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Steam Top 10

Here is Valve's report of the ten bestselling titles on Steam for the past week:

  1. The Elder Scrolls V: Skyrim
  2. Batman: Arkham City
  3. L.A. Noire: The Complete Edition
  4. Call of Duty: Modern Warfare 3
  5. Age of Empires III: Complete
  6. Portal 2
  7. Deus Ex: Human Revolution
  8. Saints Row; The Third
  9. Dead Island
  10. Dungeon Defenders

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25 Replies. 2 pages. Viewing page 1.
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25. Re: matthew@welchkin.net Jan 10, 2012, 08:40 Verno
 
Watter wrote on Jan 9, 2012, 22:57:
Verno wrote on Jan 9, 2012, 08:43:
You're playing on Adept..
Actually, I was playing on Expert, and then at the end on Master, but I get your point.

On Expert the game is challenging so I have no idea what you're referring to then. I've played the game on Expert as a 2H smith/enchanting user and it was difficult until I got into the early 40s.

The game sets the level of enemies upon your first zoning into an area so if you're one of those people who discovers a billion things to check out later on, make sure you don't go inside because you'll set the zone to low level enemies permanently. That's all I can think of.
 
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24. matthew@welchkin.net Jan 9, 2012, 22:57 Watter
 
Verno wrote on Jan 9, 2012, 08:43:
You're playing on Adept..
Actually, I was playing on Expert, and then at the end on Master, but I get your point.
 
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23. Re: Steam Top 10 Jan 9, 2012, 17:52 Slashman
 
Creston wrote on Jan 9, 2012, 16:53:
Dades wrote on Jan 8, 2012, 22:13:
SkyUI just updated to 2.0 which includes barter/container/magic menus. Running modless just became that much harder

Shit. The day AFTER I stopped playing. GRRRRRRRRRRRRRRR.

Creston

You stopped playing???? Shocked

I thought you had another 40 - 50 hours left in you yet.

I'm patiently waiting for the next patch before I start. I waited this long...may as well give them time to fix some more bugs.
 
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22. Re: Steam Top 10 Jan 9, 2012, 16:53 Creston
 
Dades wrote on Jan 8, 2012, 22:13:
SkyUI just updated to 2.0 which includes barter/container/magic menus. Running modless just became that much harder

Shit. The day AFTER I stopped playing. GRRRRRRRRRRRRRRR.

Creston
 
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21. Re: Steam Top 10 Jan 9, 2012, 13:28 DG
 
Jerykk wrote on Jan 8, 2012, 18:47:
That said, the game has plenty of scripting bugs without mods. For example, Boethia's quest line is completely broken.

Heh, I think for both FO3 and NV, every mission, trigger, item and whatever have codes on some wikia so when it breaks you can go into the console and reset, trigger, spawn or whatever it in order to work around whatever random thing breaks on your run through.

Folks got that stuff down for Skyrim yet?

Actually, is there like a 1 page summary somewhere of shit you should know before playing Skyrim?
 
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20. Re: Steam Top 10 Jan 9, 2012, 11:28 Jerykk
 
Verno wrote on Jan 9, 2012, 08:43:
Watter wrote on Jan 9, 2012, 08:35:
I have quite a few hours in but I'm not sure how you guys with 80+ in one playthrough do it. Even without grinding through smithing/enchanting, by the time I was lvl 39 I was so powerful that exploring and combat had lost any kind of tension or interest. I would walk through room in a dungeon and try to aggro as many as I could and then kill them all with just a few shots without losing much health. It's frustrating because exploration is the best part of the game. I turned the difficulty all the way up, but it didn't help much.

Don't get me wrong; I want the reward of feeling powerful after investing the the time and effort to build my character, but there still needs to be some challenge left somewhere.

You're playing on Adept, if you play on the harder difficulties the game is much more challenging. Even a simple 2 on 1 encounter can be extremely deadly. Enchanting and Smithing tend to break the game if powerleveled, if they are leveled naturally it is a reasonable curve.

You can also turn off the health and magicka regen. Also, don't wear heavy armor. In fact, don't wear any armor at all and make sure not to use any enchantments that give you any resistance of any kind.

There are some serious balance issues with the races so depending on what you chose, the game's difficulty will vary. Bretons have 50% magic resistance, which can easily be raised to 100% with enchantments and sign stones, making mages and dragons pretty useless against you. Fighting against said enemies with no resistance at all makes the fights much more difficult (on Master difficulty).


Im hoping some kind of standalone expansion ala Fallout: New Vegas is done by Obsidian at some point in the future.

