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4. Re: Morning Tech Bits Feb 14, 2012, 10:44 eRe4s3r
 
This game doesn't need better textures, it needs better models. Everything is edgy and has to few polygons in the places where it matters. Thanks to the retarded standard of modeling high-poly and then cramping it all in a normal map. But a normal map does not replace high polygon counts around (round or otherwise important) edges.  
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    Date Subject Author
  1. Feb 14, 10:14 Re: Morning Tech Bits Frijoles
  2. Feb 14, 10:19  Re: Morning Tech Bits wtf_man
  3. Feb 14, 10:19  Re: Morning Tech Bits nin
>> 4. Feb 14, 10:44   Re: Morning Tech Bits eRe4s3r
  5. Feb 14, 11:34 Re: Morning Tech Bits Bhruic
  6. Feb 14, 11:54 Re: Morning Tech Bits Cutter
  7. Feb 14, 12:03 Re: Morning Tech Bits Verno
  8. Feb 14, 12:08 Re: Morning Tech Bits Silicon Avatar
  9. Feb 14, 12:50 Re: Morning Tech Bits Pigeon
  11. Feb 14, 13:09  Re: Morning Tech Bits DG
  17. Feb 15, 03:58   Re: Morning Tech Bits Luke
  10. Feb 14, 13:07 Re: Morning Tech Bits avianflu
  13. Feb 14, 13:31  Re: Morning Tech Bits Kastagir
  14. Feb 14, 16:47   Re: Morning Tech Bits Fletch
  15. Feb 14, 20:15    Re: Morning Tech Bits PHJF
  16. Feb 14, 20:27     Re: Morning Tech Bits Prez
  18. Feb 15, 14:35     Re: Morning Tech Bits DG
  19. Feb 17, 02:40     Re: Morning Tech Bits Fletch
  20. Feb 19, 02:49      Re: Morning Tech Bits Wowbagger_TIP
  21. Feb 22, 11:25       Re: Morning Tech Bits Fletch
  12. Feb 14, 13:27 Re: Morning Tech Bits jimnms


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