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Op Ed

GameFront - SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem?
Game publishers are caught between a rock and a hard place when it comes to battling piracy. If they do nothing, they are essentially ceding a good portion of their sales to pirates who have no intention of ever paying them a dime. If they institute a simple DRM scheme to try and protect their games, some gamers will get annoyed and others will get to work breaking the protection within days or even hours, making it worthless. If they institute a strong DRM scheme, such as Ubisoft’s recent efforts to require a persistent Internet connection to constantly confirm the validity of a played game, it ends up negatively impacting a good many legitimate customers and also cause the esteemed, self-appointed “Internet Representatives of Gaming” to go into a collective hissy fit so large that it ends up costing more sales than it saves.

Raph Koster - Improving F2P. Thanks Ant via Boing Boing.
The thing to understand about the free-to-play market, and its best developers, is that F2P developers treat everything as science. Everything is subject to analysis, and everything is subject to proof, and the business process is about seeking what works. If what works happens to also be an original, innovative, interesting design that meets a checklist set of criteria for being art, well, all the better. But really, it’s about what works.

We have to be honest with ourselves. There is an awful lot of stuff that we have cherished for a long time in the games business which turns out not to work. Sometimes it takes us years to shed the scales from our eyes about the fact that hoary conventions of yore are just that — conventions, mutable and open to change.

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72. Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Jan 13, 2012, 14:59 theyarecomingforyou
 
Creston wrote on Jan 12, 2012, 18:53:
Dude... please. Now you're just coming across as trying to defend the industry no matter what facts say.

Yes, Prince of Persia was 60 minutes long. OMG, my entire argument is invalidated! Rolleyes

There are always exceptions. By and large, game nowadays are FAR shorter and have FAR less content than they used to. Not everybody sees this as a problem, which is their right. But I used to buy shooters and I'd get 10, 15 or 20 hours out of them. Now it's mostly 4-5.

And if you want to pretend that that isn't so, then... whatever.
That's not my point. Modern singleplayer games - like Far Cry 2, Deus Ex: Human Revolution, Batman: Arhkam City, Assassin's Creed series, The Witcher 2 - last 30hrs+. Modern multiplayer games with singleplayer - like Call Of Duty, Battlefield and Medal Of Honor - last 4hrs+ but can easily offer 60hrs+ with multiplayer. I have no reason defend the gaming industry for the sake of it - I do so because I hugely enjoy gaming as much as ever.

And you didn't address my other point, which was that the quality has increased dramatically. And when you say games have "FAR less content than they used to" that may be true about level size but 30hrs of box-room after box-room in Doom is of comparable value to 8hrs of strongly directed, focused gameplay.

I'm not blindly defending the industry. But you can't base the quality of games purely on length and "content". If a game focuses on multiplayer you CAN'T seriously expect a 20hr singleplayer campaign given current technology and design expectations.

Beamer wrote on Jan 13, 2012, 08:18:
People keep throwing out DX:HR as a long game here. I spent 12 hours on it. I felt like I saw all there was to see. I spent a good amount of time wandering and jumping (but next to none reloading and replaying.) I opened every single door I found in every single level. Still 12 hours.
And by that metric Pacman has precisely 30 seconds worth of gameplay before you've seen all there is to see. It's about the experience. That's why multiplayer games are so popular - because the core gameplay is enjoyable.

The reality is that the industry is hugely varied. Some games are epically long, while others have very short singleplayer and longer multiplayer. Some are based upon a core gameplay type that repeats, like Defense Grid. With Defense Grid I can easily play 10hrs just on one map, trying to get a top score. For a game I didn't pay much for the value is incredible. And yes, some games are shorter. All too often people are nostalgic for the past and are blind to the fact that gaming is just as good as ever. Afterall, in five years time people will be looking back and saying "I wish they made games as long / good as Skyrim / The Witcher 2 / Portal 2".

People seem to form an opinion and then only consider evidence that supports that position. "MW2 only had a 4hr singleplayer campaign? The gaming industry is over!"
 
