14:59:
That calculator is not what the game looks/plays like any more...

I wasn't sure if the calculator had been updated, I'm on an old Safari browser at work and not everything displays there for me.

The point was the skills listed there are the same ones viewable in the game and all unlock by level 30 (off the top of my head). Runes (again from memory) are all available before lvl 40. Both Skills and Runes when they are available and what they do are viewable in-game right way, contrary to what Fion was saying.



Right, but with the old way, you add runes/gems/whatever with individual strength to those abilities... They can be removed and resocketed in other skills, so while it's similar enough to the new system, it's also different enough that people are bitching heh...

Also, at lvl 10-13, only the first few skills in the first 4 (of 6) slots are available for viewing, and the highest I saw unlocked was level 51... Not sure what that means for the game... D2 was engineered to let you have access to all abilities (aka the bottom of the tree) when you were done Act V... Leve 51 just seems too high for that to be the case with D3.. But I'm rambling : )

So for the last 2 slots, the final abilities may not open until lvl 60 or so...

-Alamar
 
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60. Re: the best gaming experience Feb 24, 2012, 15:17 Dev
 
eRe4s3r wrote on Feb 24, 2012, 15:11:
Compared to that i actually OWN Anno 2070 even with Activation limits (that don't exist with crack). Even if Ubisoft goes down, Anno 2070 will run, and my saves will persist for as long as I bother to have them persist.
Didn't I read that ubi's DRM server move wasn't supposed to effect a bunch of games that it ended up effecting such as anno 2070?
 
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119 Replies. 6 pages. Viewing page 3.
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