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Portal 2 Mod for Skyrim

Fall of the Space Core, Vol. 1 on the Steam Workshop is a Portal 2-themed mod created by Valve and Bethesda for The Elder Scrolls V: Skyrim using the new Skyrim Creation Kit (thanks GameInformer). Word is: "To celebrate the opening of the Steam Workshop for Skyrim, Valve and Bethesda have teamed up to bring you the Portal 2 Space Core mod, which will let the aggressively space-centric little robot tag along on your adventures in Tamriel." VG247 makes the case for suspicions that this might hold one of Valve's Easter Eggs.

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19. Re: Portal 2 Mod for Skyrim Feb 10, 2012, 15:43 Dev
 
Neat! Its nice to see valve doing something like this.
Xombie wrote on Feb 9, 2012, 08:39:
eRe4s3r wrote on Feb 8, 2012, 22:19:
Great, so besides macho dragons and MLP ponies we got flying robots..

And just to showcase why i detest steam, it has 5 stars. Truly flying robots in a fantasy rpg are the PINNACLE of good modding.


I too get angry over how other people choose to have fun
LOL thats exactly what I was thinking. Some people ENJOY that kinda thing. Just because he doesn't, doesn't mean everyone else has his same taste and life experience.

eRe4s3r wrote on Feb 9, 2012, 06:10:
Anyway, stupid mods aside (agree on that) the steam workshop is simply unusable to find mods. Maybe they don't know how many mods there'll be in 3 months time, but the current system can't even handle the current pre-cs amount properly.
One of the MANY MANY things about steam that needs tweaking and is terribly obvious to anyone with a clue. A couple others, I can't search my 200+ friends list (they could just copy code from searching library with little effor), and they have all sorts of nice categories marked in each games store page such as co-op, but I still can't sort or search my library for those.

This is why I think they don't have a UI specialist working exclusively on steam, and they need to. Fortunately for valve, no one else has gotten a clue either so far (including origin) and made a great interface.
 
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18. Re: Portal 2 Mod for Skyrim Feb 10, 2012, 00:03 ^Drag0n^
 
Just posting my $1.98 that I agree the sort / search options do need to be better otherwise people will miss a lot of good content. Neither Nexus or Workshop is perfect, but I do hope both improve with time. I do like NMM's updating and rollback features, as well as the fact that it gives you the option to update your mods or not. I like the direct integration of SWS within Steam and the game, but I am a little miffed that Valve, should they deem content inappropriate, can revoke and uninstall a mod without giving you an option to say "oh, no you don't... "

Lack of allowance of mature content is also a put-off, but get it.

^D^
 
Avatar 55075
 
"Never start a fight, but always finish it."
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17. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 09:47 Verno
 
eRe4s3r wrote on Feb 9, 2012, 06:10:
Also I think I wasn't just expressing myself clearly here.. take a look at Steam workshop, notice the sorting methods.

"Most popular"
"Highest rated"
"Newest"

Without a monthly or bi-monthly spot-light of the best mods there is no way you will find any new mod on this system within a month of its opening. Nexus has the top 5 mods of the month for exactly this reason (and a "Top 25 in the past 2 weeks" for both adult only and non-adult, and best rated recent... for more granularity)

-> http://skyrim.nexusmods.com/downloads/top/

Already filled by stupid spammers as well

The Nexus isn't a good example, it was just the only one out there until now. The staff is terrible, the mod authors pander and froth for upvotes which hurts the listing integrity and there is a pretty amusing amount of content theft from commercial properties which is selectively enforced. The sites navigation is a non-standard piece of shit that breaks traditional browser functionality. I used it because I had to but thankfully I'll have more options from now on.

If you "detest Steam" I'm not even sure why you're using this at all in the first place. I don't know, maybe show some patience and wait a little bit. You seem to have an irrational hatred of something that was just released a few days ago, your blood pressure must have been through the roof for the years of Nexus sites being terrible. The lack of search is a far bigger problem IMO but I'm willing to give them some time to fix things up as this is just the initial release.

It's not a simple situation, they have a number of things to do deal with like how to address copyright infringement, plagarism, what sorts of viewing options the community desires and so on. Some of these things you can anticipate and others just need to be dealt with as they come up.

This comment was edited on Feb 9, 2012, 09:52.
 
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Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
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16. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 08:39 Xombie
 
eRe4s3r wrote on Feb 8, 2012, 22:19:
Great, so besides macho dragons and MLP ponies we got flying robots..

And just to showcase why i detest steam, it has 5 stars. Truly flying robots in a fantasy rpg are the PINNACLE of good modding.


I too get angry over how other people choose to have fun
 
Xombie x0mbie x0mb|e Xombie
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15. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 07:57 Silicon Avatar
 
The advancement here is that Bethesda has a mod download site to send its customers to where before all they could do is link to 3rd party ones. It makes mods look more official and might draw better/more modders into the fold.

The rating thing and the search thing will probably get sorted out.

The Nexus will stay popular because it'll host mods that the official site won't.
 
