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Arkham City DirectX 11 Issue

The Batman: Arkham City Forums have word that they've tracked down some performance issues in Rocksteady's action/stealth sequel to DirectX 11 problems, and until a title update to remedy this is released, they recommend reverting to DirectX 9 (thanks PC Perspective). Here's word:

PC DirectX 11 Issues Please Read
We have received reports of performance issues from players of Batman: Arkham City on PC. After researching the matter, we found that running the game with DX 11 is causing the performance issues. We’re working on a title update to address this matter and expect to make it available in the near future.

In the meantime, a workaround for this issue is to run the game with DX 9 instead of DX 11. Instructions on how to turn off DX 11 are listed below.

We sincerely apologize for any inconvenience with your gameplay experience and thank you all for your patience as we work to resolve this issue.

Instructions for changing DX 11 to DX 9
The Launcher can be accessed on Games for Windows LIVE and Steam to change DX 11 to DX 9 in the Settings menu.
Change both DirectX 11 Features and DirectX 11 Tessellation to OFF.

Games for Windows LIVE
Start > All Programs > Games > Right click on Batman: Arkham City and select Launcher > Settings
1. Open the Start Menu
2. Select All Programs and then the Games folder
3. Right click on Batman: Arkham City and select Launcher
4. Choose Settings then click on the arrow next to DX options to change

Steam:
Launch Steam Client > Library > Right click on Batman: Arkham City > Configure PC Options
1. Open Steam
2. Select Library
3. Right click on Batman: Arkham City and select Configure PC Options
4. Choose Settings then click on the arrow next to DX options to change

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15. Re: Arkham City DirectX 11 Issue Nov 24, 2011, 02:55 Rigs
 
I don't get it, does every freakin' release these days have problems? I don't think there has been one big release that didn't have some kind of issue that people got all 'up in arms about' or that the dev supposedly didn't find in QA. (Well, except for BF3 it seems, anyway) I'm really starting to worry about this 'we'll put out a zero-day patch and it'll be all good....now off to the bank!'...

Let's see:
Dead Island -Riiiight.
MW3 - well I know 'Elite' players had a fuss about something or other, not that the rest of the world gave a shit...
Skyrim - don't get me fuckin' started..

and lets not forget the absolutely appalling Sword of the Stars 2 release...'Ooopsie! We accidentally gave you old code for release!' How in the...?!? Seriously?!? I was really looking forward to this game and now I have serious doubts that it will ever be the way they hyped it beforehand.

I'll say one thing though - the one dev/publisher that can be relied on to bring out good games is Matrix Games. Most games from them are patched for reality issues, like armor thickness on the T34 toward the end of WW2. Shit like that. Not for game issues like actually running for the majority of it's users...

Geezus, this isn't Rocket Science. If you can't put out a solid product then why the fuck are you in the industry to begin with? No other industry would put up with this level of absolute FAIL. Why do we get the lazy fuckups? And the money-grubbing, release happy publishers? If they did this in the book publishing industry, we'd have serious issues. Could you imagine having to go to the book store for a patch to a novel? It doesn't make fuckin' sense, so why do we have to put up with it?!?



=-Rigs-= IS NOT HAPPY!

This comment was edited on Nov 24, 2011, 03:05.
 
Avatar 14292
 
'Who am I?...I am the right hand of vengeance and the boot that is going to kick your sorry ass all the way back to Earth, sweetheart! I am death incarnate, and the last living thing that you are EVER going to see. GOD sent me.'
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    Date Subject Author
  1. Nov 23, 22:41 Re: Arkham City DirectX 11 Issue AdamK47
  4. Nov 23, 23:03  Re: Arkham City DirectX 11 Issue Matshock
  6. Nov 23, 23:14  Re: Arkham City DirectX 11 Issue Xombie
  7. Nov 23, 23:53   Re: Arkham City DirectX 11 Issue Narf2029
  18. Nov 24, 04:16   Re: Arkham City DirectX 11 Issue Fibrocyte
  19. Nov 24, 05:00    Re: Arkham City DirectX 11 Issue AdamK47
  2. Nov 23, 22:43 when death is on the line space captain
  10. Nov 24, 00:57  Re: when death is on the line Razumen
  3. Nov 23, 22:51 Re: Arkham City DirectX 11 Issue jacobvandy
  5. Nov 23, 23:06 Re: Arkham City DirectX 11 Issue Dades
  9. Nov 24, 00:32  Re: Arkham City DirectX 11 Issue Krovven
  11. Nov 24, 01:41   Re: Arkham City DirectX 11 Issue Jerykk
  12. Nov 24, 01:55    Re: Arkham City DirectX 11 Issue Zardoz5
  20. Nov 24, 07:03   Re: Arkham City DirectX 11 Issue Dades
  21. Nov 24, 07:06    Re: Arkham City DirectX 11 Issue Prez
  22. Nov 24, 07:43     Re: Arkham City DirectX 11 Issue Narf2029
  28. Nov 24, 12:03    Re: Arkham City DirectX 11 Issue Beelzebud
  29. Nov 24, 12:35     Re: Arkham City DirectX 11 Issue Matshock
  31. Nov 24, 16:10    Re: Arkham City DirectX 11 Issue Krovven
  32. Nov 24, 16:33     Re: Arkham City DirectX 11 Issue Dades
  33. Nov 24, 18:02      Re: Arkham City DirectX 11 Issue Krovven
  34. Nov 24, 23:27       Re: Arkham City DirectX 11 Issue Jerykk
  35. Nov 25, 07:06       Re: Arkham City DirectX 11 Issue Dades
  8. Nov 24, 00:06 Re: Arkham City DirectX 11 Issue eunichron
  13. Nov 24, 02:13 no autographs space captain
  14. Nov 24, 02:22 Re: Arkham City DirectX 11 Issue saluk
>> 15. Nov 24, 02:55  Re: Arkham City DirectX 11 Issue Rigs
  16. Nov 24, 03:47   Re: Arkham City DirectX 11 Issue Cutter
  17. Nov 24, 04:05    Re: Arkham City DirectX 11 Issue Dmitri_M
  23. Nov 24, 08:25 Re: Arkham City DirectX 11 Issue Verno
  24. Nov 24, 08:50  Re: Arkham City DirectX 11 Issue JayDeath
  25. Nov 24, 09:15   Re: Arkham City DirectX 11 Issue ASeven
  26. Nov 24, 09:51 Re: Arkham City DirectX 11 Issue jacobvandy
  27. Nov 24, 11:34  Re: Arkham City DirectX 11 Issue Rigs
  30. Nov 24, 14:09 Re: Arkham City DirectX 11 Issue Sempai


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