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Op Ed

truepcgaming - Developer’s Block: Quick Time Events.
Rather than making them a separate scene, it should go hand in hand with the gameplay. Quick time events should be a part of the action instead of becoming an interactive cutscene, even if it means that the developer should create a whole new set of controls for it to be possible. For example, take Kingdom Hearts’ reaction command system, also known as quick time events. They work well because they’re, for the most part, optional and you won’t lose because you missed the opportunity. In Kingdom Hearts, quick time events can only help which is how it should be done.

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15. Re: Op Ed Feb 13, 2012, 02:05 eRe4s3r
 
Well Skyrim is a pure action rpg if we are pedantic. 90% of the game is fighting or running around to get to a fight. What little dialog there is, is just monologues mostly.

And why should a games combat not be skill dependent? Thats the whole point of games, skill based challenges. Player skill should be the paramount factor in a game, experience of character just unlocks more abilities (and NOT specific stats).

It seems to me you agree on the notion that the combat sucks but disagree on the specific solutions i want. If so I'd be honestly curious how you would fix Skyrim combat. I could even get behind mages should be 100% magic - but whats to stop a mage from creating pure magic weapons and throw them around like chakrams with homing mode? And staff's in amalur are denial of area weapons. (Which only works so-so, but is a decent idea nontheless)
 
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    Date Subject Author
  1. Feb 11, 13:22 Re: Op Ed Aero
  2. Feb 11, 13:36  Re: Op Ed PHJF
  3. Feb 11, 15:26 Re: Op Ed jacobvandy
  4. Feb 11, 16:46 Re: Op Ed eunichron
  5. Feb 11, 18:45  Re: Op Ed Draugr
  6. Feb 11, 20:00   Re: Op Ed Jerykk
  8. Feb 12, 03:18    Re: Op Ed eRe4s3r
  9. Feb 12, 03:51     Re: Op Ed Jerykk
  10. Feb 12, 04:55      Re: Op Ed eRe4s3r
  11. Feb 12, 06:48       Re: Op Ed Jerykk
  12. Feb 12, 09:21        Re: Op Ed eRe4s3r
  14. Feb 12, 22:52         Re: Op Ed Jerykk
>> 15. Feb 13, 02:05          Re: Op Ed eRe4s3r
  16. Feb 13, 02:24           Re: Op Ed Jerykk
  17. Feb 13, 02:46            Re: Op Ed eRe4s3r
  13. Feb 12, 19:30  Re: Op Ed peteham
  7. Feb 12, 00:14 Re: Op Ed Ant


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