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Half-Life 3 Trolling?

A photo posted on Twitter by Uber Entertainment's Chandana Ekanayake shows a t-shirt with a Half-Life 3 logo, saying: "All I'm saying is I saw this at a local game developer event worn by a Valve employee." Whether this is significant, or just trolling is not clear yet. The two hash tags he uses for this are #HalfLife3 and #ValveTrolling. Thanks Computer and Video Games.

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92 Replies. 5 pages. Viewing page 2.
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72. Re: Half-Life 3 Trolling? Dec 2, 2011, 22:00 Dades
 
I doubt you've ever worked with a large group of people if you think that approach would ever work. What people say to the press and what actually goes on are two very different things. Googling a handful of interviews and reading second hand things that probably don't even apply to 10% of their total workforce isn't proof that they aren't working on someones favorite videogame.

They're going to make the game or they won't, right now they aren't saying anything about it and none of us work inside Valve so we have no idea whats going on with it. I hope they are making it and don't see any concrete reason to believe otherwise.
 
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71. Re: Half-Life 3 Trolling? Dec 2, 2011, 21:21 Dev
 
Cutter wrote on Dec 2, 2011, 21:14:
So who makes sure eveyrthing keeps running at Valve without any formal boundaries? Who decides on the sales? Bill from accounting figures he wants to work in the server room that week so decides to give it a go? Dave from QA decides what goes on sale on Steam when and for how long? Ed the attorney decides he's going to ignore all the legal matters and take a stab at coding for a while. So that's how it works? Why do they even bother hiring for specific positions if thats the case? Seriously bud, there's autonomy and than there's chaos. Human beings by their nature need boundaries. We create them where we see none. NO company, not a single one could operate the way Gabe makes it sound and ever get anything done.
Sure, Bill from accounting would explain why they always have server overloading issues (actually its the load balancing servers or something in that path, the content servers always have plenty of reserve according to the stats, which means valve has no excuse as to why it keeps happening, they have plenty of money to get a few more load balancing servers in there).
The sales though, that's experimental on valve's part (they've said that before), and it has to get permission from the publisher (such as EA, which is why EA stuff rarely goes on sale). Valve has mentioned how they make up the sales stuff as they go along.
Ed the attorney is probably on a retainer from a legal firm, so he doesn't work at valve and doesn't have a wheeled desk there, so is not involved in coding.

And didn't you read the interviews? They DON'T hire that way, they hire generalists, not specialists.

Its not just Gabe saying this is the way they work.

Look, if they hire EVERYONE this way, and everyone hired there has a good collective sense of responsibility (as someone else put it in this thread), then yeah, I can see it working. Maybe not working so well for the customers, but the employees? Yeah fantastically well for them. Valve has more money than they know what to do with anyway, with a steady income guaranteed from digital steam income for the foreseeable future, so they don't even need to do any more game developing.

As I said before, there's a bell curve of management styles and autonomy. At one end you have crazy micromanagement like MS seems to have, yet they are wildly successful. At the other extreme end... you have valve with no management. There's gotta be at least 1 successful company in the world on the edge of that graph, that has an extreme lack of management.

This comment was edited on Dec 2, 2011, 21:29.
 
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70. Re: Half-Life 3 Trolling? Dec 2, 2011, 21:20 Sepharo
 
Cutter wrote on Dec 2, 2011, 21:14:
So who makes sure eveyrthing keeps running at Valve without any formal boundaries? Who decides on the sales? Bill from accounting figures he wants to work in the server room that week so decides to give it a go? Dave from QA decides what goes on sale on Steam when and for how long? Ed the attorney decides he's going to ignore all the legal matters and take a stab at coding for a while. So that's how it works? Why do they even bother hiring for specific positions if thats the case? Seriously bud, there's autonomy and than there's chaos. Human beings by their nature need boundaries. We create them where we see none. NO company, not a single one could operate the way Gabe makes it sound and ever get anything done.

I assumed Gabe was talking specifically about developers, artists, writers, etc. People that actually work on the games not run the business.
 