Fallout: New Vegas is not an expansion. Just because a game uses the same engine != expansion.
 
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19. Re: Steam Top 10 Jan 9, 2012, 08:43 Verno
 
Watter wrote on Jan 9, 2012, 08:35:
I have quite a few hours in but I'm not sure how you guys with 80+ in one playthrough do it. Even without grinding through smithing/enchanting, by the time I was lvl 39 I was so powerful that exploring and combat had lost any kind of tension or interest. I would walk through room in a dungeon and try to aggro as many as I could and then kill them all with just a few shots without losing much health. It's frustrating because exploration is the best part of the game. I turned the difficulty all the way up, but it didn't help much.

Don't get me wrong; I want the reward of feeling powerful after investing the the time and effort to build my character, but there still needs to be some challenge left somewhere.

You're playing on Adept, if you play on the harder difficulties the game is much more challenging. Even a simple 2 on 1 encounter can be extremely deadly. Enchanting and Smithing tend to break the game if powerleveled, if they are leveled naturally it is a reasonable curve.
 
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18. No subject Jan 9, 2012, 08:35 Watter
 
I have quite a few hours in but I'm not sure how you guys with 80+ in one playthrough do it. Even without grinding through smithing/enchanting, by the time I was lvl 39 I was so powerful that exploring and combat had lost any kind of tension or interest. I would walk through room in a dungeon and try to aggro as many as I could and then kill them all with just a few shots without losing much health. It's frustrating because exploration is the best part of the game. I turned the difficulty all the way up, but it didn't help much.

Don't get me wrong; I want the reward of feeling powerful after investing the the time and effort to build my character, but there still needs to be some challenge left somewhere.
 
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17. Re: Steam Top 10 Jan 9, 2012, 06:45 InBlack
 
Im loving the game, on my third character now. (On my first couple of plays I never even touched the main quest)

Its good to see a strong well designed, single player game doing so well on the PC in 2012. Im hoping some kind of standalone expansion ala Fallout: New Vegas is done by Obsidian at some point in the future.

Kudos to Bethesda for sticking to their strong suits. Although the interface is really a big letdown.
 
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16. Re: Steam Top 10 Jan 9, 2012, 04:04 xXBatmanXx
 
http://videosift.com/video/BUS-RO-DAH-1  
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder.
Playing: RL
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15. Re: Steam Top 10 Jan 9, 2012, 01:53 Kastagir
 
Creston wrote on Jan 8, 2012, 21:34:

Risky why? In fact, the delay of the CK has actually been something of a blessing, because most of the mods we're seeing now that alter gameplay have been done through hex editing, and thus are far more stable and non-wonky than the typical initial batch of CK mods would be.

I've got ~ 20 odd mods running and no issues anywhere.

Creston

I'm using 6-7 mods right now myself, but they are what I consider fairly safe. I played the game 100+ hours before using any mods, though. I've seen plenty of mods that have changed values blindly (and their authors have admitted so) to achieve their goals. I've seen others write ini files in the data folder because the mod author didn't know to disable that function. I think the people that frequent this site are a little more intelligent when it comes to mod selection, but for most people, they dive right in, never to consider playing the game vanilla (well, sans the vanilla UI).

When I've played through the game once I'll look at some high resolution texture mods, once they stop getting updated daily.
 
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14. Re: Steam Top 10 Jan 9, 2012, 01:28 jdreyer
 
Dades wrote on Jan 8, 2012, 19:48:

This post is very misleading, most mods are not going to force you to start over any more than a bug in the game itself will. The game is best played modded and even many of the pre-CK mods achieve some pretty incredible things.

For anyone curious I'm using:

Whiterun HD textures
SkyUI
Realistic Water Textures
Realistic Thunder Sounds
Skyrim Enhanced Nights
Skyrim Enhanced Shaders
Player Home Map Markers
RichMerchants
Weapons of the Third Era
Faster Horse Sprint
Skyrim Flora Overhaul

And some other assorted things. Perfectly stable, little to no FPS loss and the game looks vastly better.

Nice list. I think I'll install those...
 
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13. Re: Steam Top 10 Jan 9, 2012, 01:24 ForgedReality
 
I'm at 158 hours, and I don't think I'm even 1/3 of the way thru the main story. It's really addicting but kind of annoying sometimes..

Like if you're carrying a ton of shit already and are 1lb away from being overencumbered, and then you accidentally get a new quest while traveling to somewhere to complete a previous quest, and you're just like "FFFUUU!!!! Lemme go sell all this shit first...! :\"

Not that you have to take a quest right away, but if you're already in the area... I dunno maybe it's just my completionist attitude that makes me want to do it RIGHT NOW and get it out of the way.
 
