Modders rejoice! We’re pleased to announce that the Skyrim Creation Kit is now available!
With the Creation Kit’s release, fans can now upload, download, and install custom content through the Skyrim Workshop on Steam. Get a crash course by reading level designer Joel Burgess’ blog post, and be sure to read up on our list of best practices for modding. Need more help? Don’t forget to to check out the official Wiki at www.CreationKit.com. In the coming days and weeks, we’ll be sharing tutorial videos for beginners and experts alike. Check out the first tutorial above, and visit the Bethesda Game Studios YouTube Channel for more.
In addition to releasing the Creation Kit and Skyrim Workshop, today we’re allowing players to experience Skyrim as you’ve never seen it before with the Skyrim High-Resolution Texture Pack. Before downloading it from Steam, make sure your system requirements exceed Skyrim’s recommended specs before attempting to install, including Windows Vista/7, a minimum of 4GB of system RAM, and a DirectX 9.0c compatible NVIDIA or AMD ATI video card with at least 1 GB of RAM and the latest drivers.
Mashiki Amiketo wrote on Feb 7, 2012, 18:48:
Just a heads up though. That if you're using any custom textures, a 'high res' texture will always override a low res texture. There's a flag for high-res vs low res textures in bsa/esp settings now. The hack-around types of archive invalidation that have been used in the past, do, sorta, kinda work. Not on body/armor/weapon data but on static objects with solid meshes mostly. So until a perment solution is figured out, I'm guessing either a new form of AI, or always including .egt files, just know what you're installing.