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No PC Ghost Recon: Future Soldier

Though plans for a PC edition of Tom Clancy's Ghost Recon: Future Soldier was previously confirmed by Ubisoft, PC Gamer has word that the next installment in the Ghost Recon series is for consoles only, and that PC gamers will get Ghost Recon Online instead, which is apparently Ubisoft's new approach to PC piracy following their almost universally despised always-on DRM. Here's word from Ghost Recon Online producer Sébastien Arnoult:

We are giving away most of the content for free because there’s no barrier to entry. To the users that are traditionally playing the game by getting it through Pirate Bay, we said, ‘Okay, go ahead guys. This is what you’re asking for. We’ve listened to you – we’re giving you this experience. It’s easy to download, there’s no DRM that will pollute your experience.’

We’re adapting the offer to the PC market. I don’t like to compare PC and Xbox boxed products because they have a model on that platform that is clearly meant to be €60’s worth of super-Hollywood content. On PC, we’re adapting our model to the demand.

“When we started Ghost Recon Online we were thinking about Ghost Recon: Future Solider; having something ported in the classical way without any deep development, because we know that 95% of our consumers will pirate the game. So we said okay, we have to change our mind.

We have to adapt, we have to embrace this instead of pushing it away. That’s the main reflection behind Ghost Recon Online and the choice we’ve made to go in this direction.

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173 Replies. 9 pages. Viewing page 7.
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53. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 19:27 WarpCrow
 
I got it from retail, ace. Even if the number of digital sales happened to equal the number of retail sales (read: best case scenario), the pc platform would still only be at 6%. Nice try though.

I don't know many people in my day to day life who still buy retail unless they have no other option. Digital might be equal, or it might be more.

MW3 is aimed at a console audience

It's not aimed at a console audience. It's aimed at who's doing the buying, and that's not pc gamers these days. You go where the money is.

Well, except they said specifically that they thought console players would have a stronger experience, whereas Dice put in special bells and whistles for the PC crowd. You're just being inflammatory towards the PC-leaning audience of this site with that statement. MW3 is most certainly aimed at a console audience, and nobody with any sense disputes that.
 
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52. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 19:19 Acleacius
 
If they are getting their profits from console sales and this allows them to be such arrogant asshats, then people need to stop buying their console games.  
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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51. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 19:15 Jacktar
 
PC gaming is dying a horrible death due to developers like Ubisoft. I buy all my games from online distribution, which in itself is a form of DRM. I'm scared of downloading any title because it's not worth getting my steam account banned.

Wake up Ubisoft, I stopped buying your games since your DRM "always online" policy, can't say that I'm any poorer for the experience, but of corse this rant is on deaf ears because they just don't care.

May you go bankrupt from console priacy.
 
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50. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 19:05 panbient
 
Ubisoft needs to stop acting like the "nice guy" who can't understand why he never gets the girl. They can't tell the consumers this is was they've been asking for, until the consumers prove them right by actually supporting the product en masse. Until then it's just another attempt by a major player to push another (likely mediocre) rehash on the public. Mind you, with this move they've already established the perfect out in case the product flops.

The problem is piracy, and not bland franchise rehashes, piracy... yeah.
 
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49. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:58 JayDeath
 
Ubisoft has to know that their shitty DRM has contributed to the pirating. Why not put that in their dopey statement? And 95% of their customers? How did they come up with that number?  
Steam: Henry Krinkle

I want a new Brothers in Arms game!
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48. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:55 Ventura
 
Did you buy MW3 from Steam or some other online distributor or did you buy the game from retail? If you didn't get it retail then you're part of that 95%, ace.

I got it from retail, ace. Even if the number of digital sales happened to equal the number of retail sales (read: best case scenario), the pc platform would still only be at 6%. Nice try though.

To me, it seems like Console Piracy is going up and it seems to be that they are getting the titles way early like they used to on the PC.

This is because legitimate console versions can be played right away, while Steam games have to wait until they're unlocked before they're playable (and crackable).

MW3 is aimed at a console audience

It's not aimed at a console audience. It's aimed at who's doing the buying, and that's not pc gamers these days. You go where the money is.
 
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47. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:51 Fletch
 

It's Ubisoft. What did you expect?

95% of your customers? Guess what? If they pirate the game, they aren't your customers. Yet, you choose to mold the PC experience around your Quixote-like war with said pirates, while your legit customers are caught in the crossfire. When PC gamers react negatively by not buying your games, you claim piracy is to blame for the low numbers.

The fact is... many of your legit PC customers are tired of your bullshit and choose not to support your company. I'm one of them. I will NEVER purchase another Ubisoft game. There are too many companies out there who actually want my business and act accordingly.

Die, Ubisoft.

 
Avatar 10520
 
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46. Re: Sour Grapes Nov 24, 2011, 18:44 CJ_Parker
 
WaltC wrote on Nov 24, 2011, 17:56:
Secondly, and this is a big bugaboo here, console piracy is actually rampant. Just Google or Bing "xBox360 piracy," for starters. Contrary to popular uninformed opinion, piracy is not just restricted to PCs.

