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The Old Republic Update Next Week

BioWare announces next Tuesday will see the launch of Rise of the Rakghouls, a new content update for Star Wars: The Old Republic. Here's what this will add to the month-old MMORPG: "Rise of the Rakghouls features a new Flashpoint and a new Operation as well as a number of changes made throughout the entire game, including level 50 bracketing for PvP WarZones, the addition of anti-aliasing and changes to Open World PvP on Ilum." Looking ahead, they say they will continue to support the game with such updates "throughout the year on a regular cadence," and the update that follows this is due in March with new Flashpoints, Operations, WarZones, and game systems. Here's word on the new content in next week's patch:

  • Flashpoint: Kaon Under Siege is a completely new and unique group combat experience located on Kaon, a planet in the Tion Hegemony, a strategically important sector of the galaxy that has remained neutral, groups of up to four Republic or Imperial players must race to Kaon to eliminate the Rakghouls outbreak, securing the allegiance of the Tion Hegemony for their respective sides. This Flashpoint will be available for level 50 characters only and will feature Normal and Heroic modes.
  • Operation: Karagga’s Palace, is a continuation of the game’s second launch Operation. In the Operation, teams of 8 or 16 players will face off against Karagga and the Hutt Cartel after the Hutts abandon their famous neutrality and breach agreements with both the Republic and Empire. Concerned by the threat of another combatant in the war for galactic control, both factions send teams of their most powerful heroes to confront Karagga and determine his intentions. This Operation will feature Normal, Heroic and Nightmare difficulty modes.

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10. Re: The Old Republic Update Next Week Jan 13, 2012, 09:26 Nomaar
 
Jonny wrote on Jan 13, 2012, 04:51:
While I enjoy TOR's leveling reasonably well, it's a Bioware singleplayer game with other people running around, the game at 50 is a huge turn around to anyone who isn't a traditional MMO fan.

Instances, raids or PvP. Ooh! And we're adding more instances and more raids and more PvP!

It's a bit of a bugger, they've copied vanilla WoW so heavily that they've just copied it's Raid or Die endgame as well. Even if you enjoy a bit of PvP like I do that just leaves you with endless warzone grinding or Ilum, a planet distilled from pure tedium.

I'm not sure what I was expecting, but Rift with it's solo dungeons, MoP upcoming with it's trinity less skirmishes and Pokemon or GW2 are all expanding what they offer for people to do at endgame. I'd have thought that given their focus on casual MMO players and singleplayer RPG fans TOR would have been at the forefront of that kind of shift, not several years behind it.

Give it a rest. WoW didn't invent this crap. Raiding, etc., were MMORPG staples well before WoW. It's part of the genre and people enjoy it. Plus you call it a single-player game and a WoW clone all in the same breath. Are you confused or maybe you don't know what the hell you want. Oh, right, you did say that.
 
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9. Re: The Old Republic Update Next Week Jan 13, 2012, 09:11 Wallshadows
 
I suspect that most people who criticize it for being too much of a single player game are drawn on the fact that there are actually class quests and stories involved and the added depth of the voice acting which is somewhat unheard of in recent MMO titles or at all to this extent. It really separates you from everyone else and can, at times, feel like a single player title within the above examples because it's your story rather than a story everyone has access to but that is by no means a bad thing. I like it but I also know those who are on the fence about it.

Most of the end game disappointments have been by those who just blindly jumped ship from World of Warcraft who happened to join WoW after the TBC era in that they expect a fully fleshed out end game with countless things to do. ToR is like many MMOs in their infancy and the end game is a little sparse compared to everything in between. The fact of the matter is is that if Bioware can keep up their bug stomps with little downtime and provide content updates on a regular basis to establish decent end game (be it pvp or pve), this will be around for a while.

I'm willing to be reasonable and wait for the content to come and the subtle bugs to be ironed out (except getting stuck on rocks in falling animation - ugh) and if that means all the WoW trolls will leave Fleet General and go back to Trade, so be it.
 
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8. Re: The Old Republic Update Next Week Jan 13, 2012, 07:46 Fibrocyte
 
Dev wrote on Jan 13, 2012, 05:48:
About how many patches (if any) have they done so far to fix issues in the game? I don't play it, I'm just wondering if they are doing regular patches to fix things as well as add content.

