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Half-Life 3 Trolling?

A photo posted on Twitter by Uber Entertainment's Chandana Ekanayake shows a t-shirt with a Half-Life 3 logo, saying: "All I'm saying is I saw this at a local game developer event worn by a Valve employee." Whether this is significant, or just trolling is not clear yet. The two hash tags he uses for this are #HalfLife3 and #ValveTrolling. Thanks Computer and Video Games.

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92 Replies. 5 pages. Viewing page 4.
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32. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:29 Beamer
 
SXO wrote on Dec 2, 2011, 14:14:
I'm actually in agreement with Dev, and I've been following every little blurb about HL since the very beginning. Basically the jist of what they've said is that they still have plans for more HL, but when or what form that will appear in is up in the air. I personally do not believe they are, or have ever been, actively working on the next installment in the franchise.

They said the same thing about HL2 up until it was announced.

Valve has never been fans of announcing games four years before launch. HL2 was announced in May with a release date of September (which it famously missed by a mile, earning Valve a ton of flack and making them guard in-progress games even more tightly.) Portal 2 was announced in March with a release date of "2010" (which it also missed.) Episode 1 was announced in February 2006 and released in June. TF2, in its current form, was announced summer 2006 and released October 2007. L4D2 was announced in May and released in November.


Valve doesn't hype. They announce a game within 12 months of when they think it'll launch, and usually less (though it usually stretches to more, Valve Time and all.) Of course, people complain that they keep them in the dark too much. Then they still accuse Valve of hyping. Then they complain about another company announcing a game 2 years out. Then they complain when those 2 years slip to 3. Then they accuse that company of hyping and put the game on some Vaporware list.
 
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31. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:24 Dev
 
Verno wrote on Dec 2, 2011, 14:10:
Dev wrote on Dec 2, 2011, 14:01:
Various stuff unrelated to HL3

You know what Valve and Gabe like more than fun? Money. Half-Life titles make them a bundle, both directly through game sales and providing value/attachment to Steam. Valve working on other titles or going into other markets (most of which are actually properties they purchased along with the employees) has nothing to do with episode 3/HL3. You've offered a lot of sniped quotes and text but nothing of substance that points to HL3 not showing up.

Wake me up when Gabe literally says HL3 is not in development, you're so willing to take him at his word after all
Gabe bragged in a recent interview with forbes that they make more money per employee than google. In that same interview he said they were up 200% in a years time. They aren't hurting for money.

Another interesting thing that emerged from interviews around portal 2's release was how much gabe cares about his employees. Basically to an obsession. It was working on the HL universe where things that happened to employees in crunch time scared (and scarred) him so much he changed the entire focus of development in that universe to episodic development. That's why he obsesses over his employees working on things interesting to them. Up until those interviews revealing valve history, I always thought the episodic thing was more in response to fans saying it was taking too long between games and the other companies that were doing episodic models around that time. Since those interviews, the biggest driving factors behind switching to that model are now revealed.

While that's laudable, I think valve's leadership is lacking a bit in walking the balance a between employee needs and company needs.

So in fact, NO, gabe (and thus his company) doesn't like money more than fun.

In fact, valve even have to be in the game development business, they'd still be a huge success because of steam's constant income.

This comment was edited on Dec 2, 2011, 14:36.
 
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30. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:14 SXO
 
I'm actually in agreement with Dev, and I've been following every little blurb about HL since the very beginning. Basically the jist of what they've said is that they still have plans for more HL, but when or what form that will appear in is up in the air. I personally do not believe they are, or have ever been, actively working on the next installment in the franchise.  
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29. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:14 DNForever
 
Portal 2 was great and all but it's like, let's get this train rolling for real.  
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28. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:10 Verno
 
Dev wrote on Dec 2, 2011, 14:01:
Various stuff unrelated to HL3

You know what Valve and Gabe like more than fun? Money. Half-Life titles make them a bundle, both directly through game sales and providing value/attachment to Steam. Valve working on other titles or going into other markets (most of which are actually properties they purchased along with the employees) has nothing to do with episode 3/HL3. You've offered a lot of sniped quotes and text but nothing of substance that points to HL3 not showing up.