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Previous Post Next Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Jan 11, 09:50 Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Kajetan
  2. Jan 11, 10:10  Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem nin
  44. Jan 11, 21:51   Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Sepharo
  3. Jan 11, 10:12  Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem ldonyo
  13. Jan 11, 11:45  Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem PropheT
  16. Jan 11, 11:58   Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Beamer
  27. Jan 11, 14:59    Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem jdreyer
  39. Jan 11, 19:49  Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Parallax Abstraction
  40. Jan 11, 20:29   Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Cutter
  42. Jan 11, 21:14    Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem theyarecomingforyou
  46. Jan 11, 23:18     Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Bhruic
  45. Jan 11, 22:11    Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Lokust
  52. Jan 12, 05:09     Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem FloorPie
  56. Jan 12, 13:33     Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Creston
  57. Jan 12, 15:34      Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Beamer
  59. Jan 12, 15:45       Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem jdreyer
  60. Jan 12, 15:52        Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem nin
  62. Jan 12, 16:30         Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Beamer
  66. Jan 12, 19:40          Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Prez
  68. Jan 12, 20:47           Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Beamer
  69. Jan 12, 23:44          Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Bhruic
  70. Jan 13, 02:24           Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Jerykk
  71. Jan 13, 08:18            Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Beamer
  73. Jan 14, 06:48             Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Jerykk
  58. Jan 12, 15:44      Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem jdreyer
  64. Jan 12, 18:48       Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Creston
  67. Jan 12, 20:17        Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem jdreyer
  61. Jan 12, 16:24      Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem theyarecomingforyou
  65. Jan 12, 18:53       Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem Creston
>> 72. Jan 13, 14:59        Re: SOPA Isn’t the Solution, But Can We At Least Agree There’s A Problem theyarecomingforyou
  4. Jan 11, 10:36 Re: Op Ed theyarecomingforyou
  8. Jan 11, 10:51  Re: Op Ed Kajetan
  9. Jan 11, 11:13   gjbloom@yahoo.com ColBlister
  10. Jan 11, 11:15   Re: Op Ed Matshock
  11. Jan 11, 11:15   Re: Op Ed eRe4s3r
  12. Jan 11, 11:26    Re: Op Ed Kajetan
  14. Jan 11, 11:55     Re: Op Ed eRe4s3r
  25. Jan 11, 14:48    Re: Op Ed Ruffiana
  5. Jan 11, 10:46 Re: Op Ed Verno
  19. Jan 11, 12:35  Re: Op Ed theyarecomingforyou
  6. Jan 11, 10:47 Re: Op Ed Silicon Avatar
  22. Jan 11, 12:56  Re: Op Ed Cutter
  7. Jan 11, 10:48 Re: Op Ed Creston
  48. Jan 12, 00:00  Re: Op Ed Prez
  49. Jan 12, 00:39   Re: Op Ed PHJF
  50. Jan 12, 01:13    Re: Op Ed Jerykk
  51. Jan 12, 01:41     Re: Op Ed PHJF
  54. Jan 12, 12:25      Re: Op Ed Jerykk
  53. Jan 12, 12:20    Re: Op Ed Bhruic
  15. Jan 11, 11:57 Re: Op Ed space captain
  17. Jan 11, 12:07  Re: Op Ed eRe4s3r
  18. Jan 11, 12:26   Re: Op Ed Jerykk
  20. Jan 11, 12:42    Re: Op Ed theyarecomingforyou
  21. Jan 11, 12:47     Re: Op Ed Bodolza
  23. Jan 11, 14:30      Re: Op Ed Ruffiana
  24. Jan 11, 14:37       Re: Op Ed PHJF
  26. Jan 11, 14:54       Re: Op Ed Bodolza
  31. Jan 11, 15:43        Re: Op Ed jdreyer
  34. Jan 11, 16:26         Re: Op Ed WarpCrow
  36. Jan 11, 17:53         Re: Op Ed FloorPie
  29. Jan 11, 15:14      Re: Op Ed theyarecomingforyou
  30. Jan 11, 15:37       Re: Op Ed Bodolza
  37. Jan 11, 18:24        Re: Op Ed theyarecomingforyou
  38. Jan 11, 19:34         Re: Op Ed Cutter
  55. Jan 12, 13:31         Re: Op Ed Creston
  63. Jan 12, 16:46          Re: Op Ed theyarecomingforyou
  35. Jan 11, 16:37     Re: Op Ed Creston
  28. Jan 11, 15:06    Re: Op Ed jdreyer
  33. Jan 11, 16:16    Re: Op Ed PropheT
  47. Jan 11, 23:20     Re: Op Ed Jerykk
  32. Jan 11, 15:47 Re: Op Ed avianflu
  41. Jan 11, 20:38 Re: Op Ed Doombringer
  43. Jan 11, 21:21  Re: Op Ed theyarecomingforyou


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