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12. Re: Steam Top 10 Jan 9, 2012, 00:06 Spektr
 
I am not a big fan of skyUI I find the letters too small and since I have lot of stuff it confuses me to see a lot of stuff at once.. any way to make fonts bigger?  
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11. Re: Steam Top 10 Jan 8, 2012, 22:52 SM0k3
 
<3 skyrim, I can't put this game down for crap....I've played through three times already.  
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10. Re: Steam Top 10 Jan 8, 2012, 22:13 Dades
 
SkyUI just updated to 2.0 which includes barter/container/magic menus. Running modless just became that much harder  
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9. Re: Steam Top 10 Jan 8, 2012, 21:34 Creston
 
Kastagir wrote on Jan 8, 2012, 18:06:
Techie714 © wrote on Jan 8, 2012, 15:57:
OMG! Skyrim has been tearing it up like crazy on these charts. I have about 15 hours into the game & so far I can totally see why some folks are dumping 70+ hours BEFORE even getting to the main quest. The game just has so much to explore & see, & experience. This is such a great game but the mods make it even better. I have some great mods added that increase the graphics & textures to make the game absolutely GORGEOUS. "I'm lovin it"!

I'd try to play the game at least most of the way through before using pre-CK mods. Many of them are just too risky, though if you don't mind starting over after dumping 50+ hours into a character then go ahead and roll those dice...

The game is stunning without mods, and very solid. I'm looking forward to Bethesda addressing alchemy/enchanting/smithing balance, though.

Risky why? In fact, the delay of the CK has actually been something of a blessing, because most of the mods we're seeing now that alter gameplay have been done through hex editing, and thus are far more stable and non-wonky than the typical initial batch of CK mods would be.

I've got ~ 20 odd mods running and no issues anywhere.

Creston
 
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8. Re: Steam Top 10 Jan 8, 2012, 19:48 Dades
 
Kastagir wrote on Jan 8, 2012, 18:06:
Techie714 © wrote on Jan 8, 2012, 15:57:
OMG! Skyrim has been tearing it up like crazy on these charts. I have about 15 hours into the game & so far I can totally see why some folks are dumping 70+ hours BEFORE even getting to the main quest. The game just has so much to explore & see, & experience. This is such a great game but the mods make it even better. I have some great mods added that increase the graphics & textures to make the game absolutely GORGEOUS. "I'm lovin it"!

I'd try to play the game at least most of the way through before using pre-CK mods. Many of them are just too risky, though if you don't mind starting over after dumping 50+ hours into a character then go ahead and roll those dice...

The game is stunning without mods, and very solid. I'm looking forward to Bethesda addressing alchemy/enchanting/smithing balance, though.

This post is very misleading, most mods are not going to force you to start over any more than a bug in the game itself will. The game is best played modded and even many of the pre-CK mods achieve some pretty incredible things.

For anyone curious I'm using:

Whiterun HD textures
SkyUI
Realistic Water Textures
Realistic Thunder Sounds
Skyrim Enhanced Nights
Skyrim Enhanced Shaders
Player Home Map Markers
RichMerchants
Weapons of the Third Era
Faster Horse Sprint
Skyrim Flora Overhaul

And some other assorted things. Perfectly stable, little to no FPS loss and the game looks vastly better.
 
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7. Re: Steam Top 10 Jan 8, 2012, 18:48 Quboid
 
132 hours into my first play-through, I'd estimate that I'm about 90% through the structured missions and have cleared most of the map. I don't think I'll get more than about 160 hours gameplay from this.

I'll probably do another play-through with all the DLC and good mods in a year or two.
 
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- Quboid
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6. Re: Steam Top 10 Jan 8, 2012, 18:47 Jerykk
 
I'd try to play the game at least most of the way through before using pre-CK mods. Many of them are just too risky, though if you don't mind starting over after dumping 50+ hours into a character then go ahead and roll those dice...

Risky? How so? The vast majority of mods are purely aesthetic and have no impact on scripting or stability. If you don't have enough memory, you might end up with purple textures but that's easily remedied by removing the high-res texture mods or replacing them with lower-res versions.

That said, the game has plenty of scripting bugs without mods. For example, Boethia's quest line is completely broken. The dialogue option for me to buy a house in Markarth has also mysteriously disappeared. I also have a quest item to give to an NPC but the game doesn't seem to recognize it. Bethesda still has plenty of issues to patch up. I wouldn't expect them to resolve any balancing issues, though. You'll have to rely on mods for that.
 
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25 Replies. 2 pages. Viewing page 1.
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