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Op Ed

The Morton Report - A Call for Consistent Video Game Cinematic Pausing.
Most video games these days let the player pause the story-driven cinemas, or even offer an option to skip the cinematic interlude of they choose when a button is pressed. Some instantly skip when you press start, others just bowl them over for the next action scene. Other have hover text stating, "Press this button to skip." What's lacking here is consistency.

Of course, you can pause a movie when you're watching it at home, but playing these mega-blockbusters video games these days is sort of like being at a theater, only worse. It's the equivalent of if nature calls midway through the feature, getting might actually skip past that block of the flick for everyone.

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8. removed Sep 26, 2011, 07:23 dsgwe
 
* REMOVED *
This comment was deleted on Sep 26, 2011, 08:02.
 
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7. Re: Op Ed Sep 26, 2011, 00:26 ldonyo
 
El Pit wrote on Sep 25, 2011, 16:35:
The future is that not only you still won't be able to pause the cinematic interludes, but you also won't be able to pause the game itself (Diablo III).
Skipping the obvious translation site gaffs, you are correct insofar as online-only games go. Any attempt to do the same with a single-player or LAN-based game had best be met with stout and quite vocal non-purchase by the community.

I have no doubt that Bobby Kotick dreams of monetizing every single transaction within the Diablo III universe, even taking a cut of player-to-player trades and transactions on top of any player-to-game transactions. It would be like taking the EA Madden model two steps further, something I'm certain Kotick would never dream of letting by untested. The man is like a cockroach with a hoarding issues when it comes to finding ways to squeeze even more money out of players for things that used to be free.
 
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6. Re: Op Ed Sep 25, 2011, 21:30 Ant
 
And some games don't let you delete them! A few of them can.  
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Ant @ The Ant Farm: http://antfarm.ma.cx and Ant's Quality Foraged Links: http://aqfl.net ...
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5. Re: Op Ed Sep 25, 2011, 18:52 Slashman
 
El Pit wrote on Sep 25, 2011, 16:35:
The future is that not only you still won't be able to pause the cinematic interludes, but you also won't be able to pause the game itself (Diablo III).

Drummer
 
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4. Re: Op Ed Sep 25, 2011, 18:18 Alamar
 
El Pit wrote on Sep 25, 2011, 16:35:
The future is that not only you still won't be able to pause the cinematic interludes, but you also won't be able to pause the game itself (Diablo III).

I knew someone would work this into the thread...Thank you : )

Hell, even a thread about dog feet would end up including a nod to Diablo 3 : )

-Alamar
 
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3. Re: Op Ed Sep 25, 2011, 16:35 El Pit
 
The future is that not only you still won't be able to pause the cinematic interludes, but you also won't be able to pause the game itself (Diablo III).  
Consoles? I owned two: a Pong clone and an Atari 2600. And that's it.
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2. Re: Op Ed Sep 25, 2011, 16:09 theyarecomingforyou
 
I completely agree with this. I find it very annoying that in some games you cannot pause / skip cinematics, whereas others will immediately skip if you press a button. Every game should allow you to press the menu button - typically 'Esc' - to pause the cinematic, as well as presenting you with an option to skip it.

I think this should apply to all in-game mechanics as well. For instance, I was INCREDIBLY annoyed by F1 2010 because on first launch it would proceed to explain the entire game to you. So even though you have already played it the game treats you like you haven't.

As mentioned, The Witcher 2 and Deus Ex both tackled it sensibly. It just pisses me off that developers don't even provide for the fact that you might be playing the game through for the second time and perhaps want to be able to skip or pause the cinematics.

More importantly, games need to sort out saved games. I HATE, HATE, HATE losing my progress. Especially when they end up in an obscure, hidden folder for no reason. I love that games like Deus Ex: Human Revolution and Civilization V take advantage of Steam Cloud, as it makes the gaming experience so much more pleasant. EVERY game should offer cloud storage for saved content, whether through a first party service, third party service or a digital distribution provider.
 
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SteamID: theyarecomingforyou
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1. Re: Op Ed Sep 25, 2011, 15:54 Draugr
 
Something I've whined about for a while now.

Witcher 2 was pretty good about this, as was Deus Ex.

Still room for improvement though, and obviously more devs need to keep this in mind.
 
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