13 Replies. 1 pages. Viewing page 1.
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| 13. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 12:31 |
Jerykk |
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I wonder why the devs doing the developmental or the testers cant see that what they are making/testing is nothing but pile a shit. It doesn't really matter at that point. The publisher has already paid for the game and the devs have to finish it by a certain deadline. They don't have time to restart from scratch and the publishers aren't going to let them just cancel the project. In the end, it's all about the money. |
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| 12. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 10:03 |
Omni |
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I wonder why the devs doing the developmental or the testers cant see that what they are making/testing is nothing but pile a shit.
I could care less about this game but im just wondering which world they are living in, obvious they are not willing to produce a descent product . Its shit products like this that make people pirate games I would fucking feel robed if I bought this game. |
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| 11. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 08:10 |
Quboid |
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| 10. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 04:05 |
Jerykk |
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| Seems like they wanted to cash in on the modern military shooter fad but tried to stand out by replacing soldiers with cops and terrorists with gangbangers and cartel thugs. |
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| 9. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 03:17 |
StingingVelvet |
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Really a shame to see this series driven into the ground like this. The original was a very good game with the "US patch" which toned down the stealth and limited arrows. The second one was great as a sort of CoD game in the wild west, and looked gorgeous.
Why they tanked the whole thing with this is beyond me. |
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| 8. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 02:54 |
Rhett |
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| I've heard NOTHING but bad about it, and it wasn't even out yet?! Wow. |
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| 7. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 14, 2011, 00:08 |
jimnms |
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| Wow, I thought this was already out. |
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| 6. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 13, 2011, 22:43 |
Overon |
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| You would think that this game is the shovelware based off a movie franchise. |
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| 5. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 13, 2011, 22:36 |
Fion |
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| To bad really, if you overlooked some of the bad design choices made in the first two, they were actually quite fun. |
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| 4. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 13, 2011, 21:52 |
Prez |
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| I was okay with the shift to modern day, but I'm a little less okay with the shift to a crap game (judging by the review scores). |
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| 3. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 13, 2011, 21:49 |
Vomulus |
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| Yeah..boy did this franchise take a bad direction! WTF were they thinking?! |
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| 2. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 13, 2011, 21:21 |
nin |
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A51Abductee wrote on Sep 13, 2011, 21:18: 48/100 for this game's PC version on Metacritic, and a few points lower for the consoles, for what it's worth. Wow... |
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 1. |
Re: Ships Ahoy - Call of Juarez: the Cartel |
Sep 13, 2011, 21:18 |
A51Abductee |
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| 48/100 for this game's PC version on Metacritic, and a few points lower for the consoles, for what it's worth. |
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13 Replies. 1 pages. Viewing page 1.
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