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MechWarrior Online Q&A

Developer Q&A 3 on the MechWarrior Online Website offers a third session where the developers at Piranha Games answer community-submitted questions about their upcoming multiplayer MechWarrior game. This includes further discussion of modules, the battlegrid, what happens to pilots of destroyed mechs, surveillance, draw-distances, target details, tech trees, and more. Thanks The RPG Reporter.

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2. Re: MechWarrior Online Q&A Jan 18, 2012, 21:49 Cutter
 
The Half Elf wrote on Jan 18, 2012, 20:50:
I WANT TO SEE FREAKING PICTURES OF THE GAME.

I know, right? Why don't they shut-up untill we see some actual in-game media. Untill I see some actual in-game footage it's all just so much blather I could really give less than 2 shits about.
 
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"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's deadů Well, maybe they're a good thing." - Moe
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    Date Subject Author
  1. Jan 18, 20:50 Re: MechWarrior Online Q&A The Half Elf
>> 2. Jan 18, 21:49  Re: MechWarrior Online Q&A Cutter
  3. Jan 18, 22:54   Re: MechWarrior Online Q&A Orogogus
  4. Jan 19, 01:03 Re: MechWarrior Online Q&A NewMaxx
  5. Jan 19, 06:12  Re: MechWarrior Online Q&A InBlack


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