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69. Re: Half-Life 3 Trolling? Dec 2, 2011, 21:20 Lorcin
 
Dev wrote on Dec 2, 2011, 20:34:
568 meaningless words

K subject is trolling - this guy just wrote 568 words because I trolled him after reading one post of his, just one, no more than one, ONE post. BTW that's less than two. and lot a less than three.

Surely I must win troll of the night award for this one. I bet you he's hitting f5 atm waiting to start round 2.
 
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68. Re: Half-Life 3 Trolling? Dec 2, 2011, 21:14 Cutter
 
So who makes sure eveyrthing keeps running at Valve without any formal boundaries? Who decides on the sales? Bill from accounting figures he wants to work in the server room that week so decides to give it a go? Dave from QA decides what goes on sale on Steam when and for how long? Ed the attorney decides he's going to ignore all the legal matters and take a stab at coding for a while. So that's how it works? Why do they even bother hiring for specific positions if thats the case? Seriously bud, there's autonomy and than there's chaos. Human beings by their nature need boundaries. We create them where we see none. NO company, not a single one could operate the way Gabe makes it sound and ever get anything done.

And have you guys never heard of a search engine? English pizza muffins! Goodle it dammit!
 
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"The South will boogie again!" - Disco Stu
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67. Re: Half-Life 3 Trolling? Dec 2, 2011, 21:12 Dev
 
Sepharo wrote on Dec 2, 2011, 21:01:
But unlike Dev I do believe they're working on HL3, because they find that interesting. They're Valve employees and most started out as Valve fans, of course they're interested in HL3. I bet 50% of the employees there have a notebook with ideas in it for HL3.

What's causing the delay is the need for something revolutionary. HL2 had its physics and a new engine, nobody wants to work on HL3 without a new or significantly upgraded engine that brings something revolutionary to the game.
See? Now Sepharo actually has a fairly compelling argument about why they are likely working on HL3. Rather than argue over if I'm taking things out of context or essentially implying valve must be involved in a giant coverup conspiracy about their management because "it can't possibly be that way", he's countering my points and making a logical reasoned argument about HL3 development.

I hope you are right Sepharo, I would enjoy playing a new HL game, especially if it were revolutionary (even if it were only to the degree that HL1 or HL2 were when they came out).

 
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66. Re: Half-Life 3 Trolling? Dec 2, 2011, 21:01 Sepharo
 
This discussion has veered into some weird quibble about whether Valve actually has management or not.

I don't doubt those statements from Gabe or employees, I believe they really do let people work on what they want to and that there is no management structure. I personally think it probably works on more of a collective guilt/responsibility system. They work on a game for a while, make a commitment to release it, and then keep working on it, because dammit they said they would. But unlike Dev I do believe they're working on HL3, because they find that interesting. They're Valve employees and most started out as Valve fans, of course they're interested in HL3. I bet 50% of the employees there have a notebook with ideas in it for HL3.

What's causing the delay is the need for something revolutionary. HL2 had its physics and a new engine, nobody wants to work on HL3 without a new or significantly upgraded engine that brings something revolutionary to the game.
 
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65. Re: Half-Life 3 Trolling? Dec 2, 2011, 20:48 wtf_man
 
Too Late.

Valve can lick my portal that smells left4dead.
 
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64. Re: Half-Life 3 Trolling? Dec 2, 2011, 20:34 Dev
 
BTW, for the people who are basically claiming valve is lying about the management style... consider a couple things. That portal 2 development book? The author/journalist was spending time inside of valve for months writing that during the development of portal 2. Pretty sure if they were all lying, he would have picked up on it. And that interview I linked with over 5% of the employees, pretty sure someone would have expressed something if the management wasn't that way. And there's been many other interviews too.

I don't blame people for finding it hard to swallow, gabe says it takes new employees 6 months to accept it, even though they've been told this and shown it during the hiring process.
Lorcin wrote on Dec 2, 2011, 19:18:
Dear Dev,

Have you considered that

A) Gabe does/says random stuff to get interviews out of the way whilst still looking cool? The business strategy which took Steam from the add-on most people hated when HL2 was released to the almighty juggernaut which has almost killed PC games at retail wasn't cooked up by a load of people without job descriptions working on what they felt like.

