43 Replies. 3 pages. Viewing page 1.
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| 43. |
Re: Ships Ahoy - PC Alan Wake |
Feb 20, 2012, 10:29 |
nin |
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Is anyone playing Alan Wake who has finished the XBOX360 version? Do you enjoy it? I didn't finish the 360 version, but I would call it "ok". My gripe with it was (like max payne, also by remedy), it seems like the gameplay was based on a gimmick. In Max, you used bullet time over and over, and in AW, you use the flashlight to burn off the enemies darkness before shooting them. And like before, you do this over and over and over...
I'll eventually grab it on steam for dirt cheap and see if I can get any further, but I don't have an overly positive of it, from what I saw.
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 42. |
Re: Ships Ahoy - PC Alan Wake |
Feb 20, 2012, 10:22 |
Quinn |
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Is anyone playing Alan Wake who has finished the XBOX360 version? Do you enjoy it? Do you experience a bigger sense of joy?
I ask this because I have a busy life, and I'm not sure if the PC version is worth a replay.
Feedback greatly appreciated! |
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| Favourite games of all time: 1. Severance. 2. Vampire the Masquerade Redemption. 3. *can't come up with #3* |
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| 41. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 16:54 |
^Drag0n^ |
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Jerykk wrote on Feb 17, 2012, 15:33: Cloud support? For Skyrim? How does that work? You can have gigs worth of saves at any given time. I'm guessing they only upload your latest save to the cloud? Wish I knew. all they gave for an announcement was a brief tweet stating that they pushed an update adding cloud savegame support.
^D^ |
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| "Never start a fight, but always finish it." |
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| 40. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 15:33 |
Jerykk |
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| Cloud support? For Skyrim? How does that work? You can have gigs worth of saves at any given time. I'm guessing they only upload your latest save to the cloud? |
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| 39. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 13:52 |
^Drag0n^ |
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*YAWN*
So tired.
In news more people are bound to care about, there as a PC client upgrade for Skyrim that was pushed last night adding Cloud Support for Savegames. Beth Tweeded about it yesterday.
^D^ |
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| "Never start a fight, but always finish it." |
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| 38. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 13:07 |
Quinn |
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Overon wrote on Feb 17, 2012, 13:02: Bottom Line: I want to know how the PC port is. How is the consolitis? A guy with a high-end PC had random FPS drops at spots that shouldn't make such a PC succumb to what's painted on the screen. So that looked bad.
Other than that, it's hard to find any proper feedback on the internet yet regarding the PC version, as far as I know. |
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| Favourite games of all time: 1. Severance. 2. Vampire the Masquerade Redemption. 3. *can't come up with #3* |
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| 37. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 13:02 |
Overon |
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| Bottom Line: I want to know how the PC port is. How is the consolitis? |
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| 36. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 12:29 |
Jerykk |
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Yes, Microsoft has an enormous amount of money, but not because they spend it stupidly, and the people at Microsoft responsible for overseeing Remedy do not have access to all that money. Ahem. MS has a track record of throwing away money in an attempt to hurt the competition. That's why they pay top dollar for timed (usually for a month) exclusivity. Remember the GTA4 DLC? $50 million for timed exclusivity. I imagine they're paying something similar for CoD DLC timed exclusivity. Probably a little less for Skyrim DLC timed exclusivity. And you know all those ads for multiplatform games that show the Xbox logo at the end and make no mention of PS3 or PC? That costs MS money as well.
The money dried up and Remedy cut the PC version because they did not have enough cash to complete both. That's not how it works. Developers don't get to decide which SKUs to cut. That's a publisher decision. They fund the game and they decide which platforms it gets released on. MS cut the PC SKU because they wanted the game to be an Xbox exclusive. It's as simple as that. Hell, the only reason it was ever even announced for PC in the first-place was because development started before the X360 was released. If it had started later, it would have been an X360 exclusive to begin with.
This comment was edited on Feb 17, 2012, 12:36. |
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| 35. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 12:04 |
Frijoles |
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Matshock wrote on Feb 17, 2012, 11:08: I haven't seen a MGS or Mario title on PC in a long, long time. I don't believe I've ever seen Nintendo talk about the PC being the lead platform for a Mario game. |
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| 34. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 11:43 |
Creston |
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Beamer wrote on Feb 17, 2012, 08:13:
Again, everyone likes to make Microsoft out as bad guys here, Really? Seems to me more people are pissed at Remedy for their pathetic attempts to get back with the proverbial girl they dumped.
Creston |
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| 33. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 11:08 |
Matshock |
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Got a GMG key before they ran out- well worth it.
