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EVE Online: Crucible This Month

The EVE Online Website announces EVE Online: Crucible a 15th free expansion for CCP's space-based MMORPG they say will be released on November 29th. Calling this "EVE re-forged," they say: "This winter, CRUCIBLE evolves the graphics, interface and game mechanics with over three dozen updated and improved features based on feedback and challenges put forth by its players." They promise further details next week, and in the meantime, outline the following planned features:

  • Four fan-designed battlecruisers built to deliver swift and effective destruction to the opposition
  • Over a dozen stunningly remade nebulae, changing the look and feel of EVE's universe completely
  • Other fan-favorite graphical improvements such as engine trails, warp tunnels and shadows
  • Time dilation in fleet flights -- adjusting time itself to keep fairness alive when hundreds of players face off against each other
  • 3 new factional captain's quarters with unique, artistic looks
  • A significant ship rebalancing effort, to bring greater diversity and balance to large and small scale conflicts
  • A lot of small changes -- from fonts to UI to Doomsday devices to PvE tweaks

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10. Re: EVE Online: Crucible This Month Nov 17, 2011, 18:48 Endo
 
Frijoles wrote on Nov 16, 2011, 15:47:
Surprised they put more effort in to the captain's quarters. I've heard nothing good about them.
The reason you've heard nothing good about them is mostly because they released it way before they should have. Even now is probably too early. Why? Because there's not enough to do with them.

Their ultimate goal however is to have common areas in stations where players can meet each other with their avatars for trading and all the other typical down-time activities people do in MMOs.

So no, it's not surprising that they're moving foward with the new CQ.
 
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9. Re: EVE Online: Crucible This Month Nov 17, 2011, 06:39 Zadig
 
The Sims in space feature was horribly designed. They honestly seemed to believe dolls + cash shop + no actual content would = huge numbers of new subscribers to a viscerally unfriendly spreadsheet game. Oops!

"Time dilation" and a ship re-balancing that neuters level 85 flying mounts are the most interesting big changes. It took about 5 years before they added a skill queue, so 7 for a modern UI is par for the user-friendly course with CCP.
 
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8. Re: EVE Online: Crucible This Month Nov 17, 2011, 06:10 Zptr
 
There was only one Captain's Quarter released - and a miserable grimy hole it was too. The other three were "almost done" when the Eve community started the whole Occupy movement off, so it seemed better to complete the set rather than throw them out.  
Avatar 45905
 
http://blog.playscifi.com
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7. Re: EVE Online: Crucible This Month Nov 17, 2011, 01:46 Genesys
 
I used to doodle similar things on the scratches on the desktops in junior high. Little stick people happily riding along in their cars until the scratch ends, and a pile of cars and people under the scratch at the bottom edge of the desk, with a couple of well-prepared stick people parachuting to safety.
 
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6. Re: EVE Online: Crucible This Month Nov 16, 2011, 21:35 Razumen
 
Halo wrote on Nov 16, 2011, 17:14:
This always worried me
Yeah I agree, invalid graph curves are terrifying.
 
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5. Re: EVE Online: Crucible This Month Nov 16, 2011, 18:13 Frijoles
 
saluk wrote on Nov 16, 2011, 16:10:
I mean, they aren't going to go back to the old system, because that would be admitting failure.

They put a toggle in the game to switch between laggy porn-browsing captain's quarter and the ship spinning interface. I don't play anymore, but a few people I talk to all switched back to ship spinning. And who can blame them? Ship spinning is awesome!

Obviously CCP can query how many people are actually using CQ, so I guess enough people are using it to warrant this.
 
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4. Re: EVE Online: Crucible This Month Nov 16, 2011, 17:14 Halo
 
This always worried me  
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3. Re: EVE Online: Crucible This Month Nov 16, 2011, 16:10 saluk
 
Frijoles wrote on Nov 16, 2011, 15:47:
Surprised they put more effort in to the captain's quarters. I've heard nothing good about them.

Um, wouldn't this explain why they've put more effort into them? I mean, they aren't going to go back to the old system, because that would be admitting failure.

not that 3 new environments are going to do much
 
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2. Re: EVE Online: Crucible This Month Nov 16, 2011, 15:47 Frijoles
 
Surprised they put more effort in to the captain's quarters. I've heard nothing good about them.  
Avatar 6700
 
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1. Re: EVE Online: Crucible This Month Nov 16, 2011, 15:41 Shok
 
Wow does this mean they will finally have bigger fonts in their UI??? And it only took 8 years. Maybe I'll try another demo and not have to squint to read anything so much that I quit in disgust.  
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