Really unfortunate that the game had such a horrible launch, it's not a deep game but there's always fun in well made mindless shooters. This is just an "action movie" variety shooter experience, popcorn in one hand, mouse in the other.
Personally I blame their inability to add manual overrides to their "automated" graphics setting decider routines - not so much on video driver issues, at least for me.
At least they didn't lock-out custom tweaking through the use of a .cfg file, from combing over a few threads on the Steam forums I've managed to get the game to look and play in a state worthy of praise on both the gameplay and the graphics.
Nvidia 285GTX running beta 285.38 drivers, Q6850, 4 gig ram, Win7 64
Not even close to being top of the line and I can run the game with 8k textures just fine at 1920x1080.
seta com_videoRam "1024" //sets the Video Card memory Set this to the amount you have in MB
seta com_maxfps "60" //limits the frames to 60 can be changed to what you desire
seta image_anisotropy "4" //Using the highest setting here but you can set as 2, 4 or 8
seta image_usecompression 0
seta image_filter "GL_LINEAR_MIPMAP_LINEAR" //filtering for light maps
seta image_preload "1" //Use preload images when ever possible
seta image_lodbias "-1" //LoD settings
seta image_ignoreHighQuality "0" //Sets up for using HQ gfx
seta image_ignoreLowQuality "1" //ignores the low textures
seta image_useCache "1" //Enabled Cache to allow the textures to load properly without popping
seta image_cacheMegs "125" //Cache size in Megabytes
seta image_cacheMinK "50" //Cache minimum size in kilobytes
seta r_swapInterval 1 //VSYNC 1 enabled, 0 diabled
seta r_useHighQualityPostProcess "1" //Fore High Quality post proccessing
seta r_shadowsHighQuality "1" //Fore High Quality shadows
seta r_displayRefresh "0" //keep it so the engine doesn't double render a frame
seta r_renderer "best" //highest rendering options
seta r_multiSamples "8" //Set this to 16 or 8 if you're having low-fps as 32 is the Max Multi-sampling
seta r_useHBAO "1" //Ambient occlusion
seta r_useRenderThread "1" // 0 Disable or 1 Enable threaded rendering useful for newer cards to increase performance.
seta r_visDistMult "1"
seta r_useMotionBlur "0" //use blur
seta r_skipBump "0"
seta r_skipSpecular "0"
seta r_skipNewAmbient "0"
seta r_shadows "1"
seta r_cgFragmentProfile "best"
seta r_cgVertexProfile "best"
seta vt_lodBias "-1" //LoD settings
sera vt_maxPPF 1 // This setting is suppose to be much higher but 1 works best for me
//below is cache settings
seta vt_pageimagesizeuniquediffuseonly2 "8192"
seta vt_pageimagesizeuniquediffuseonly "8192"
seta vt_pageimagesizeunique "8192"
seta vt_pageimagesizevmtr "8192"
my command line launch tweaks are basic: +set com_skipIntroVideo 1 +g_fov 5
Best of luck to those having problems, once you get it working right it really is a good game.
Time to go bash some more mutants in the wasteland!
This comment was edited on Oct 7, 2011, 23:14.