Quoteworthy - Paradox on DRM

"No one should have to purchase a product that they’re unable to install because of the DRM. There might be other reasons, like the compatibility isn’t correct, or whatever. But people who purchase a game should have just as easy a time as those who pirate the game, otherwise it’s a negative incentive to buy a legal copy. And I just can’t see why people are using DRM still. If you take something like Sony’s DRM, SecuROM -- it’s a waste of money," says Paradox CEO Fred Wester. "It will keep you protected for three days, it will create a lot of technical support, and it will not increase sales. And I know this for a fact, because we tried it eight years ago, and it never worked for us. Two major reasons: it costs money and it makes you lose money, and the other is that it’s so inconvenient to customers."
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Re: Quoteworthy - Paradox on DRM
Jan 25, 2012, 16:56
38.
Re: Quoteworthy - Paradox on DRM Jan 25, 2012, 16:56
Jan 25, 2012, 16:56
 
Bhruic wrote on Jan 25, 2012, 16:20:

It doesn't matter. Without region locking, those products wouldn't be sold in those regions

Totally missing the point. I'm not arguing about what is happening (or would happen), I'm arguing about what should happen. Why should people who happen to be making $10K in a "poor region" be able to buy a game for substantially less than someone making $10K in a "rich region"?

Kind of an inane question. Should these people be arrested for buying goods? The question is, why shouldn't a company be allowed to set their prices in this fashion? Because first world message boarders are going to whine? Or are governments supposed to be stepping in and mandating what prices goods must be sold at? Setting regional prices obviously gives a company more flexibility to meet local demands, and is generally in the interest of both sides in poor markets.
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