No one ever said anything about "restricted" but the VAST majority of piracy is definitely happening on the PC:

TorrentFreak Stats 2008
TorrentFreak Stats 2009
TorrentFreak Stats 2010

Well, and since torrenting has really gone out of fashion I don't even want to know what the numbers look like if we were able to include file sharing services or usenet and the like that the more technically inclined PC pirates have turned to for the most part. That 95% figure all of a sudden sounds mighty realistic to me.

I think when you hear a lot of nonsense from companies like UbiSoft, what they are really saying is "We have no intention of investing the time or money it would take to create top-notch PC fare. No, we like the average to below average expectations we have to deal with in the console markets just fine." That's really the problem--it's a sour grapes problem--they see how their competitors are doing *great* in the PC market, and this causes them to defensively make statements "explaining" why they cannot do as well and have no intention even of really trying.

Sorry but that's just as much nonsense right there as you accuse Ubi of spouting. The big publishers are like prostitutes. They will always go where the most money can be made. If major money could be made on the PC then they'd be all over it but money isn't made on the PC due to rampant piracy being just one (but not the only one, of course) of the main issues.

 
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45. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:33 WarpCrow
 
Ventura wrote on Nov 24, 2011, 18:19:
I picked up the PC version of Modern Warfare 3. According to the info at vgchartz.com, PC sales of the game are at about 3%. I bet more than 95% have pirated this one.

MW3 is aimed at a console audience. Most PC players went for BF3 because Dice at least payed lip service to the stuff PC FPS fans want in a game. Most of them still feel like Infinity Ward betrayed them with Modern Warfare 2, and bringing back dedicated servers just isn't enough. Also, yeah, digital sales aren't counted among these statistics. IIRC Steam only even provides their numbers to the devs themselves.
 
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44. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:32 CythrawL
 
If I remember right, the last few AAA titles, (Skyrim, MW3, and BF3) were all leaked on Consoles first to the pirate scene, at least a week before they were released.. I think Skyrim came out on the PC Pirate Scen the day before, and the others were on the day of release...

So really, whats really going on here?

To me, it seems like Console Piracy is going up and it seems to be that they are getting the titles way early like they used to on the PC.

The PC on the other hand isnt that way anymore... Very rarely does it get releases a week before release date...

Pretty soon you will see Ubishit adopting the same policies on the consoles.. Pot calling kettle black it will be then wont it?
 
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43. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:29 William Usher
 
Ventura wrote on Nov 24, 2011, 18:19:
Verno wrote on Nov 24, 2011, 13:21:
95% piracy rate, oh boy. Well trolled.

Whether you like it or not, piracy on the PC platform is obviously a huge concern. These guys don't want to see 2000 people pirating their game for every 100 sales, and who would?

Titles can still do reasonably well, of course, but as said before, that probably just means an even greater number of pirates are also enjoying it.

Edit:
I picked up the PC version of Modern Warfare 3. According to the info at vgchartz.com, PC sales of the game are at about 3%. I bet more than 95% have pirated this one.


Well misinformed comment there. VGChartz only includes retail NOT DIGITAL.

Did you buy MW3 from Steam or some other online distributor or did you buy the game from retail? If you didn't get it retail then you're part of that 95%, ace.

 
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42. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:19 Ventura
 
Verno wrote on Nov 24, 2011, 13:21:
95% piracy rate, oh boy. Well trolled.

You guys are all acting like he's wildly exaggerating, but if the percentage actually happened to be at around that, I don't think I'd really be all that surprised.

Whether you like it or not, piracy on the PC platform is obviously a huge concern. These guys don't want to see 2000 people pirating their game for every 100 sales, and who would?

Titles can still do reasonably well, of course, but as said before, that probably just means an even greater number of pirates are also enjoying it.

Edit:
I picked up the PC version of Modern Warfare 3. According to the info at vgchartz.com, PC sales of the game are at about 3%. I bet more than 95% have pirated this one.
 
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41. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 18:08 WarpCrow
 
CJ_Parker wrote on Nov 24, 2011, 16:37:
Just because Skyrim is selling well doesn't mean it isn't equally getting pirated billion-fold. And I'm sure that Beth isn't exactly happy about that development, in spite of the success of the franchise.


This is because of the faulty view that 1 pirated copy = 1 lost sale, which isn't even close to true. Plenty of people pirate games that they can't otherwise afford, or that they would never buy at the price point asked for them (or any price point), or that they will buy later. God knows I've done all three, but I still spend at least a hundred euros a month (on average) supporting developers who release good games on PC.
 
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40. Sour Grapes Nov 24, 2011, 17:56 WaltC
 
CJ_Parker wrote on Nov 24, 2011, 16:37:

Just because Skyrim is selling well doesn't mean it isn't equally getting pirated billion-fold. And I'm sure that Beth isn't exactly happy about that development, in spite of the success of the franchise.