B) NOBODY likes fan boys. Even fans don't like fan boys. I like Sony products for some reason - but I hate Sony fan boys. You being such a rabid fan boy just put's people off listening to you within a sentence or two.
Dear Lorcin,

A) As I've said and quoted, its NOT just gabe, its lots of valve employees. That one interview I linked they interviewed over 5% of the people working at valve. The "strategy" was in large part an accident, more a matter of timing, as are many other success stories in business. For instance, MS became successful since they were the cheapest and most often pirated DOS alternative. Netflix was a dvd renting juggernaut because they scratched an itch and did it first. Steam became successful since they were firstest with the mostest, in digital distribution platform. And it started out as just a way to patch things. Even for years after that all it was was a way to sell valve's own games. They even got sued by their publishing partners for doing it (which is why valve is with EA now for retail distribution). Have you read the interviews where they talk about how it astonished them that the sales strategy worked so well when they tried some experiments? How they made the most profit when they put their own games on the biggest sales? Valve even talks about how they should hire an economist to try and figure some of this stuff out prior to running experiments. No way in heck the steam success story was a planned strategy, feel free to do some research on it. Now they've done some smart moves as its evolved, but it's not something that's been overall planned out.

B) HAHHAAHHAAHAH. Really. You think I'm a rabid valve fanboy? I'm neither a fan boy nor a hater. I've contributed to a lot of valve threads now. You know what I say in a lot of them? That I'm upset at valve for lying and breaking promises about L4D1. This thread here? The one I've replied extensively in? Yeah the one where I criticize valve's management style as being detrimental to its customers in terms of game development. I've mentioned before how I think steam is lacking in many areas (pretty sure its because valve won't bother to hire dedicated UI professionals). For instance, copying over the library search code to the friends list should take valve what, 30 mins? Instead I have to manually look down 3 segments of my 200+ friends list (the currently playing games, the online, and the offline) to locate someone in particular.

Or were you saying I'm a rabid Sony fan boy? It's hard for me to tell what you were trying to convey. I dislike consoles (obsolete hardware that's been holding back game development in general, and PC game development specifically) and I don't own a PS3. I dislike sony's continual attempts to lock people into proprietary media among other things. Oh and I also dislike their arrogance ("ppl will get a second job just to line up to buy our overpriced stuff!")

Just because I'm critical of some facets of Valve and its products, doesn't mean I'm a hater either. I own more than 500 games on steam, I've put hundreds of hours into the L4D games (I've enjoyed them both very much) and TF2. Valve as a whole is one of the few good companies left in both digital game publishing and game development (blizzard used to be one of the others, until they got bought out by activision). But they aren't without fault.

This comment was edited on Dec 2, 2011, 20:54.
 
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63. Re: Half-Life 3 Trolling? Dec 2, 2011, 20:32 Sepharo
 
It's like a big bagel bite I assume.  
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62. Re: Half-Life 3 Trolling? Dec 2, 2011, 20:23 Creston
 
Wikidd wrote on Dec 2, 2011, 17:02:
Gabe being a good boss who cares about his employees doesn't mean he lets them run around doing whatever they want all day. If you don't believe there is any authority or management at Valve then I have some land and a bridge in Africa to sell you.
Erik Wolpow has given interviews where he talks about how even his wife doesn't get how Valve operates. He's said that even he doesn't think it should work, but somehow it does. Remember Gabe wasn't sure about doing L4D2 so soon after the original. People wanted to do it though, so it happened.

People at Valve do what they want. Nobody tells them what to do, they operate autonomously based on feedback from each other. They don't care about money either; Gabe has stated that the goal is to make employees at Valve rich enough so that the desire to make money doesn't cloud their judgement.

It's worth remembering that Valve came about because Gabe was a Microsoft millionaire. He decided to carry on making software when lots of other guys were cashing in their options and deciding to sail around the world.