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14. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 06:10 eRe4s3r
 
Yeah but you can always sort by top 25 non-adult mods to get around that

Also I think I wasn't just expressing myself clearly here.. take a look at Steam workshop, notice the sorting methods.

"Most popular"
"Highest rated"
"Newest"

Without a monthly or bi-monthly spot-light of the best mods there is no way you will find any new mod on this system within a month of its opening. Nexus has the top 5 mods of the month for exactly this reason (and a "Top 25 in the past 2 weeks" for both adult only and non-adult, and best rated recent... for more granularity)

-> http://skyrim.nexusmods.com/downloads/top/

Without these features you will never find a mod you don't know about yet.

Anyway, stupid mods aside (agree on that) the steam workshop is simply unusable to find mods. Maybe they don't know how many mods there'll be in 3 months time, but the current system can't even handle the current pre-cs amount properly.

Already filled by stupid spammers as well
 
Avatar 54727
 
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13. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 05:38 Asmo
 
eRe4s3r wrote on Feb 8, 2012, 22:19:
Great, so besides macho dragons and MLP ponies we got flying robots..

And just to showcase why i detest steam, it has 5 stars. Truly flying robots in a fantasy rpg are the PINNACLE of good modding.


Is anyone twisting your arm to use it?

ps. a number of fantasy titles have had technology tie ins. IIRC, Might and Magic VI or VII had an entire Battlestar Galactica as part of the plot.
 
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12. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 05:28 Jerykk
 
It's not just the Steam Workshop, though. Nexus has quite a few dubious mods in its top 100 as well... namely nude mods and ridiculous outfits.  
Avatar 20715
 
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11. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 04:34 eRe4s3r
 
Nothing to say against that, its the rating system and community that sucks

Good mods get swamped by pointless fanboy boosted crap like this - just another reason why no serious modder should ever touch steam workshop
 
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10. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 03:54 pagb
 
DRAGONS! No, no, no dragons... just space.  
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9. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 02:42 Jerykk
 
eRe4s3r wrote on Feb 8, 2012, 22:19:
Great, so besides macho dragons and MLP ponies we got flying robots..

And just to showcase why i detest steam, it has 5 stars. Truly flying robots in a fantasy rpg are the PINNACLE of good modding.

The beauty of mods is that modders can do whatever they want and you can choose which mods to use. For every ridiculous, lore-breaking mod, there's a mod that makes the game deeper, more challenging, better-looking, less buggy, more balanced, etc.
 
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8. Re: Portal 2 Mod for Skyrim Feb 9, 2012, 01:54 ^Drag0n^
 
Sepharo wrote on Feb 8, 2012, 22:39:
Bhruic wrote on Feb 8, 2012, 22:30:
Hmm, the description made it sound like you could get it as a companion or something, but the video makes it look like all it is is an inventory item. A rather useless inventory item as well. So I hope there's a little more to it than that.

Well it talks... and you can make it into a HAT!

edit: I guess the swearing punching Swede has a video too.

Well, I guess Valve got the "who can make the stupidest mod, " out of the way for us...

^D^
 
Avatar 55075
 
"Never start a fight, but always finish it."
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7. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 23:44 Creston
 
Bhruic wrote on Feb 8, 2012, 22:30:
Hmm, the description made it sound like you could get it as a companion or something, but the video makes it look like all it is is an inventory item. A rather useless inventory item as well. So I hope there's a little more to it than that.

It isn't. It just does the whole funny "SPAAAAAAACE" routine from Portal 2. And it's Nolan North.

Creston
 
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6. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 22:39 Sepharo
 
Bhruic wrote on Feb 8, 2012, 22:30:
Hmm, the description made it sound like you could get it as a companion or something, but the video makes it look like all it is is an inventory item. A rather useless inventory item as well. So I hope there's a little more to it than that.

Well it talks... and you can make it into a HAT!

edit: I guess the swearing punching Swede has a video too.

This comment was edited on Feb 8, 2012, 22:45.
 
Avatar 17249
 
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5. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 22:30 Bhruic
 
Hmm, the description made it sound like you could get it as a companion or something, but the video makes it look like all it is is an inventory item. A rather useless inventory item as well. So I hope there's a little more to it than that.  
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4. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 22:19 eRe4s3r
 
Great, so besides macho dragons and MLP ponies we got flying robots..

And just to showcase why i detest steam, it has 5 stars. Truly flying robots in a fantasy rpg are the PINNACLE of good modding.

 
Avatar 54727
 
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3. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 20:40 Sepharo
 
Valve + Bethesda? Awesome.

I wonder who initiated this.
 
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2. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 20:36 Cutter
 
Does it have commentary from Wheatly though?
 
Avatar 25394
 
James Woods: Oh that's fun. That sounds like you had a fun time. Where would I fit in with the fun time, huh? Where does James Woods fit into the fun?
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1. Re: Portal 2 Mod for Skyrim Feb 8, 2012, 20:28 Bhruic
 
Ok, now this was unexpected.

Of course, when I first read it, I thought "Great, now I can return home to sell stuff faster than ever". But I guess a robot is almost as good as a functional Skyrim portal gun.
 
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19 Replies. 1 pages. Viewing page 1.
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