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A Game of Dwarves Details; Trailer

A new A Game of Dwarves product section is now online as home to Paradox Interactive's just-announced strategy game. There's a new trailer from the game on Gamer's Hell, and the project section offers some screenshots and fills in some blanks with some details. Here's a bit:

The gameplay consists of ordering the inhabitants of a dwarven settlement to dig, build and conduct research in order to strengthen the clan, whilst defending themselves from the terrible beasts from the depths into which they delve. The game generates a unique world each time a new level starts, making sure that the player needs to dynamically adapt their strategies and tactics during a session.

As the player advances, the dwarves will level up and gain new skills, progressing from weak dwarflings to near immortal warriors or master craftsmen. There are also rare resources to be found deeper in the earth that grant access to better buildings and equipment. However, the deeper you dig the more dangerous foes you might unleash…

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11. Re: A Game of Dwarves Details; Trailer Jan 22, 2012, 06:58 Doma
 
WyldKat wrote on Jan 21, 2012, 17:15:
I love the concept of Dwarf Fortress but the ASCII art-style gives me headaches,

You know, there are tons of gfx tilesets out there. A fantastic place to start would be with the "Lazy Newb Pack". All you need in terms of third-party helpfull programs like Dwarf Therapist and Great GFX sets.

With the GFX packs, the game will look like a Game boy Advance game pretty much. All without taking away any of the complexity and depth.

Here, try it out:

http://www.bay12forums.com/smf/index.php?topic=59026.0

And here is a great tutorial on how to get started with the pack:

http://www.youtube.com/watch?v=p3pg25RPtvM

 
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10. Re: A Game of Dwarves Details; Trailer Jan 22, 2012, 04:45 NewMaxx
 
Speaking of DF with a better interface:
http://www.desura.com/games/towns
 
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9. Re: A Game of Dwarves Details; Trailer Jan 22, 2012, 04:15 killer_roach
 
Razumen wrote on Jan 22, 2012, 03:46:
WyldKat wrote on Jan 21, 2012, 23:26:
Elim wrote on Jan 21, 2012, 18:27:
A more commercial and user friendly Dwarf Fortress would destroy the game. It is one of the last games for hardcore gamers, just leave us that one. Let them destroy all other games with their dumbed down mechanics.

No one is saying we want them to dumb down the mechanics. Just implement a UI that isn't crap and graphics that aren't headache inducing.

THIS. a more user friendly interface doesn't dumb down anything, and frankly the UI for DF is just downright terrible. Complicated and obtuse layers of menus DOES NOT make for deep game mechanics.
I could maybe forgive it for the ASCII graphics, but how the game controls is not worth it at all, and it doesn't look like the developer will improve on this point any time soon.

Agreed. Personally, I wouldn't mind a game having a long hand-holding period so long as it leads to something that makes that introductory period worth it. Would be cool to just design a game that slowly introduces the player to more and more features until it dawns on them that they've gotten themselves into something insanely deep...
 
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8. Re: A Game of Dwarves Details; Trailer Jan 22, 2012, 03:46 Razumen
 
WyldKat wrote on Jan 21, 2012, 23:26:
Elim wrote on Jan 21, 2012, 18:27:
A more commercial and user friendly Dwarf Fortress would destroy the game. It is one of the last games for hardcore gamers, just leave us that one. Let them destroy all other games with their dumbed down mechanics.

No one is saying we want them to dumb down the mechanics. Just implement a UI that isn't crap and graphics that aren't headache inducing.

THIS. a more user friendly interface doesn't dumb down anything, and frankly the UI for DF is just downright terrible. Complicated and obtuse layers of menus DOES NOT make for deep game mechanics.
I could maybe forgive it for the ASCII graphics, but how the game controls is not worth it at all, and it doesn't look like the developer will improve on this point any time soon.
 
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7. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 23:26 WyldKat
 
Elim wrote on Jan 21, 2012, 18:27:
A more commercial and user friendly Dwarf Fortress would destroy the game. It is one of the last games for hardcore gamers, just leave us that one. Let them destroy all other games with their dumbed down mechanics.

No one is saying we want them to dumb down the mechanics. Just implement a UI that isn't crap and graphics that aren't headache inducing.
 
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6. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 20:09 Cutter
 
I just finished reading ADWD and I'm so pissed off with how it ended. Not the way it ended, but the fact that we'll be waiting years to find out what it all means/meant. George suffers the curse of all good wrtiers, he's damned lazy. I just wish the guy would buckle down and pound out the rest of it ASAP.

 
Avatar 25394
 
"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's dead… Well, maybe they're a good thing." - Moe
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5. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 19:23 CommunistHamster
 
It looks like it'll be a textbook example of how mainstream devs can't even begin to cope with a complex game like DF. It might be worth a play if you like management games, but that's as far as it goes.

DF will be legendary through all time. Yeah, shame about the interface I guess, but if you can get past it, man.
 
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4. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 18:51 Numinar
 
Dwarf Fortress isn't going anywhere. Let people like me live in hope that something similar but more accessible is possible.

And the mechanics are nothing that a context sensitive drop down menu couldn't handle. And the emergent fun would still be strong without all the minutia of the simulation... though keeping that intact would be preferable.

The digging RPG genre has a long and storied history of wasted potential and there is a space on my shelf/steam favorites list for a good one. Bring it!
 
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3. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 18:27 Elim
 
A more commercial and user friendly Dwarf Fortress would destroy the game. It is one of the last games for hardcore gamers, just leave us that one. Let them destroy all other games with their dumbed down mechanics.  
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2. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 17:15 WyldKat
 
I'd love to see a more user-friendly Dwarf Fortress, especially one with at least a decent 2D sprite engine. I love the concept of Dwarf Fortress but the ASCII art-style gives me headaches, no really it actually does give me headaches. However a friend who's into the game told me that SO much is simulated that when you build a big enough fortress with tons of dwarves it will bring modern computers to their knees without adding a fancy graphics engine. My only question is what resources Dwarf Fortress uses for the simulation, if a game could off-load some of that on to the GPU it might allow for a better graphics engine.  
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1. Re: A Game of Dwarves Details; Trailer Jan 21, 2012, 16:43 The Pyro
 
Toady One (developer of Dwarf Fortress) has mentioned that he's been approached a few times with proposals for making a more commercial Dwarf Fortress. I wonder if this game is from one of the companies that approached him.  
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