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The Old Republic Update Next Week

BioWare announces next Tuesday will see the launch of Rise of the Rakghouls, a new content update for Star Wars: The Old Republic. Here's what this will add to the month-old MMORPG: "Rise of the Rakghouls features a new Flashpoint and a new Operation as well as a number of changes made throughout the entire game, including level 50 bracketing for PvP WarZones, the addition of anti-aliasing and changes to Open World PvP on Ilum." Looking ahead, they say they will continue to support the game with such updates "throughout the year on a regular cadence," and the update that follows this is due in March with new Flashpoints, Operations, WarZones, and game systems. Here's word on the new content in next week's patch:

  • Flashpoint: Kaon Under Siege is a completely new and unique group combat experience located on Kaon, a planet in the Tion Hegemony, a strategically important sector of the galaxy that has remained neutral, groups of up to four Republic or Imperial players must race to Kaon to eliminate the Rakghouls outbreak, securing the allegiance of the Tion Hegemony for their respective sides. This Flashpoint will be available for level 50 characters only and will feature Normal and Heroic modes.
  • Operation: Karagga’s Palace, is a continuation of the game’s second launch Operation. In the Operation, teams of 8 or 16 players will face off against Karagga and the Hutt Cartel after the Hutts abandon their famous neutrality and breach agreements with both the Republic and Empire. Concerned by the threat of another combatant in the war for galactic control, both factions send teams of their most powerful heroes to confront Karagga and determine his intentions. This Operation will feature Normal, Heroic and Nightmare difficulty modes.

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19. Re: The Old Republic Update Next Week Jan 13, 2012, 15:20 NewMaxx
 
Fion wrote on Jan 13, 2012, 14:40:
So you see, the entire game is end game. And that doesn't mean there isn't anything to do at 80 either. Just like GW1 there is still a plethora of content to explore, your branching personal story to finish (I can say one thing about GW2's story over SWTORs, it can actually change based on the choices you make). There are guild and personal achievements to attain, that mean more than just wow style points. There are traits and elite skills to obtain. Elites require completion of their own individual activity, and some certainly will not be easy. Traits will work similarly, and they augment your characters abilities to make them your own.

So yea, no raiding in GW2. Instead they did what MMOGs probably should have done half a decade ago, make it so the game doesn't start or stop at cap, but rather make an MMOG where all content is potentially end game content.

Not to detract from anything you stated, but I do want to mention some things with regard to this. Firstly, SWTOR has up-leveling for PVP, and Champions Online has down-leveling for PVE (sidekick mode), and considering they use the same engine I imagine the latter may be doable in SWTOR at some point. I'd also like to add that there have been MMO conventions in the past to get rid of endgame (AA in EQ, for example). The only thing I see GW2 bringing to the table that's new is the DE, which to be honest I'm not sold on until I see it in working action. Otherwise, though, I agree in hoping these ideas become standards in the industry.
 
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    Date Subject Author
  1. Jan 12, 22:02 Re: The Old Republic Update Next Week Wallshadows
  2. Jan 12, 23:45  Re: The Old Republic Update Next Week LazyCat
  3. Jan 13, 00:01   Re: The Old Republic Update Next Week eunichron
  4. Jan 13, 02:05    Re: The Old Republic Update Next Week LOC
  5. Jan 13, 04:51  Re: The Old Republic Update Next Week Jonny
  7. Jan 13, 07:04   Re: The Old Republic Update Next Week Veterator
  13. Jan 13, 10:28    Re: The Old Republic Update Next Week NewMaxx
  10. Jan 13, 09:26   Re: The Old Republic Update Next Week Nomaar
  11. Jan 13, 09:36    Re: The Old Republic Update Next Week Jonny
  12. Jan 13, 10:23     Re: The Old Republic Update Next Week Lorcin
  15. Jan 13, 10:42      Re: The Old Republic Update Next Week LgFriess
  16. Jan 13, 12:22   Re: The Old Republic Update Next Week Alamar
  17. Jan 13, 13:20    Re: The Old Republic Update Next Week Jonny
  18. Jan 13, 14:40     Re: The Old Republic Update Next Week Fion
>> 19. Jan 13, 15:20      Re: The Old Republic Update Next Week NewMaxx
  21. Jan 13, 16:05      Re: The Old Republic Update Next Week RollinThundr
  22. Jan 13, 16:09       Re: The Old Republic Update Next Week nin
  23. Jan 13, 17:27        Re: The Old Republic Update Next Week Agent.X7
  24. Jan 13, 17:54         Re: The Old Republic Update Next Week nin
  25. Jan 13, 19:01       Re: The Old Republic Update Next Week Cutter
  26. Jan 13, 20:23        Re: The Old Republic Update Next Week RollinThundr
  27. Jan 13, 22:20         Re: The Old Republic Update Next Week nin
  28. Jan 13, 22:37          Re: The Old Republic Update Next Week RollinThundr
  29. Jan 14, 06:11        Re: The Old Republic Update Next Week Fibrocyte
  30. Jan 14, 11:37         Re: The Old Republic Update Next Week Dades
  6. Jan 13, 05:48 Re: The Old Republic Update Next Week Dev
  8. Jan 13, 07:46  Re: The Old Republic Update Next Week Fibrocyte
  9. Jan 13, 09:11 Re: The Old Republic Update Next Week Wallshadows
  14. Jan 13, 10:34 Re: The Old Republic Update Next Week Silicon Avatar
  20. Jan 13, 15:49 Re: The Old Republic Update Next Week Cutter


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