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Ships Ahoy - Jagged Alliance - Back in Action

Steam now offers Jagged Alliance - Back in Action, the Jagged Alliance 2 remake. Here's an overview of the game:

Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.

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15. Re: Ships Ahoy - Jagged Alliance - Back in Action Feb 10, 2012, 02:28 eRe4s3r
 
If by worked fine you mean (And i respect you think its OK, but just to lits why its a bad JA game..)

1) Enemies running straight at you when you have your weapon in aim-position and are literally looking through the iron sights... you have a 2.5s delay before you shoot - in 2.5 seconds a good sprinter can run up to you and knock you out... BAD

1.1) No Interrupt system, no AP system

1.2) No Aim zones and aim locks at zones, no delayed aim (aim for 1 whole round, then fire the next)

2) You can see all enemies on the map and their weapons and their patrol routes and their health. BAD

3) There is no "shoot to kill" order - BAD (which means you always shoot too much or too little)

4) Real time in combat BAD, and terrible because lots of auto-stop features missing

5) There doesn't seem to be any way to actually AIM before shooting to shoot instantly when enemy is in sight (least not as an GUI button) BAD

6) No Cover mechanic - if you have me suffer through real-time why can't my guys get properly into cover?

7) No Suppression mechanic

8) No (apparent) enemy moral

9) No gore

10) No -Create your own merc- mode one of the pinnacle and most important features of JA2

11) No destruction except on predefined points. Makes the whole town-moral system useless. In JA2 a badly thrown grenade or shot RPG could blow up parts of the city that really became damaged and damaged your standing massively.

Thats just from the Demo. Terrible shame to the JA name
 
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    Date Subject Author
  1. Feb 9, 21:02 Re: Ships Ahoy - Jagged Alliance - Back in Action Paranoid Jack
  2. Feb 9, 21:06 Re: Ships Ahoy - Jagged Alliance - Back in Action Bumpy
  3. Feb 9, 21:07 Re: Ships Ahoy - Jagged Alliance - Back in Action Dev
  4. Feb 9, 21:30  Re: Ships Ahoy - Jagged Alliance - Back in Action Pineapple Ferguson
  5. Feb 9, 21:42   Re: Ships Ahoy - Jagged Alliance - Back in Action Yifes
  6. Feb 9, 22:10   Re: Ships Ahoy - Jagged Alliance - Back in Action Paranoid Jack
  12. Feb 10, 00:25    Re: Ships Ahoy - Jagged Alliance - Back in Action MoreLuckThanSkill
  13. Feb 10, 00:31     Re: Ships Ahoy - Jagged Alliance - Back in Action space captain
  14. Feb 10, 00:48      Re: Ships Ahoy - Jagged Alliance - Back in Action Teddy
>> 15. Feb 10, 02:28       Re: Ships Ahoy - Jagged Alliance - Back in Action eRe4s3r
  16. Feb 10, 04:03        Re: Ships Ahoy - Jagged Alliance - Back in Action qsto
  17. Feb 10, 05:35        Re: Ships Ahoy - Jagged Alliance - Back in Action FalconerHG
  22. Feb 10, 07:25         Re: Ships Ahoy - Jagged Alliance - Back in Action eRe4s3r
  30. Feb 10, 11:07          Re: Ships Ahoy - Jagged Alliance - Back in Action FalconerHG
  32. Feb 10, 11:16           Re: Ships Ahoy - Jagged Alliance - Back in Action eRe4s3r
  33. Feb 10, 11:19            Re: Ships Ahoy - Jagged Alliance - Back in Action Beamer
  34. Feb 10, 13:58             Re: Ships Ahoy - Jagged Alliance - Back in Action JoeNapalm
  41. Feb 11, 00:01            Re: Ships Ahoy - Jagged Alliance - Back in Action Teddy
  37. Feb 10, 22:29        Re: Ships Ahoy - Jagged Alliance - Back in Action Pyloff
  42. Feb 11, 00:01     Re: Ships Ahoy - Jagged Alliance - Back in Action Paranoid Jack
  43. Feb 11, 04:38      Re: Ships Ahoy - Jagged Alliance - Back in Action ShakyJake
  44. Feb 11, 11:15       Re: Ships Ahoy - Jagged Alliance - Back in Action Dmitri_M
  45. Feb 11, 23:07        Re: Ships Ahoy - Jagged Alliance - Back in Action Teddy
  46. Feb 11, 23:19         Re: Ships Ahoy - Jagged Alliance - Back in Action Bumpy
  47. Feb 12, 05:32          Re: Ships Ahoy - Jagged Alliance - Back in Action J
  8. Feb 9, 23:09  Re: Ships Ahoy - Jagged Alliance - Back in Action Teddy
  40. Feb 10, 23:53   Re: Ships Ahoy - Jagged Alliance - Back in Action Paranoid Jack
  7. Feb 9, 22:47 Re: Ships Ahoy - Jagged Alliance - Back in Action Pyloff
  10. Feb 10, 00:21  Re: Ships Ahoy - Jagged Alliance - Back in Action Prez
  9. Feb 9, 23:12 Re: Ships Ahoy - Jagged Alliance - Back in Action TheBeefiest
  19. Feb 10, 05:42  Re: Ships Ahoy - Jagged Alliance - Back in Action FalconerHG
  20. Feb 10, 06:23   Re: Ships Ahoy - Jagged Alliance - Back in Action J
  21. Feb 10, 06:26   Re: Ships Ahoy - Jagged Alliance - Back in Action Prez
  11. Feb 10, 00:22 Re: Ships Ahoy - Jagged Alliance - Back in Action space captain
  18. Feb 10, 05:39  Re: Ships Ahoy - Jagged Alliance - Back in Action FalconerHG
  23. Feb 10, 08:11   Re: Ships Ahoy - Jagged Alliance - Back in Action eRe4s3r
  24. Feb 10, 09:27    Re: Ships Ahoy - Jagged Alliance - Back in Action Mingus
  25. Feb 10, 09:29    Re: Ships Ahoy - Jagged Alliance - Back in Action Beamer
  26. Feb 10, 10:13     Re: Ships Ahoy - Jagged Alliance - Back in Action JoeNapalm
  35. Feb 10, 14:07      Re: Ships Ahoy - Jagged Alliance - Back in Action space captain
  36. Feb 10, 16:55       Re: Ships Ahoy - Jagged Alliance - Back in Action Beamer
  39. Feb 10, 23:41       Re: Ships Ahoy - Jagged Alliance - Back in Action Teddy
  27. Feb 10, 10:35     Re: Ships Ahoy - Jagged Alliance - Back in Action Yifes
  28. Feb 10, 10:56    Re: Ships Ahoy - Jagged Alliance - Back in Action Prez
  31. Feb 10, 11:09     Re: Ships Ahoy - Jagged Alliance - Back in Action eRe4s3r
  29. Feb 10, 10:59 Re: Ships Ahoy - Jagged Alliance - Back in Action J
  38. Feb 10, 22:30 Re: Ships Ahoy - Jagged Alliance - Back in Action Bumpy


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