Probably 10 patches since release - all of those have been bug fixes. They're making a solid effort and I applaud them on their minimal downtime strategy as I am rarely waiting for the servers to come up (and I'm an early morning player).

Lots of people say this is such a single player game and that's just not true -- it promotes multiplayer questing/instances/pvp just as much as any other MMO *but* it is so much better in the single-player aspect than those other MMOs.

I'm enjoying it - I'm glad their patching - and I'll probably stick around until a better MMO comes out or I get truly bored.
 
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7. Re: The Old Republic Update Next Week Jan 13, 2012, 07:04 Veterator
 
Jonny wrote on Jan 13, 2012, 04:51:
While I enjoy TOR's leveling reasonably well, it's a Bioware singleplayer game with other people running around, the game at 50 is a huge turn around to anyone who isn't a traditional MMO fan.

Instances, raids or PvP. Ooh! And we're adding more instances and more raids and more PvP!

It's a bit of a bugger, they've copied vanilla WoW so heavily that they've just copied it's Raid or Die endgame as well. Even if you enjoy a bit of PvP like I do that just leaves you with endless warzone grinding or Ilum, a planet distilled from pure tedium.

I'm not sure what I was expecting, but Rift with it's solo dungeons, MoP upcoming with it's trinity less skirmishes and Pokemon or GW2 are all expanding what they offer for people to do at endgame. I'd have thought that given their focus on casual MMO players and singleplayer RPG fans TOR would have been at the forefront of that kind of shift, not several years behind it.

Companions......the future!

Actually companions are replacements for the mechanic they used to advertise where people could switch out their roles and become healers/tanks at the push of a button. So you gain a companion but lose the ability to supplement your abilities while in groups....ends up making you weaker than when you are solo.

So I suspect that in the future they will make companions available when you are in a full group.. probably after an expansion.
 
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6. Re: The Old Republic Update Next Week Jan 13, 2012, 05:48 Dev
 
About how many patches (if any) have they done so far to fix issues in the game? I don't play it, I'm just wondering if they are doing regular patches to fix things as well as add content.  
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5. Re: The Old Republic Update Next Week Jan 13, 2012, 04:51 Jonny
 
While I enjoy TOR's leveling reasonably well, it's a Bioware singleplayer game with other people running around, the game at 50 is a huge turn around to anyone who isn't a traditional MMO fan.

Instances, raids or PvP. Ooh! And we're adding more instances and more raids and more PvP!

It's a bit of a bugger, they've copied vanilla WoW so heavily that they've just copied it's Raid or Die endgame as well. Even if you enjoy a bit of PvP like I do that just leaves you with endless warzone grinding or Ilum, a planet distilled from pure tedium.

I'm not sure what I was expecting, but Rift with it's solo dungeons, MoP upcoming with it's trinity less skirmishes and Pokemon or GW2 are all expanding what they offer for people to do at endgame. I'd have thought that given their focus on casual MMO players and singleplayer RPG fans TOR would have been at the forefront of that kind of shift, not several years behind it.
 
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4. Re: The Old Republic Update Next Week Jan 13, 2012, 02:05 LOC
 
And not only that, but the Rakghouls are already in the lore of the SWTOR universe, since Rakghouls were in the game since the first KOTOR itself.  
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3. Re: The Old Republic Update Next Week Jan 13, 2012, 00:01 eunichron
 
LazyCat wrote on Jan 12, 2012, 23:45:
Wow, zombies already? *mumbles something about game jumping the shark with first update*

Well, if you've played the game and have done the quests on Taris, you'd know that they're not actually zombies, but bio-engineered mutants powered by a Sith infused virus.
 
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2. Re: The Old Republic Update Next Week Jan 12, 2012, 23:45 LazyCat
 
Wow, zombies already? *mumbles something about game jumping the shark with first update*  
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1. Re: The Old Republic Update Next Week Jan 12, 2012, 22:02 Wallshadows
 
http://www.gametrailers.com/video/rise-of-star-wars/725676

This is the video which is going along with the announcement.
 
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