Skyrim Patched, LAA Fix No Longer Works

As noted on the Steam Users' Forums, a new patch is now available for The Elder Scrolls V: Skyrim, Bethesda's recently released RPG sequel (thanks Chris and Alex). As stated in the thread, one of the changes the patch implements is that the game can no longer be launched separately from Steam. A locked thread on the Bethesda Softworks Forums and another current thread discuss another consequence of the patch, which is that it means the game can no longer be hacked to run in Large Address Aware mode, which many users found was the solution to crashing issues and texture corruption problems. We contacted both Bethesda and Valve about whether we should expect a return of the ability to use large address awareness through a future update, but have not yet received a response.
View : : :
66.
 
Re: Valve Single Player Clarification
Nov 22, 2011, 10:51
66.
Re: Valve Single Player Clarification Nov 22, 2011, 10:51
Nov 22, 2011, 10:51
 
Optimaximal wrote:
They could quite happily create the EXE with the LAA modifier enabled by default, but then the game would likely crash on every machine with less than 4GB RAM.

Twaddle.

Just because something is LAA enabled doesn't mean it is forced to use more memory. It wouldn't crash on machines with less than 4gb of RAM.

All that's happening is that more memory is available to the process and that the game will be able to cache more data in UNUSED memory if it is available.

LAA doesn't magically break memory management.
Date
Subject
Author
13.
Nov 21, 2011Nov 21 2011
14.
Nov 21, 2011Nov 21 2011
15.
Nov 21, 2011Nov 21 2011
16.
Nov 21, 2011Nov 21 2011
17.
Nov 21, 2011Nov 21 2011
19.
Nov 22, 2011Nov 22 2011
20.
Nov 22, 2011Nov 22 2011
21.
Nov 22, 2011Nov 22 2011
23.
Nov 22, 2011Nov 22 2011
30.
Nov 22, 2011Nov 22 2011
     removed
31.
Nov 22, 2011Nov 22 2011
32.
Nov 22, 2011Nov 22 2011
33.
Nov 22, 2011Nov 22 2011
34.
Nov 22, 2011Nov 22 2011
35.
Nov 22, 2011Nov 22 2011
28.
Nov 22, 2011Nov 22 2011
29.
Nov 22, 2011Nov 22 2011
37.
Nov 22, 2011Nov 22 2011
46.
Nov 22, 2011Nov 22 2011
50.
Nov 22, 2011Nov 22 2011
39.
Nov 22, 2011Nov 22 2011
40.
Nov 22, 2011Nov 22 2011
41.
Nov 22, 2011Nov 22 2011
42.
Nov 22, 2011Nov 22 2011
44.
Nov 22, 2011Nov 22 2011
45.
Nov 22, 2011Nov 22 2011
 66.
Nov 22, 2011Nov 22 2011
     Re: Valve Single Player Clarification
51.
Nov 22, 2011Nov 22 2011
68.
Nov 22, 2011Nov 22 2011
71.
Nov 22, 2011Nov 22 2011
86.
Nov 22, 2011Nov 22 2011
82.
Nov 22, 2011Nov 22 2011
84.
Nov 22, 2011Nov 22 2011
64.
Nov 22, 2011Nov 22 2011
57.
Nov 22, 2011Nov 22 2011
72.
Nov 22, 2011Nov 22 2011
73.
Nov 22, 2011Nov 22 2011
75.
Nov 22, 2011Nov 22 2011
79.
Nov 22, 2011Nov 22 2011
81.
Nov 22, 2011Nov 22 2011
60.
Nov 22, 2011Nov 22 2011
78.
Nov 22, 2011Nov 22 2011
70.
Nov 22, 2011Nov 22 2011
67.
Nov 22, 2011Nov 22 2011
87.
Nov 22, 2011Nov 22 2011
88.
Nov 22, 2011Nov 22 2011
89.
Nov 23, 2011Nov 23 2011