Deus Ex: Human Revolution Boss Battles Were Outsourced

This trailer features Paul Kruszewski, president of Grip Entertainment, who explains that his company created the boss battles in Deus Ex: Human Revolution. He describes the challenges they were faced with in creating these confrontations for the game, while admitting that as a "shooter guy," he was not very familiar with the Deus Ex franchise before undertaking the project. One of the often heard criticisms of Eidos Montreal's well-received action/RPG prequel was how the boss encounters seemed a little out of place compared with the rest of the game, and this provides an explanation for why that would be. Thanks Edge Magazine.
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61.
 
Re: Deus Ex: Human Revolution Boss Battles Were Outsourced
Sep 21, 2011, 14:21
61.
Re: Deus Ex: Human Revolution Boss Battles Were Outsourced Sep 21, 2011, 14:21
Sep 21, 2011, 14:21
 
lasersquad wrote on Sep 21, 2011, 13:55:
^Drag0n^ wrote on Sep 21, 2011, 08:53:
I think you're missing their point.

They are saying your opinion of Dues Ex gameplay lacks credibility because you haven't even played the game.

I think you missed the point above in which I explain what I think of this old trope. If it`s still unclear though than please go and have look at any thread where people seem to make their minds up about a game before it was even released or reviewed. Like Rage for example.

What you think of this old "trope," doesn't make the comment any less valid. Your panning of the game without having played it is like criticizing food you've never eaten. Whether other people engage in the same practice is irrelevant, nor does it make your untested criticism any more valid.

^D^

"Never start a fight, but always finish it."
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    Re: Deus Ex: Human Revolution Boss Battles Were Outsourced