Mashiki Amiketo wrote on Feb 7, 2012, 23:19:
Creston wrote on Feb 7, 2012, 22:45:
Is that what's happening, or is it just a case of the bsa overriding everything in the "data" folder?
Though now that I think about it, that's exactly the opposite of the way that Bethesda's games normally work... Hmmm, weird. Don't know why Beth would deliberately break a ton of texture mods that way...
Creston
That's happening as far as I understand from texture and nif modders. There's a two way flagging system that allows you to flag your textures high or low res. High res will always get priority in loading as long as the associated ESP is loaded, and it can find the BSA. Otherwise it will default to loose files, or to the specified bsa.
I work more so in the scripting area, but in the closed modder forums that I frequent there's no shortage of grumbling over it.
But those flags are happening on a per-texture basis, right? Or is it more general than that?
Btw, for those interested about the High-Res pack:
1) I've lost literally 0% performance in using it. (In fact, I hadn't even played with 1.4 yet, so the whole game runs even smoother than it already used to.)
2) Certain things have definitely gotten a lot nicer. Clothes, armors and weapons certainly. Immediately noticeable were all the food textures, which have been massively upgraded (tomatoes are REALLY pretty now). Some rock textures were upgraded, and they improved the fauna quite a bit (though to be fair, it looks like they just took Vurt's work and copied it...)
Whiterun looks pretty nice now, they did a lot of work on the roof and beam textures, it looks very crisp now. They altered probably 60-70%, if I had to guess, of the wooden textures.
Other things, however, are still the same low rez stuff. I didn't expect them to improve every texture, but the "snowy rock" still looks horrendously shitty, the snow itself is still shit, and most tables are still pretty poor as well. All in all I'd say use this texture pack and keep using all the 3rd party ones as well, but of course I don't know how that flag Mashiki was talking about affects them. I'll fire some of them up tonight and see what happens.
As for Steam workshop being "the future of modding" ... it's basically a direct copy of the Nexus sites. The only thing it does better than Nexus is auto-updating. (which I will admit is a seriously cool feature.)
Edit : I could have saved myself the trouble of typing all this out. Hehe.
Oh well. Edit 2 : The .esp files are actually empty. They just make sure the .bsa files get loaded. An easier way to do so is to just add the two .bsa filenames to your skyrim.ini folder (with all the other .bsa files.)
Creston
This comment was edited on Feb 8, 2012, 00:13.