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Jagged Alliance: Back in Action "Plan & Go" Combat Detailed

Kalypso Media and bitComposer Games send along a new Developer Diary Part 7 from Jagged Alliance: Back in Action describing the "Plan & Go" combat system in the upcoming remake of Jagged Alliance II, the PC strategy sequel. Word is: "The new system allows for the player to switch between real-time play, and a waypoint-styled movement and combat, for ultimate battlefield flexibility." The article is accompanied by this batch of screenshots.

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10. Re: Jagged Alliance: Back in Action Oct 31, 2011, 17:33 Prez
 
I remember considering Hammer and Sickle but ultimately not getting it though I can't remember why. I haven't thought about it since until now that you mentioned it here. I may have to get it.  
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Goodbye my Monte boy. May you rest in the peace you never knew in life.
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  1. Oct 31, 12:45 Re: Jagged Alliance: Back in Action "Plan & Go" Combat Detailed Pineapple Ferguson
  2. Oct 31, 14:01  Re: Jagged Alliance: Back in Action Prez
  3. Oct 31, 14:06  Re: Jagged Alliance: Back in Action Mingus
  4. Oct 31, 16:22   Re: Jagged Alliance: Back in Action ShakyJake
  5. Oct 31, 16:42 Re: Jagged Alliance: Back in Action Acleacius
  6. Oct 31, 16:48  Re: Jagged Alliance: Back in Action Prez
  7. Oct 31, 16:53   Re: Jagged Alliance: Back in Action Acleacius
  8. Oct 31, 17:03 Re: Jagged Alliance: Back in Action "Plan & Go" Combat Detailed Bumpy
  9. Oct 31, 17:05 Re: Jagged Alliance: Back in Action Acleacius
>> 10. Oct 31, 17:33  Re: Jagged Alliance: Back in Action Prez
  11. Nov 1, 09:27   Re: Jagged Alliance: Back in Action Beamer
  12. Nov 1, 16:29    Re: Jagged Alliance: Back in Action Prez


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