That's not the point--all media is eventually bootlegged to some degree, somewhere on earth. All of it. The difference is that when developers put out a good game that satisfies a pent-up demand people will literally stand in line to buy it. That's not just true of Skyrim, but it is true of quite a few PC games released this year, actually. Then you have your successful PC online games that people like so well they pay something every month just to keep playing. But that's just another side of the coin...

What developers and game publishers are happy with are PC games that in a short time cover all of their development costs plus return a very handsome profit. Those people are living the developer's dream because they know what their audience craves and they give it to them. Those developers who make excuses and denounce platforms like the PC simply don't do as well because they don't put as much into identifying and satisfying their PC customers as the companies who ship massively successful PC titles do. It's pretty darn cool when a company can report $450M back on its ~$40M investment in a matter of days! All of them won't be PC sales, but a large percentage of them will be. Look at Microsoft--the company is awash in money and yet its products likely consist of *the* most pirated software in the world. That fact is, if you know your stuff as a developer you need not *ever* fear that piracy will prevent you from making a ton of money.

Secondly, and this is a big bugaboo here, console piracy is actually rampant. Just Google or Bing "xBox360 piracy," for starters. Contrary to popular uninformed opinion, piracy is not just restricted to PCs.

I think when you hear a lot of nonsense from companies like UbiSoft, what they are really saying is "We have no intention of investing the time or money it would take to create top-notch PC fare. No, we like the average to below average expectations we have to deal with in the console markets just fine." That's really the problem--it's a sour grapes problem--they see how their competitors are doing *great* in the PC market, and this causes them to defensively make statements "explaining" why they cannot do as well and have no intention even of really trying.

I've owned a computer for ~26 years, and have never bought a console and likely never will. But when a developer creates a game of sufficient quality, both me and my dollars are right there. I hate to *think* of all the money I've spent buying computer games...;) (Not really, since I've gotten a lot of enjoyment from the medium.)
 
Avatar 16008
 
It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it!
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39. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 17:54 killer_roach
 
Silicon Avatar wrote on Nov 24, 2011, 17:20:
Good game companies are obsessed with making good games. Mediocre ones are obsessed with piracy.

Apart from their Montreal studio and Michel Ancel, "mediocre" is being overly generous to describe Ubisoft.
 
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38. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 17:42 wtf_man
 
I'm not sure why any legit-purchasing PC gamer buys an UBI game, anymore.

The last UBI game that I purchased was the No-DRM-Experiment-Prince-Of-Persia... and I didn't even want that game. I bought it to support their decision to try and sell a PC game without DRM... and then they have had nothing but fucked up DRM, since.

Seriously... thy really need to just fuckin' quit publishing for the PC and STFU.

I feel sorry for the "probable minority" of folks that like their games, but as they run off more legit PC customers, they can justifiably say: "It's not worth making a PC version"... so they might as well stop publishing for the PC, now. It's what they really want to do, anyway... and most of the rest of us are sick of hearing their BULLSHIT.
 
Avatar 19499
 
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37. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 17:20 Silicon Avatar
 
Good game companies are obsessed with making good games. Mediocre ones are obsessed with piracy.  
Avatar 18037
 
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36. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 17:18 Yosemite Sam
 
Who didnt see this one coming, heh, ya reap what you sow Ubisoft. They have been so focused, nay fixated, on people pirating thier games at the expense of the people who actually bought them. Ubisoft has done practically everything in thier power to drive away paying customers. Whats that line about perception becoming reality, and then they make this statement, unbelievable and frankly insulting.

Ubisoft seems to act like they are a monopoly. Fact is there are so many games being released that I can avoid anything Ubisoft and still have more games then time to play them... and thats exactly what I do.
 
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35. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 16:54 Darks
 
Ghost Recon online is the biggest piece of shit I have ever had the displeasure of playing. It looked bad, played badly; it just made me want to puke. UBI, they never cease to amaze me at their stupidity. This is why I do not ever buy any of their games. I hope this company fails and goes out of business soon. I’m getting tired of reading their garbage and their continuous complaints about how piracy is killing their sales when in reality it’s their own stupid decisions that doing it for them.  
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34. Re: No PC Ghost Recon: Future Soldier Nov 24, 2011, 16:48 Kajetan
 
DonJuan wrote on Nov 24, 2011, 16:35:
But I bet that the biggest single-player-only PC game in years will not break 2 million in PC sales.
You dont have to sell GAZILLIONS of games on the PC to make decent profit. Per sold game devs and publisher make MORE money with a PC game than with a console game.

An example:
http://www.lowbird.com/data/images/2011/11/4chan-1322123097081.png

So, publishers have to do much more spending to earn a dollar on consoles than on the PC plattfrom. That is one of the reasons big publishers like EA have a revenue of several billion dollars, but STILL make a huge net loss with their "not so much" profitable console games, which are the majority of the games they release. Yes, you can make huge profits with a console game. But only if its so much popular that revenue is soaring. Below that ... its money thrown out of the window.

Its not important how much games you sell. Its much more important how much money you make from each single sale, combined with the number of games you sell.
 
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173 Replies. 9 pages. Viewing page 7.
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