There's
an article about Call of Duty Elite on Gamasutra based on discussing the upcoming
Call of Duty multiplayer service with Activision digital VP Jamie Berger during the recent Call of Duty XP event. Much of this covers the justification for charging for a premium multiplayer service, as Jamie notes the audience is "very justifiably leery of these changes as something that's not intended to make the experience any better, but is simply to make them pay more for it. There's a lot of natural cynicism and we understand that." Besides access to all the game's DLC, he explains an advantage a premium $49.99 annual subscription will provide is insulation from the notorious hostility found in multiplayer play. "One of the most interesting things to me is how positive people are in the service. I'm most excited that within it, people are being supportive; they're actually talking to each other, and amongst each other," he says. "They're so happy to actually have a place to be part of a community, not a message board... they're actually behaving very much like people who just want to be social and have fun, not people who want to flame each other." He explains this seems to be more of a community: "It creates a social contract. How can we start behaving as if we live in a neighborhood? You try to treat your neighbors with respect. When you create a true community, that, to me, is the difference between 'social gaming' and a community."
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| 15. |
Re: Activision: Call of Duty Elite |
Sep 8, 2011, 12:45 |
^Drag0n^ |
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Verno wrote on Sep 8, 2011, 12:35:
"One of the most interesting things to me is how positive people are in the service. I'm most excited that within it, people are being supportive; they're actually talking to each other, and amongst each other," he says. "They're so happy to actually have a place to be part of a community, not a message board... they're actually behaving very much like people who just want to be social and have fun, not people who want to flame each other." The above quote is some pretty hilarious pie in the sky PR talk that sounds painfully fake.
People are so excited to be a part of a community and open their wallets!!! Everything is so wonderful here and everyone is happy!!! It sounds like Kevin Butler talking about Playstation Home. No kidding.
Obviously this guy was never the part of a gaming clan or club.
I just love how far they are willing to go to get away from the best policing that the game had: Independant dedicated servers run by individuals.
Adding carry-over XP & Perks totally fucked up the game. If they implemented them as "in-match" bonuses, and let us keep our dedicated servers, none of this crap would have happened to begin with. Sure, there would be a few asshat servers, but people would learn to avoid them.
Make no mistake, this is about the slippery slope to monetizing all aspects of gameplay.
In summary:
Dear gaming Industry: Let us have our Dedicated Servers and BanHammers back. We don't need a "community", we already have one; you're just not L-I-S-T-E-N-I-N-G to us.
^D^ |
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Subject |
Author |
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1. |
Sep 8, 11:05 |
Re: Activision: Call of Duty Elite |
nin |
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2. |
Sep 8, 11:18 |
Re: Activision: Call of Duty Elite |
Kajetan |
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3. |
Sep 8, 11:32 |
Re: Activision: Call of Duty Elite |
MajorD |
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10. |
Sep 8, 12:12 |
Re: Activision: Call of Duty Elite |
Beamer |
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11. |
Sep 8, 12:13 |
Re: Activision: Call of Duty Elite |
CJ_Parker |
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18. |
Sep 8, 13:05 |
Re: Activision: Call of Duty Elite |
xXBatmanXx |
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4. |
Sep 8, 11:33 |
Re: Activision: Call of Duty Elite |
Metasparks |
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5. |
Sep 8, 11:38 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
dardin |
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6. |
Sep 8, 11:38 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
Respen |
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7. |
Sep 8, 11:54 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
Cutter |
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8. |
Sep 8, 11:55 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
Creston |
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9. |
Sep 8, 11:59 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
^Drag0n^ |
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12. |
Sep 8, 12:22 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
Lobster |
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13. |
Sep 8, 12:35 |
Re: Activision: Call of Duty Elite |
Verno |
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14. |
Sep 8, 12:42 |
Re: Activision: Call of Duty Elite |
Beamer |
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15. |
Sep 8, 12:45 |
Re: Activision: Call of Duty Elite |
^Drag0n^ |
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16. |
Sep 8, 12:54 |
Re: Activision: Call of Duty Elite |
Beamer |
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17. |
Sep 8, 12:59 |
Re: Activision: Call of Duty Elite |
^Drag0n^ |
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19. |
Sep 8, 13:06 |
Re: Activision: Call of Duty Elite |
necrosis |
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20. |
Sep 8, 13:06 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
xXBatmanXx |
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21. |
Sep 8, 13:11 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
EddieTheHack |
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22. |
Sep 8, 13:22 |
Re: Activision: Call of Duty Elite |
Halo |
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24. |
Sep 8, 14:02 |
Re: Activision: Call of Duty Elite |
Verno |
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23. |
Sep 8, 13:38 |
Re: Activision: Call of Duty Elite |
Tigger |
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25. |
Sep 8, 16:22 |
Re: Activision: Call of Duty Elite |
DangerDog |
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27. |
Sep 8, 17:36 |
Re: Activision: Call of Duty Elite |
xXBatmanXx |
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26. |
Sep 8, 17:25 |
Re: Activision: Call of Duty Elite "The Difference Between Social Gaming and a Community" |
Hump |
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28. |
Sep 8, 19:24 |
Re: Activision: Call of Duty Elite |
Dev |
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29. |
Sep 8, 20:17 |
Re: Activision: Call of Duty Elite |
Beamer |
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30. |
Sep 9, 05:56 |
Re: Activision: Call of Duty Elite |
SpectralMeat |
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