The EVE Online EVE Insider Dev Blog has a letter to the EVE Online community from Hilmar Veigar Pétursson, CEO of CCP, who confesses to recent missteps in the space MMOG brought about by hubris, and outlines plans to address the problems these have brought to the game. He states: "Somewhere along the way, I began taking success for granted. As hubris set in, I became less inclined to listen to pleas for caution. Red flags raised by very smart people both at CCP and in the community went unheeded because of my stubborn refusal to allow adversity to gain purchase on our plans. Mistakes, even when they were acknowledged, often went unanalyzed, leaving the door open for them to be repeated." He goes on say: "forcing players into a mandatory single-player Captain’s Quarters experience was a mistake," and also mentions the "rather underwhelming virtual goods rollout." He proceeds to promise the Incarna expansion ("the real one with actual meaningful gameplay in it") "will be a big step towards the future," and that going forward players can expect "A Humbler, Stronger CCP."
This leads to another update from senior producer Arnar Hrafn Gylfason describing their plans to bring the first tangible results of this refocus, which will come in the game's winter 2011 expansion, saying: "More programmers, more testers, more designers and more artists than ever working on bringing you meaningful and engaging improvements and additions to EVE." Here's some of that:
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