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Sins of a Dark Age Announced

Following a countdown to the announcement, the Sins of a Dark Age Website is now online, revealing Ironclad's next project as a free-to-play "strategy hybrid focused on team-based 'Hero and Commander Strategy' gameplay" to launch this year. As the name implies, Sins of a Dark Age blends 4x with real-time strategy in the manner of Sins of a Solar Empire. The website offers a welcome message, a Dev of a Dark Age diary, and this announcement. Here's a bit:

MONTREAL – February 21, 2012 – Looming grey clouds crowd the endless sky. Bitter winds and the smell of damp earth do little to mask the pungent stench rising from the blanket of blood stretched across the lifeless valley. Armies of men and beast lay piled high, a twisted mass of spikes and flesh; steam from their bodies still climbing the sheer rocky cliffs. All that remains standing is a monstrous machine of war and four heroic silhouettes honoring their victorious commander. Today’s battle is over, but the war has just begun.

Ironclad Games presents a real-time fantasy strategy experience like no other: Sins of a Dark Age. From the studio that brought forth the genre-blending gem and 2008 PC Game of the Year, Sins of a Solar Empire, comes a new strategy hybrid focused on team-based “Hero and Commander Strategy” gameplay.

In Sins of a Dark Age, players join an online team consisting of one Commander and a small group of Heroes who work together to accomplish a specific scenario goal. Go head-to-head against an enemy team in a short, fast-paced multiplayer match or work cooperatively against the AI in custom scenarios. Earn rewards for yourself and your clan, climb in ranks, and watch and share your most glorious replays. Players can choose from an ever-growing pool of heroes, commanders and factions each of which supports unique capabilities.

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31. Re: Sins of a Dark Age Announced Feb 22, 2012, 08:43 Slashman
 
Blair Fraser wrote on Feb 21, 2012, 21:57:
Slashman, our data shows that the majority of $ is made in aesthetics (even for strategy games). People purchase the other type of content to trade money for time in order to access alternate experiences even though they are perfectly balanced in power.

Since I don't know where your research came from I can't exactly argue, but I wonder if you are not looking at MMOs and relating them to your game.

Aesthetics would be a selling point for some, but I'm a bit skeptical that having your purchasable commanders and champions no more powerful than the free stuff is going to drive sales.

I think that like all F2P games, it will start out balanced, but as time goes on and you add content, the stuff you add will simply be better than the stuff you started with(both the free and buyable items).

 
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    Date Subject Author
  1. Feb 21, 17:07 Re: Sins of a Dark Age Announced Kajetan
  2. Feb 21, 17:14  Re: Sins of a Dark Age Announced gilly775
  6. Feb 21, 19:14   Re: Sins of a Dark Age Announced eRe4s3r
  3. Feb 21, 17:21 Re: Sins of a Dark Age Announced Cutter
  4. Feb 21, 17:59  Re: Sins of a Dark Age Announced Prez
  5. Feb 21, 18:13   Re: Sins of a Dark Age Announced ASeven
  7. Feb 21, 19:34    Re: Sins of a Dark Age Announced Prez
  8. Feb 21, 20:15     Re: Sins of a Dark Age Announced  Blair Fraser 
  10. Feb 21, 20:34      Re: Sins of a Dark Age Announced JaguarUSF
  13. Feb 21, 20:47       Re: Sins of a Dark Age Announced  Blair Fraser 
  15. Feb 21, 21:42        Re: Sins of a Dark Age Announced Slashman
  17. Feb 21, 21:57         Re: Sins of a Dark Age Announced  Blair Fraser 
>> 31. Feb 22, 08:43          Re: Sins of a Dark Age Announced Slashman
  14. Feb 21, 21:33      Re: Sins of a Dark Age Announced eRe4s3r
  16. Feb 21, 21:51       Re: Sins of a Dark Age Announced  Blair Fraser 
  18. Feb 21, 22:12        Re: Sins of a Dark Age Announced eRe4s3r
  19. Feb 21, 22:40         Re: Sins of a Dark Age Announced Prez
  20. Feb 21, 23:07          Re: Sins of a Dark Age Announced eRe4s3r
  21. Feb 21, 23:14          Re: Sins of a Dark Age Announced gilly775
  22. Feb 21, 23:26           Re: Sins of a Dark Age Announced Prez
  23. Feb 22, 00:43            Re: Sins of a Dark Age Announced elefunk
  9. Feb 21, 20:24 Re: Sins of a Dark Age Announced jacobvandy
  11. Feb 21, 20:35  Re: Sins of a Dark Age Announced ASeven
  12. Feb 21, 20:43  Re: Sins of a Dark Age Announced  Blair Fraser 
  24. Feb 22, 00:54 Re: Sins of a Dark Age Announced Wraith
  25. Feb 22, 02:32  Re: Sins of a Dark Age Announced elefunk
  27. Feb 22, 03:48   Re: Sins of a Dark Age Announced Wraith
  28. Feb 22, 06:04    Re: Sins of a Dark Age Announced Prez
  29. Feb 22, 06:51     Re: Sins of a Dark Age Announced Flo
  30. Feb 22, 07:24      Re: Sins of a Dark Age Announced javajeff
  32. Feb 22, 09:41       Re: Sins of a Dark Age Announced Prez
  33. Feb 22, 10:15    Re: Sins of a Dark Age Announced elefunk
  34. Feb 22, 11:47     Re: Sins of a Dark Age Announced Wraith
  35. Feb 22, 12:32      Re: Sins of a Dark Age Announced elefunk
  36. Feb 22, 12:58       Re: Sins of a Dark Age Announced Wraith
  38. Feb 22, 15:25        Re: Sins of a Dark Age Announced elefunk
  40. Feb 22, 15:45         Re: Sins of a Dark Age Announced Fletch
  41. Feb 22, 16:02          Re: Sins of a Dark Age Announced elefunk
  42. Feb 23, 05:01           Re: Sins of a Dark Age Announced Jerykk
  43. Feb 23, 09:18            Re: Sins of a Dark Age Announced Prez
  44. Feb 23, 10:59             Re: Sins of a Dark Age Announced eRe4s3r
  45. Feb 23, 14:33              Re: Sins of a Dark Age Announced Verno
  46. Feb 24, 14:13               Re: Sins of a Dark Age Announced eRe4s3r
  47. Feb 25, 00:41                Re: Sins of a Dark Age Announced Verno
  37. Feb 22, 13:00       Re: Sins of a Dark Age Announced PHJF
  39. Feb 22, 15:35     Re: Sins of a Dark Age Announced Fletch
  26. Feb 22, 02:32  Re: Sins of a Dark Age Announced PHJF


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