37 Replies. 2 pages. Viewing page 2.
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| 17. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 16:00 |
Creston |
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Flatline wrote on Nov 29, 2011, 15:08: Also, I might catch flak, but more than once I found myself saying "wow... that's a little... sexist..." with the story. Two or three major NPCs and a minor one basically have harems and kept women and shit. One, maybe even two would have been unremarkable, but when you have the major enemy being a sleazy "lady's man", the first major NPC ally having a kept woman, a quest goal minor NPC having refugee women that he's basically keeping captive as a harem, and a second major NPC ally having literally a harem of admirers (all of these in the first 10 hours mind you), my creepy meter started going off. Then it just felt juvenile. Star Wars is pretty sexist in and of itself, but yeah, that sounds rather over the top. Of course, with EA being behind it, all you can do is shrug your shoulders and go "Well, it IS EA, so it makes sense."
Queue Muzyka bleating that EA has nothing to do with Bioware's games.
Creston |
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| 16. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 15:35 |
PropheT |
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Cutter wrote on Nov 29, 2011, 14:39: I still see a ton of people writing off, myself included. It gets boring real fast. It's already antiquated before it begins both in look and how it plays. And because of how its desgined the overhead for keeping it running and producing new content - which will take forver to do - will be enormous. I'll be surprised if they ever recoup their money on this one. They've said ~350k subs would be enough to break even with the game, and I have a hard time seeing them not doing that. I'd be surprised if they didn't double it, honestly, at least for a while.
I don't think it's going to blow people away but it's Star Wars and it's an MMO. If you like those two things there's not a lot to hate about it, and there's a lot to appeal to solo RPG players that other games haven't tried. It kind of surprised me how much it felt like KOTOR despite being an MMO. |
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| 15. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 15:25 |
Trevellian |
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Cutter wrote on Nov 29, 2011, 14:39:
ASeven wrote on Nov 29, 2011, 14:27: The progress of SWTOR is weird. Not long ago everyone in the closed beta pretty much said the game was not good, even previews from major sites mentioned that but somehow the devs turned the game around and in this new beta phase everyone playing it says that it is indeed good. It's not Guild Wars 2 so I have nothing positive to say about it and think everyone should feel the same as me. Fixed that for you. |
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For the Republic -TrevellianC22 Planetside 2 |
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| 14. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 15:08 |
Flatline |
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ASeven wrote on Nov 29, 2011, 14:27: The progress of SWTOR is weird. Not long ago everyone in the closed beta pretty much said the game was not good, even previews from major sites mentioned that but somehow the devs turned the game around and in this new beta phase everyone playing it says that it is indeed good. I plunked down a good 20 hours in the beta this weekend and ended as a scoundrel around lvl 17.
It's good, feels polished, but there's a lot of basic stuff that is whacked. For example, this close to release the cyborg implants shouldn't "swim" when the PC talks. There's lots of clipping of meshes too and I've gotten stuck in world geometry that doesn't actually exist (running down a path, I hit an invisible wall and get stuck in nothing). Three weeks to launch that shouldn't be such an issue.
I should be able to rearrange the UI. The Companion AI is f*cking idiotic. By the end of the weekend I was ready to throw my mouse every time the goddamn AI stepped in front of me so I tried to chat with him instead of looting the body in front of me. Which happened randomly every minute or so.
Will it compete with WoW? Probably, but I dunno if it'll have multi-year longevity. Space combat right now is a rail shooter (very pretty rail shooter), and combat ended up getting repetitive pretty quickly akin to WoW. I believe the XP drops for completed quests were massively over-inflated (six or seven thousand XP per quest turned in by the time you were in the upper teens), and 4 or 5 quests would level you up. I imagine that's going to be slowed down a lot, which is going to make the early level grinding a pain in the ass.
Finally, the story, while well developed, felt like amateur night for the smuggler. You chase after the dude that steals your ship. That's it for the first 10 hours or so. Each time you advance the story and catch up to the smarmy asshat, you "Just missed him, he left moments ago". Which after the fifth or sixth "you just missed him" moment got to be more annoying than exciting. And then he gets away for a later, bigger confrontation, but first he has to occasionally taunt you. He never felt like an actual mastermind/archenemy, as anything he did to make himself formidable was done off-camera or alluded to as having happened in the past and his personality was somewhere around 14 year old poser. In the end I wanted to finish the story not because it was a compelling story, but because I was sick of being reminded of it. Big twist is that the Sith are behind every asshole venture that seemingly is a stand-alone asshat venture. Didn't see that one coming.
As far as Bioware stories go, the smuggler's prologue until you get your ship starts around a 7/10, but then steadily drops down to a 3-4/10. Went to Taris after I got my ship and the story got better, and the side missions got far more interesting in their stories.
At least the voice acting is absolutely top notch. Even NPC monologues/conversations you can't interact with are really, really well written and acted and are fun to eavesdrop on.
Also, I might catch flak, but more than once I found myself saying "wow... that's a little... sexist..." with the story. Two or three major NPCs and a minor one basically have harems and kept women and shit. One, maybe even two would have been unremarkable, but when you have the major enemy being a sleazy "lady's man", the first major NPC ally having a kept woman, a quest goal minor NPC having refugee women that he's basically keeping captive as a harem, and a second major NPC ally having literally a harem of admirers (all of these in the first 10 hours mind you), my creepy meter started going off. Then it just felt juvenile.