Wake me up when Gabe literally says HL3 is not in development, you're so willing to take him at his word after all
 
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27. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:02 Jdrez
 
Somebody tried this same thing weeks ago on Reddit.  
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26. Re: Half-Life 3 Trolling? Dec 2, 2011, 14:01 Dev
 
Verno wrote on Dec 2, 2011, 13:55:
They obviously focus a lot of effort on TF2 and its hats.

Hats are such a complex technical problem to solve, an all hands on deck effort obviously. Come on dude, now you're just reaching.
TF2 is the valve released project they are giving the most attention to, and have ever since it came out. Look at how frequently its patched and new content being added (not just hats). It has special holiday events (such as the haloween event). It frequently has new achievements. They frequently have themed blog updates, complete with comic book sections. Heck they are still releasing new cinematics for the game (the doctor one was quite a good one too). TF2 is where valve is spending its loving attention. You can tell how much fun valve has in doing TF2 things. I joke about it being hats, but really its far more. Spend some time in looking at what valve does with TF2 and you can see how much a project flourishes when they pay that much attention to it.

Whats the one new project they've announced since all the interviews about where valve is going when portal 2 was in development?

Dota 2. I'm guessing they are going to a F2P model for that (thats what they did on TF2, probably testing the waters before DOTA 2 release), because of how popular games like LoL are. It fits the social type games they say they want to get into. It fits the no more single player focused games approach they've said.
Note that it ALSO fits the "entertainment as a service, not a product" approach that gabe says he wants to do.

This comment was edited on Dec 2, 2011, 14:08.
 
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25. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:55 Verno
 
They obviously focus a lot of effort on TF2 and its hats.

Hats are such a complex technical problem to solve, an all hands on deck effort obviously. Come on dude, now you're just reaching. Unless you have specifically pinpointed what every single previous Half-Life developer, artist, etc is doing at the company right now. Valve takes a long time to make games, patience is your friend.

I fear for your sanity when the game comes out
 
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24. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:49 Dev
 
Beamer wrote on Dec 2, 2011, 13:42:
Verno wrote on Dec 2, 2011, 13:36:
Haha Dev woke up, here we go

It's just an assortment of paraphrases and quotes taken out of context to support a conclusion you jumped to.

I feel like we've pointed this out a thousand times. Gabe says "there are some interesting, unique things going on in mobile these days," and Dev reads it as "we're abandoning everything we've ever done and doing Left4DeadVille, exclusively in the Apple App Store."
I never said they were abandoning everything. They obviously focus a lot of effort on TF2 and its hats. They definitely aren't focused much on L4D series anymore, its mostly fan made campaigns and ports from l4d1 into l4d2 (which shouldn't have taken nearly that long to port, after all they bragged about how easy it was when l4d2 was being released).

If a company has FINITE resources (which they do, in fact they can't even hire enough people to fill the needs they have), then starting up a bunch of new projects has to take people from somewhere. People don't just magically increase.

You can go read the original quotes, I did, and the context was obvious.
 
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23. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:49 Halo
 
Somebody at a Local game developer meeting wore a shirt that he knew would get tons of attention? Must be true.  
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22. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:42 Beamer
 
Verno wrote on Dec 2, 2011, 13:36:
Haha Dev woke up, here we go

It's just an assortment of paraphrases and quotes taken out of context to support a conclusion you jumped to.

I feel like we've pointed this out a thousand times. Gabe says "there are some interesting, unique things going on in mobile these days," and Dev reads it as "we're abandoning everything we've ever done and doing Left4DeadVille, exclusively in the Apple App Store."
 
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21. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:37 Matshock
 
descender wrote on Dec 2, 2011, 13:09:
Actually what that loading screen shows is 2 things, neither of which are what you accused it of being.

First you have a developer designing a game to work on a console and deal with it's memory limitations.

Second you have Valve, primarily a PC developer, not accustomed to having to deal with console memory limitations making a poor design choice in how that section of the game needed to be split up.

It's certainly no indication of a limitation of the source engine.

It's a defacto limitation- so you think HL3 will be designed for PCs?

We might get lucky if it's designed as an XBOX 720 flagship title.
 