I'll tell you this: Gabe sounds like a fucking AWESOME guy to work for. <3

Creston
 
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61. Re: Half-Life 3 Trolling? Dec 2, 2011, 20:01 Lorcin
 
MajorD wrote on Dec 2, 2011, 19:55:
And we will all rejoice and feast on english muffin pizzas!

Wtf is a muffin pizza - I've never heard of one but I'm intrigued. I can make muffins, and I can make pizzas. You've actually really tempted me to make one BIG arse muffin, slice it in half then grill it like a pizza. Challenge accepted.
 
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60. Re: Half-Life 3 Trolling? Dec 2, 2011, 19:55 MajorD
 

Cutter wrote on Dec 2, 2011, 14:59:
MajorD wrote on Dec 2, 2011, 14:36:
Blah, blah, blah, blah......believe me, Gordon Freeman is alive and will emerge soon. Enough said!


And we will all rejoice and feast on english muffin pizzas!

ABSOLUTELY!!!!

 
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59. Re: Half-Life 3 Trolling? Dec 2, 2011, 19:18 Lorcin
 

Dear Dev,

Have you considered that

A) Gabe does/says random stuff to get interviews out of the way whilst still looking cool? The business strategy which took Steam from the add-on most people hated when HL2 was released to the almighty juggernaut which has almost killed PC games at retail wasn't cooked up by a load of people without job descriptions working on what they felt like.

B) NOBODY likes fan boys. Even fans don't like fan boys. I like Sony products for some reason - but I hate Sony fan boys. You being such a rabid fan boy just put's people off listening to you within a sentence or two.

From my point of view, I'm sure HL3 or HL2:EP3 will surface at some point. For now I just want an update on Black Mesa Source to tie me over.
 
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58. Re: Half-Life 3 Trolling? Dec 2, 2011, 17:45 Umbragen
 
I can't decide if I still give a flying fat fuck.  
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57. Re: Half-Life 3 Trolling? Dec 2, 2011, 17:44 Prez
 
How many of you personally work at Valve?

I would. In a heartbeat. I don't see why they wouldn't take me, since I'm awesome.
 
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“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
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56. Re: Half-Life 3 Trolling? Dec 2, 2011, 17:44 DNForever
 
"even his wife", as if anyone including him gives a shit about his succubus? If you're a guy and you gripe to your wife about work, you need to find someone else to gripe to. How would she know anyways, she doesn't work there and like Dades said, this argument is VAGINAL.  
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55. Re: Half-Life 3 Trolling? Dec 2, 2011, 17:30 Dades
 
The guy with the shirt was successful, look at this crap. How many of you personally work at Valve? Ok then none of you know what goes on there.  
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54. Re: Half-Life 3 Trolling? Dec 2, 2011, 17:02 Wikidd
 
Gabe being a good boss who cares about his employees doesn't mean he lets them run around doing whatever they want all day. If you don't believe there is any authority or management at Valve then I have some land and a bridge in Africa to sell you.
Erik Wolpow has given interviews where he talks about how even his wife doesn't get how Valve operates. He's said that even he doesn't think it should work, but somehow it does. Remember Gabe wasn't sure about doing L4D2 so soon after the original. People wanted to do it though, so it happened.

People at Valve do what they want. Nobody tells them what to do, they operate autonomously based on feedback from each other. They don't care about money either; Gabe has stated that the goal is to make employees at Valve rich enough so that the desire to make money doesn't cloud their judgement.

It's worth remembering that Valve came about because Gabe was a Microsoft millionaire. He decided to carry on making software when lots of other guys were cashing in their options and deciding to sail around the world.
 
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53. Re: Half-Life 3 Trolling? Dec 2, 2011, 16:51 Yosemite Sam
 
The cake is a lie. Seriously, if this isnt a photoshop job then it's just some dude who had a custom T made. The logo is wrong it should have the lambda in the middle with the 3 on the top corner.
 
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92 Replies. 5 pages. Viewing page 2.
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