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On Deus Ex: Human Revolution DLC and Boss Battles

A new walkthrough trailer and three new screenshots are now available for The Missing Link, the upcoming DLC for Deus Ex: Human Revolution. There are also previews of the DLC on Ars Technica, Joystiq, G4tv, PC Gamer, and Shacknews, and an article on Eurogamer focusing on how it will include a new boss battle which was created in-house at Eidos Montreal, since it was recently revealed that the boss battles in the action/RPG prequel were outsourced. "We have a boss battle at the end, but it's different from the main game boss battles," Marc-Andre Dufort, producer of The Missing Link told them. "You can actually not kill the boss. You can do a non lethal takedown on him. And you can kill him from afar. You can even kill him without him seeing you. It's more of a bigger challenge than a standard boss fight like we have in many games."

On that subject, there's also an interview with Jean-François Dugas of Eidos Montreal on Rock, Paper, Shotgun where the project lead on Deus Ex: Human Revolution answers questions about the the upcoming DLC, endings, the PC version, transhumanism themes, ideas they cut from the design, and more where he also offers his take on those outsourced boss fights:

When we started the goal was to have those boss fights with the same design and rules as the rest of the game. We had our pillars of stealth, of non-lethal actions, and everything else, and we wanted to make sure that was reflected in the bosses, but in the end it was not. It’s the place where people were surprised because they would equip themselves in a certain way and then they got their and everything they’d fought for disappeared. You have to change your mindset, which can be upsetting. I think the biggest weakness there wasn’t the concept of having boss fights, it’s just that our boss fights are not Deus Ex boss fights and that’s why people are complaining about them. I guess we live and learn.

Should we have cut them? It’s a decision we made, we said “well at least they will be entertaining in some fashion”. The biggest surprise, actually, was having released the game and finding that people thought they were frustrating. Not just that they weren’t that interesting, but that they were frustrating. The playtesters internally gave us a lot of good feedback for the game, and on the bosses they felt that the fights were entertaining and making you use what you had learned. They didn’t say they were frustrating. We knew it was not in step with the rest of the game, but the surprise for us was that the playtesting was correct everywhere but the bossfights. So lesson learned.

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45 Replies. 3 pages. Viewing page 3.
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5. Re: On Deus Ex: Human Revolution DLC and Boss Battles Sep 23, 2011, 14:01 Verno
 
I'd like to see more powers in general and a revamped energy system at some point but I guess that'll have to wait for another iteration.  
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Playing: Alien Isolation, 7 Days to Die, Dragon Age Origins
Watching: The Canal, Brazil, The Town That Dreaded Sundown
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4. Re: On Deus Ex: Human Revolution DLC and Boss Battles Sep 23, 2011, 13:57 JohnBirshire
 
I played it for an hour, got frustrated with the cover system, and quit. Thankfully Gamestop gave me a free $50 gift card for purchasing the game from their store.  
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3. Re: On Deus Ex: Human Revolution DLC and Boss Battles Sep 23, 2011, 13:53 Creston
 
born2expire wrote on Sep 23, 2011, 13:48:
yes they should have cut the boss battles. i made it to the 2nd boss and stopped playing the game in disgust, I was enjoying the game rather immensely until the boss fights.

hopefully they'll patch them out in the future and then i'll play the game again.

Put two points in typhoon. Bring 3 typhoon ammo. Hit F2 three times when the boss is right beside you. End of boss fight.

I feel the same way you do about the boss fight, but don't let them ruin what's a very good rest of the game. The typhoon is basically there for you to nuke boss fights with.

Creston
 
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2. Re: On Deus Ex: Human Revolution DLC and Boss Battles Sep 23, 2011, 13:52 Creston
 
RPS: Should we expect another Deus Ex game from your studio?

Dugas: I don’t know. I wish were able to do another one. I hope we are going to make another one. But that’s pretty much it for now.

Yes, so do we. We hope you will make another one too. Please? I will pre-order two copies RIGHT NOW if you tell me you will make another one. No...? Okay, I will mail you a hundred dollar check if you say you will make another one!

PLEEEAASSEEEE.

Creston
 
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1. Re: On Deus Ex: Human Revolution DLC and Boss Battles Sep 23, 2011, 13:48 born2expire
 
yes they should have cut the boss battles. i made it to the 2nd boss and stopped playing the game in disgust, I was enjoying the game rather immensely until the boss fights.

hopefully they'll patch them out in the future and then i'll play the game again.
 
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45 Replies. 3 pages. Viewing page 3.
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