For the morally outraged- I had better see boycotts of Sony and Nintendo as well because they do the exact same thing. I haven't seen a MGS or Mario title on PC in a long, long time. |
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| 32. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 10:18 |
Verno |
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Frijoles wrote on Feb 17, 2012, 09:51:
Verno wrote on Feb 17, 2012, 08:53: Pretty good deal but unfortunately GMG ran out of keys for the moment Is that why it doesn't show up at all in the search? I thought I was using it wrong. I don't use GMG much. Yeah, they removed it from the entire site until its sorted out. The way GMG does regional restrictions is similar, you don't even see items that you can't purchase. If you're ever in doubt check their forums, they do a reasonable job of keeping people updated about things unlike Steam. |
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Playing: Path of Exile, Animal Crossing, Tales of Graces F Watching: Survivorman, Justified, Silent Running |
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| 31. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 09:51 |
Frijoles |
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Verno wrote on Feb 17, 2012, 08:53: Pretty good deal but unfortunately GMG ran out of keys for the moment Is that why it doesn't show up at all in the search? I thought I was using it wrong. I don't use GMG much. |
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| 30. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 09:24 |
Verno |
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Cutter wrote on Feb 17, 2012, 09:19: Oh for Pete sake, do NOT buy this! Why not? It's worth $20. The port is supposedly good and it's around 10-15 hours of content, some of it pretty good. No point in being petty about the whole situation, lots of PC sales would go a long way toward better future treatment. The damage was done awhile ago anyway, a silly boycott can't really hurt this more than they already did.
If they had boned the port and made it $50 then I'd be making the argument with you but it seems like they kinda get it now. |
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Playing: Path of Exile, Animal Crossing, Tales of Graces F Watching: Survivorman, Justified, Silent Running |
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| 29. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 09:19 |
Cutter |
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Oh for Pete sake, do NOT buy this! |
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| "Peter, breakfast for dinner is anarchy!" - Lois |
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| 28. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 08:53 |
Verno |
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Mordecai Walfish wrote on Feb 17, 2012, 00:34: GMG $20.10 Alan Wake PC
Promo Code:
HALFT-ERMHO-RRORS
Cha-ching! Pretty good deal but unfortunately GMG ran out of keys for the moment |
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Playing: Path of Exile, Animal Crossing, Tales of Graces F Watching: Survivorman, Justified, Silent Running |
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| 27. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 08:13 |
Beamer |
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From what I understand Remedy was unwilling to give up the Alan Wake IP, which is part of the reason there was no PC version.
Again, everyone likes to make Microsoft out as bad guys here, but I don't know what you expected them to do. They gave Remedy an enormous amount of money. Remedy was unable to complete the game on schedule and burned through the money. Microsoft gave them more. Remedy burnt through it and still hadn't completed the game.
At what point would it have been ok, in your eyes, for Microsoft to stop throwing good money after bad? Yes, Microsoft has an enormous amount of money, but not because they spend it stupidly, and the people at Microsoft responsible for overseeing Remedy do not have access to all that money. In fact, they are responsible for making the company a profit. Remedy had burned through so much money that it wasn't likely to make any money back. It would damage careers. The money dried up and Remedy cut the PC version because they did not have enough cash to complete both. They burned through too much money and came in so far over budget and so far behind schedule that they couldn't do it. Even here it took them a year and a half. |
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| 26. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 01:51 |
Jerykk |
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| I don't think MS owns Remedy. If they did, this port probably wouldn't exist and if it did, it would have Microsoft's logo on it. It would also require GFWL. I know that Remedy owned the Max Payne IP, even though it was published by Gathering of Developers and Rockstar. It's likely the same with Alan Wake. |
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| 25. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 01:44 |
Prez |
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Jerykk wrote on Feb 17, 2012, 01:39:
You are responding to a point I was never trying to make. It is widely known to every gamer who had originally been following Alan Wake the PC game that Remedy had been acquired by MS and forced to develop AW as an Xbox exclusive. It's not a secret, so saying it is not some breach of trust or slap in the face. Better to not say anything then to pretend your customers are all dumbasses who can see through your lame pandeeing now that the game underperformed on the Xbox and there are expenses to recoup. Except if you remain silent, people will complain even more and demand answers and when they don't get answers, they'll start accusing you of not caring. In most cases, completely ignoring your fans and community will generate an even more hostile response than lying. It's really a lose-lose situation no matter which route you take. I guess I see your point but their painfully transparent pandering certainly bothers me more than if they had just said nothing and released the game.
On a side note, does MS own Remedy or did they just acquire the rights to publish Alan Wake? |
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| 24. |
Re: Ships Ahoy - PC Alan Wake |
Feb 17, 2012, 01:39 |
Jerykk |
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You are responding to a point I was never trying to make. It is widely known to every gamer who had originally been following Alan Wake the PC game that Remedy had been acquired by MS and forced to develop AW as an Xbox exclusive. It's not a secret, so saying it is not some breach of trust or slap in the face. Better to not say anything then to pretend your customers are all dumbasses who can see through your lame pandeeing now that the game underperformed on the Xbox and there are expenses to recoup. Except if you remain silent, people will complain even more and demand answers and when they don't get answers, they'll start accusing you of not caring. In most cases, completely ignoring your fans and community will generate an even more hostile response than lying. It's really a lose-lose situation no matter which route you take.
That said, I am curious as to how this game is even being released on PC. MS published AW for X360 and they presumably covered all of the game's funding. However, they have nothing to do with the PC port. Does Remedy own the IP? That's the only explanation I can think of. |
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43 Replies. 3 pages. Viewing page 1.
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