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| [Nov 01, 2011, 1:40 pm ET] - Share - Viewing Comments |
Here's the official press release for MechWarrior Online, the next installment in the MechWarrior series that was revealed yesterday. Accompanied by some Jenner concept art, the announcement offer further details on the game: Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech™. Command your Mech™ and customize it to suit your battlefield role; upgrade systems, replace weapons, and tweak armor with endless options.
MechWarrior Online lets players command at will: go head-to-head online alone or with friends in high-octane Conquest and VS modes. Band together and form your own Mercenary Corp, invite friends and battle other player-made Merc Corps for prestige and power. Pledge your allegiance to one of the five great houses and fight for control of precious Inner Sphere planets.
You will play a key role in a dynamic and ever-changing universe where player exploits impact the world around you and daily story updates and frequent content additions create epic changes to the Inner Sphere universe and its many inhabitants.
MechWarrior Online delivers a rich online experience, rewarding everything a player does with experience points, C-Bills, unlocks, and recognition. Upgrade skills and refine your role in gameplay using an all-new leveling system, and up-to-the minute detailed player statistics allow you to compare, track and share your progress with other players.
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Re: MechWarrior Online Art & Details |
Nov 1, 2011, 23:46 |
Hump |
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Prez wrote on Nov 1, 2011, 19:47:
Mechwarrior the computer games were, Mechwarrior the PnP RPG wasn't and what they're doing here sounds like it'd fit into that just fine. You're absolutely right. But let's be honest; which type of game did you think the majority of us Computer Game Players were hoping for and (based on the awesome trailer released a while back) expecting? Prez, they KNEW what we wanted but they just couldn't come up with the funding. Given the option of not making anything or making something that we may very well enjoy, I'll take the latter. A Battletech MMOG doesn't exactly sound horrible to me.
But backpeddling to the dumbed down level of many current 'power-upping' 'leveling' kiddie games is not the direction it should be going. "Backpedaling"? THEY COULDN'T GET THE FUCKING 8 FIGURE BUDGET THEY NEEDED to make the game that the trailer promised. How is that their fault? Further, MP mechwarrior is hardly "dumbed down". MP has always been the hallmark of the series. If I cant have a SP/MP game then I'd be happy with just MP. I can't grasp how some of you dense motherfuckers don't understand this. We're getting SOMETHING. To even try and predict how the game will play out is moronic. You speculators simply don't know. Period.
This comment was edited on Nov 1, 2011, 23:53. |
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"Both the “left” and the “right” pretend they have the answer, but they are mere flippers on the same thalidomide baby, and the truth is that neither side has a clue."
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Nov 1, 14:00 |
Re: MechWarrior Online Art & Details |
verrul |
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Nov 1, 14:14 |
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Wildone |
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Nov 1, 14:30 |
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Nov 1, 14:40 |
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Prez |
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Nov 1, 14:56 |
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Cutter |
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Nov 1, 15:56 |
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Nov 1, 16:28 |
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Nov 1, 15:02 |
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Nov 1, 15:16 |
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deqer |
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Nov 1, 15:32 |
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verrul |
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Nov 1, 15:42 |
so where are all the people that said etc. etc. |
space captain |
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Nov 1, 15:46 |
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Moog |
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Nov 1, 15:52 |
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Nov 1, 15:58 |
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Nov 1, 17:13 |
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Nov 1, 16:11 |
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space captain |
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Nov 1, 16:28 |
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Nov 1, 16:35 |
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space captain |
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Nov 1, 16:53 |
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Nov 1, 17:12 |
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Hump |
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Nov 1, 17:35 |
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space captain |
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Nov 1, 16:26 |
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Nov 1, 16:31 |
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Prez |
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Nov 1, 17:07 |
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Nov 1, 17:31 |
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Nov 1, 18:12 |
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Nov 1, 18:41 |
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Nov 1, 19:06 |
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PropheT |
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Nov 1, 19:47 |
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Prez |
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Nov 1, 20:01 |
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PropheT |
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Nov 1, 22:23 |
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Nov 1, 22:41 |
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Nov 1, 23:08 |
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verrul |
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Nov 1, 22:16 |
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Xombie |
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Nov 1, 23:46 |
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Hump |
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Nov 1, 20:40 |
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space captain |
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Nov 1, 21:59 |
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Prez |
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Nov 1, 23:23 |
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Rossafur |
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Nov 2, 00:57 |
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Nov 2, 08:39 |
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