I'm probably going to skip it on release. I'm still playing through Skyrim and have other games queued up after that. I'll give it a poke though probably in about 6 months. It's worth playing absolutely. I wouldn't have put 20 hours into the beta if it wasn't. It just isn't a "must play from day 1" sort of thing. |
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| 13. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 14:52 |
Tumbler |
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the devs turned the game around and in this new beta phase everyone playing it says that it is indeed good. I don't understand how anyone could consider this game "good". For $60 you can be playing Skyrim or Batman, or so many other games that are so much more fun than this.
New is always exciting but this feels exactly like star trek felt before launch. Looks nice but is just a big waste of time in the end. |
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VGfive.com - Game Trading site (Steam codes too!) Kickstarter "Game Developer"! |
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| 12. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 14:40 |
killer_roach |
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As much as I want to rip on Kotick...
...he's right.
Lucas is no idiot. Crappy filmmaker, sure. Can't write a decent script to save his life, absolutely. But there's a reason he's a billionaire, and that's because he's incredibly shrewd with his own stuff. SWTOR is likely to be quite commercially successful, but the major beneficiary of that success is not going to be EA or Bioware. |
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| 11. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 14:39 |
Cutter |
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ASeven wrote on Nov 29, 2011, 14:27: The progress of SWTOR is weird. Not long ago everyone in the closed beta pretty much said the game was not good, even previews from major sites mentioned that but somehow the devs turned the game around and in this new beta phase everyone playing it says that it is indeed good. I still see a ton of people writing off, myself included. It gets boring real fast. It's already antiquated before it begins both in look and how it plays. And because of how its desgined the overhead for keeping it running and producing new content - which will take forver to do - will be enormous. I'll be surprised if they ever recoup their money on this one. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 10. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 14:36 |
Cutter |
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Bring on GW2, kthnx. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 9. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 14:27 |
ASeven |
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| The progress of SWTOR is weird. Not long ago everyone in the closed beta pretty much said the game was not good, even previews from major sites mentioned that but somehow the devs turned the game around and in this new beta phase everyone playing it says that it is indeed good. |
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| 8. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 13:42 |
Mordecai Walfish |
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The CEO of Activision going on the record actively discussing the biggest threat WoW has ever had to its MMO supremacy, is not that surprising after playing the beta this past weekend.
The game oozes quality and will no-doubt be an overwhelming success.
I foresee this and Guild Wars 2 taking a majority of the remaining subscriptions WoW has left. They both have what is needed to succeed, where previous attempts at the throne have failed. |
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| Playing: MechWarrior Online, Natural Selection 2, PlanetSide 2, NFS: Hot Pursuit, Torchlight 2, Sine Mora, GTAIV, River City Ransom(NES), Final Fantasy IV Complete(PSP), Patapon 2(PSP), Dariusburst(PSP) |
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| 7. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 13:09 |
Creston |
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Bhruic wrote on Nov 29, 2011, 11:24:
so I don't really understand how the economics work A superfluous "the" in there, but otherwise a totally believable statement. Hehehehe.
Creston |
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| 6. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 12:47 |
ASeven |
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xXBatmanXx wrote on Nov 29, 2011, 12:02: Anyone else find it funny that they released the "best selling game evarZ!!! lol!L!zzzoneoneone@22111!!!" and their shares dropped! ahahahahh It's actually easy to explain that one, if the company sets a number for their sales expectations or, in a minor scale, if outside analysts say the game will sell a determined number and then when the game comes out it fails to reach those numbers, regardless if it sold millions and made millions in profits, investors will punish a company for not meeting their goals, goals which often are set to appease said investors in the first place.
Selling and making millions is almost irrelevant if you don't meet your own set goals. That's the world we live in today. |
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| 5. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 12:47 |
saluk |
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Lol. Who is this guy? SWTOR boosts bioware, origin, ea, star wars and lucas, boosting star wars comes back around and boosts SWTOR...
Economics: the only place you will see a perpetual motion engine. If it's a good game with a lot of content it will print money for EVERYONE involved.
Signs point to it being a good game with a lot of content. If players rush through and have nothing to do and it is another corpse in the mmo field on the other hand, well, it wont be as rosy. But even in that scenario, it will print money long enough to make EA happy. There is no such thing as a bomb with corporate media these days. They always have somebody free to throw under the bus. |
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| 4. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 12:02 |
xXBatmanXx |
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| Anyone else find it funny that they released the "best selling game evarZ!!! lol!L!zzzoneoneone@22111!!!" and their shares dropped! ahahahahh |
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In this present crisis, government is not the solution to our problem; government is the problem. / Few men have virtue enough to withstand the highest bidder. Playing: RL |
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| 3. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 11:24 |
Bhruic |
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so I don't really understand how the economics work A superfluous "the" in there, but otherwise a totally believable statement. |
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| 2. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 11:17 |
Illumin |
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Oh EA is gonna get their big ol slice of the pie you can count on that. Thats all you need to understand about the economics of Electronic Arts. |
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| 1. |
Re: Kotick on SWOTR Economics |
Nov 29, 2011, 10:53 |
nin |
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Jealous, Bobby? Sounds that way. |
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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37 Replies. 2 pages. Viewing page 2.
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