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| [Sep 12, 2011, 8:23 pm ET] - Share - Viewing Comments |
A brief story on The Official Xbox Magazine offers some tidbits from their upcoming issue 78 on the just-announced Syndicate reinvention, focusing on the game's new first-person shooter approach. "It was always going to be an FPS," Starbreeze game director Neil McEwan tells them. "The original nub of the idea was to take that viewpoint from the original game and zoom into the Agent's head, and play that part. A closer experience - to become one of those Agents."
In spite of the genre change, he still feels they can be true to the original. "We're big fans of the original Syndicate, and we're definitely paying as much homage to it as we can - bringing across the essence of the world, the core essence of what it is to be an Agent," he explains. "That sounds wanky but it's true - we're taking the Persuadatron and evolving it in different ways, the weapons and brutality. On both facets of the game, the co-op and the single player, it's very key to stay true to it." He also offers this reassurance for disgruntled Bullfrog fans: "I think the game speaks for itself. We've been very lucky to work with a great, original world, and create another facet of it really. I would love them to like it. You're never going to please everyone."
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| 64. |
Re: Why the Syndicate Remake is a First-Person Shooter |
Sep 13, 2011, 10:14 |
wonkawonka |
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Beamer wrote on Sep 13, 2011, 09:16: You pathetically have no idea what a "suit" is, or what "marketing" is (as you idiots confuse it with advertising, which is an aspect of marketing but a fraction of it) and you constantly whine about advertising budgets without understanding how goddamn directly related it is to sales, moreso than quality and therefore advertising spend comes from a different pool of money than developer budget. Speak for yourself, don't generalize. Some of those you label "you idiots" might be slightly better knowledgeable in this field than you....
I'm personally angry that they're trying to pitch a REBOOT of the SAME GAMEPLAY, which is complete bull. If they were to say that they're making a Syndicate FPS with the same setting, same world, and same look and feel, I personally would be happy about it. The anger is not focused on the FPS angle but on the insulting marketing pitch. |
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Re: Battlefield 3 Vehicle Preview |
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