Ships Ahoy - Jagged Alliance - Back in Action

Steam now offers Jagged Alliance - Back in Action, the Jagged Alliance 2 remake. Here's an overview of the game:
Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Back in Action’s innovative “plan & go” combat system combines real-time strategy (RTS) with turn-based elements to guarantee that the intricacies of tactical warfare are rendered in dynamic, exciting gameplay. This challenges would-be commanders to master not only strategy and tactical combat, but also to maximize their team’s capabilities through RPG-like character advancement.
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14.
 
Re: Ships Ahoy - Jagged Alliance - Back in Action
Feb 10, 2012, 00:48
14.
Re: Ships Ahoy - Jagged Alliance - Back in Action Feb 10, 2012, 00:48
Feb 10, 2012, 00:48
 
space captain wrote on Feb 10, 2012, 00:31:
MoreLuckThanSkill wrote on Feb 10, 2012, 00:25:
it isn't a bad game.

thats wrong.. it is a bad game

Are you planning on filling this entire thread with childish responses like this? Your opinion is that it's bad, we get it. His opinion is counter to that, so is mine. I don't think it's a bad game at all. It's not a great game, but it's been decent fun so far for me.

The RTwP has worked fine for me thus far. I'd prefer turn based, and there's plenty of things in the game that I'd like to see done differently, but they did keep a lot of depth that doesn't exist in other RTS games. Sunglasses improve vision during the day and detract at night, vice versa for night-vision. Multiple stances affect accuracy, visibility and noise made while moving. Tons of weapons with specific addons, like optics, silencers, etc.

The game does a lot of things right as well as several things very wrong. It's not going to be for everyone. It'll tide me over for a short time while I wait for another interesting title, and really, it's $40 vs the standard $60 price tag for new games these days.
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