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20. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:37 Beamer
 
I don't think that post needs a response. We've all gone into it with Dev before.  
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19. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:36 Verno
 
Haha Dev woke up, here we go

None of those things you brought up have anything to do with Half-Life 3 being in development Dev. It's just an assortment of paraphrases and quotes taken out of context to support a conclusion you jumped to. Valve long ago stated they were working on the episodes, people are assuming that episode 3 has now become Half-Life 3 but either way the last official word about Half-Life is that it's a go so unless you have something official stating otherwise... Valve always takes forever to make games, it's nothing new. The gap between episode 1 and 2 is a great example of that.

This comment was edited on Dec 2, 2011, 13:42.
 
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18. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:33 Dev
 
This guy even puts "troll" in his tweat. Its easy enough to mock up a tshirt and get it printed to get some attention. I mean the photo doesn't even show who is wearing it so there's no way to confirm it was a valve employee. Even if it was, it could have been done as a joke.
StingingVelvet wrote on Dec 2, 2011, 10:56:
I don't think it has be significant or trolling. We all know HL3 is coming. I really doubt it will be "episode 3" at this point. It's not like they have denied development and this is a shocking reveal.

Actually, no, we don't know if HL3/ep3 is coming. Gabe (aka valve) has said:

a) that portal 2 was the last single player focused game (and he considers it like that even though it INCLUDES a co-op mode and in game-store) they were going to do.

b) that they work on stuff interesting to them (which explains a LOT of valve decisions). If the HL series isn't interesting to them, they aren't going to be working on it. IMHO, if thats the case, they should hire another studio to do it, like they've done for other projects in the past.

c) his employees have desks on wheels so they can go between projects as they like. And that he wants to hire people that are good at a bunch of things, instead of specialists who are good at one thing.

d) that valve is going into 3 new markets right now (mobile, MMO, social), which obviously means that's whats interesting to them right now. There's no way they can do that without taking focus away from things like PC game development. In fact, valve has said that they would hire 100 people in a heartbeat if they could find people who met the hiring criteria, so obviously they don't have enough people as it is.

Incidentally, these points explains why steam still has a lot of things lacking, they seem to not have bothered to hire UI specialists, just generalists who think they know something about UI.
 
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17. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:25 Verno
 
Actually what that loading screen shows is 2 things, neither of which are what you accused it of being.

First you have a developer designing a game to work on a console and deal with it's memory limitations.

Second you have Valve, primarily a PC developer, not accustomed to having to deal with console memory limitations making a poor design choice in how that section of the game needed to be split up.

It's certainly no indication of a limitation of the source engine.

Yeah, plus I'm pretty sure clearly and correctly labeled loading screens are part of the certification process on consoles these days, they probably had no choice in the matter. I agree that the Portal 1 loading style was far better for storytelling purposes and immersion though.
 
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16. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:24 MajorD
 

Dades wrote on Dec 2, 2011, 13:03:
I don't care if it takes them three months or another three years, I'll be patiently awaiting the trilogy closer.

No doubt! Whether it is a new Source Engine or modified Source Engine, it takes another year or two, or whatever, we are talking about Valve here. They do things right, and never disappoint. ;-)

 
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15. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:09 descender
 
Actually what that loading screen shows is 2 things, neither of which are what you accused it of being.

First you have a developer designing a game to work on a console and deal with it's memory limitations.

Second you have Valve, primarily a PC developer, not accustomed to having to deal with console memory limitations making a poor design choice in how that section of the game needed to be split up.

It's certainly no indication of a limitation of the source engine.
 
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14. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:06 Beamer
 
Dades wrote on Dec 2, 2011, 13:03:
Pass on a Halflife game? I never thought such a thing possible, what have we come to? I don't care if it takes them three months or another three years, I'll be patiently awaiting the trilogy closer.

What made the HL games great was the gameplay, so of course everyone should pass if it doesn't feature graphics so amazing that they look like they came from the year 2045.

I mean, focusing on mind-blowing graphics over gameplay never hurt anyone, least of all id.
 
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13. Re: Half-Life 3 Trolling? Dec 2, 2011, 13:04 descender
 
I prefer source to almost any other engine. It just feels right... solid, scalable and not written with console optimization in mind. Everything about the latest build of "source"... controls, interface, netcode, matchmaking... it all just works.

The BF3 engine is pretty damn nice, but it seems to me that it's more suited for screenshots and gamepads.
 
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