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Ships Ahoy - Kingdoms of Amalur: Reckoning

Electronic Arts and 3D Studios announce the release of Kingdoms of Amalur: Reckoning, the new role-playing game from 3D Studios' Big Huge Games. The announcement has word on a "House of Valor" digital download pack that's available with code included with the console versions of the game, but there's no word on plans to bring it to the Windows edition. A previously released playable demo is still available, and here's a bit:

PROVIDENCE, R.I.--(BUSINESS WIRE)--Choose your destiny in the massive and mysterious world of Amalur! Electronic Arts Inc. (NASDAQ:EA), 38 Studios, LLC and Big Huge Games today released the much anticipated open-world action role-playing game, Kingdoms of Amalur™: Reckoning™. The game’s vision was brought to life by 24-time New York Times bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and internationally-celebrated game designer Ken Rolston – an all-star team assembled by three-time World Series Champion pitcher and founder of 38 Studios, Curt Schilling. This original intellectual property breaks new ground by melding a deep open-world RPG experience with visceral action combat that offers players millions of combinations of moves, weapons and armor in a completely unique experience for every individual. IGN.com, who awarded the game with a 9 out of 10 review score, anticipates "Reckoning will be discussed when Game of the Year 2012 rolls around," adding that it "certainly isn't a game you should sleep on. Quite the contrary: Amalur demands your attention." The UK's The Guardian added "Reckoning sounds like just the kind of start to 2012 RPG fans were hoping for."

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31. Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Feb 8, 2012, 15:57 Agent.X7
 
Verno wrote on Feb 8, 2012, 09:16:
Wolfox wrote on Feb 8, 2012, 08:56:
Jerykk wrote on Feb 8, 2012, 03:46:
Are the guards still psychic and can you still get caught stealing from a chest you've already unlocked?

If there's no one watching, you can't be caught. So, if you go into stealth mode, and make sure no one is seeing you, you should have a 0% chance of getting caught. At least that's how it worked in the Totalbiscuit live stream I watched yesterday. (I haven't played the game yet - it only unlocks on Friday for me - but even if I did, I wouldn't have stolen anything, so I wouldn't be able to tell you how it works)

Nah, the stealing behavior is the exact same in the full game as it is in the demo. Even if no one is watching there's a chance to be caught which is really really stupid.

If you are sneaking, and you make sure nobody has any color in the eye floating above them, then you have a 0% chance to be caught. If someone just saw you in the room and walked out, and then you try stealing, there's usually a chance to get caught.
 
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    Date Subject Author
  1. Feb 7, 13:00 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Cutter
  26. Feb 8, 03:46  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Jerykk
  27. Feb 8, 05:34   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Eldaron Imotholin
  29. Feb 8, 08:56   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Wolfox
  30. Feb 8, 09:16    Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Verno
>> 31. Feb 8, 15:57     Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Agent.X7
  2. Feb 7, 13:24 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning LittleMe
  3. Feb 7, 13:39  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Dirwulf
  4. Feb 7, 13:45 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Ozmodan
  5. Feb 7, 13:56  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Beamer
  6. Feb 7, 14:54 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Viper114
  14. Feb 7, 18:02  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Creston
  15. Feb 7, 18:31   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Prez
  7. Feb 7, 15:08 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning WaltC
  8. Feb 7, 15:11  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Dirwulf
  10. Feb 7, 15:56   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning WaltC
  9. Feb 7, 15:31 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning WyldKat
  11. Feb 7, 16:17  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Acleacius
  12. Feb 7, 16:23   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning WyldKat
  32. Feb 8, 18:00    Re: Ships Ahoy - Kingdoms of Amalur: Reckoning The pickle
  13. Feb 7, 16:25   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Pineapple Ferguson
  17. Feb 7, 20:37    Re: Ships Ahoy - Kingdoms of Amalur: Reckoning born2expire
  18. Feb 7, 20:53     Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Slashman
  16. Feb 7, 19:58 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning avianflu
  19. Feb 7, 21:11  Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Shok
  20. Feb 7, 22:27   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Prez
  21. Feb 7, 23:42    Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Cutter
  22. Feb 8, 00:18     Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Prez
  23. Feb 8, 02:35      Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Agent.X7
  25. Feb 8, 03:32   Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Eldaron Imotholin
  28. Feb 8, 07:14    Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Dades
  24. Feb 8, 02:51 Re: Ships Ahoy - Kingdoms of Amalur: Reckoning Alamar


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