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14. Re: etc. Dec 29, 2011, 21:13 Jerykk
 
I usually disagree with cliffski but in this case, he's right. Voice acting does severely limit role-playing games. If the player character were fully voiced, we would not be able to play as Orcs, Argonians or Khajitt because there simply wouldn't be enough time and money available to record that much unique VO. Same applies to NPC reactions, though part of the issue is that Bethesda just sucks in making reactive gameplay in general.  
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  1. Dec 29, 11:22 Re: etc. nin
  2. Dec 29, 11:30  Re: etc. Sphinx
  3. Dec 29, 11:34   Re: etc. nin
  4. Dec 29, 11:42 Re: A game devs thoughts Ratty
  5. Dec 29, 11:50 Re: etc. xXBatmanXx
  6. Dec 29, 12:04  Re: etc. PHJF
  7. Dec 29, 12:13   Re: etc. Krovven
  9. Dec 29, 12:20    Re: etc. Sphinx
  8. Dec 29, 12:16  Re: etc. Sphinx
  10. Dec 29, 14:03   Re: etc. xXBatmanXx
  11. Dec 29, 14:42    Re: etc. Sphinx
  12. Dec 29, 14:49     Re: etc. Beamer
  15. Dec 29, 22:47     Re: etc. Jerykk
  13. Dec 29, 17:35    Re: etc. J
>> 14. Dec 29, 21:13     Re: etc. Jerykk
  16. Dec 29, 23:32      Re: etc. Bhruic
  17. Dec 30, 05:15       Re: etc. Jerykk
  18. Dec 30, 07:26        Re: etc. Cutter
  21. Dec 30, 17:15         Re: etc. Jerykk
  19. Dec 30, 09:18  Re: etc. xXBatmanXx
  20. Dec 30, 17:08   Re: etc. nin


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