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Jagged Alliance: Back in Action "Plan & Go" Combat Detailed

Kalypso Media and bitComposer Games send along a new Developer Diary Part 7 from Jagged Alliance: Back in Action describing the "Plan & Go" combat system in the upcoming remake of Jagged Alliance II, the PC strategy sequel. Word is: "The new system allows for the player to switch between real-time play, and a waypoint-styled movement and combat, for ultimate battlefield flexibility." The article is accompanied by this batch of screenshots.

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3. Re: Jagged Alliance: Back in Action Oct 31, 2011, 14:06 Mingus
 
I said it once, and I will say it again: this "Plan and Go" system is an attempt to satisfy both real time and turn based combat fans, without satisfying either fan base.

There is the old adage, if it ain't broke....

 
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  1. Oct 31, 12:45 Re: Jagged Alliance: Back in Action "Plan & Go" Combat Detailed Pineapple Ferguson
  2. Oct 31, 14:01  Re: Jagged Alliance: Back in Action Prez
>> 3. Oct 31, 14:06  Re: Jagged Alliance: Back in Action Mingus
  4. Oct 31, 16:22   Re: Jagged Alliance: Back in Action ShakyJake
  5. Oct 31, 16:42 Re: Jagged Alliance: Back in Action Acleacius
  6. Oct 31, 16:48  Re: Jagged Alliance: Back in Action Prez
  7. Oct 31, 16:53   Re: Jagged Alliance: Back in Action Acleacius
  8. Oct 31, 17:03 Re: Jagged Alliance: Back in Action "Plan & Go" Combat Detailed Bumpy
  9. Oct 31, 17:05 Re: Jagged Alliance: Back in Action Acleacius
  10. Oct 31, 17:33  Re: Jagged Alliance: Back in Action Prez
  11. Nov 1, 09:27   Re: Jagged Alliance: Back in Action Beamer
  12. Nov 1, 16:29    Re: Jagged Alliance: Back in Action Prez


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