wtf_man wrote on Nov 5, 2011, 12:50:
THAT is why many of the dungeons look the same, even with 8 people making them.
No the previous dungeons except core story dungeons had 1 person making them. This time around there is a team of 8 working on making all of the dungeons.
While what you say about the 'square and rectangle' part is true, you can still do a lot with squares, rectangles, T and X style parts for dungeons. But nothing is stopping you from using other things, or even using the editor to create unique topographic features either. But you do need to have some understanding of how to make your own meshes.
--
"For every human problem,
there is a neat, simple solution;
and it is always wrong."
--H.L. Mencken