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Dead Island "Make Up" Promised

Dead Island publisher Deep Silver is promising a "make up" for gamers due to the incorrect build of its zombie game released on Steam. This was subsequently patched, but a note from the publisher (passed along by Gamer's Hell) describes their plans for compensation: "Deep Silver plans to announce a 'make up' to fans who were affected by the day 1 PC issues, stay tuned in coming days for those details as internal discussions are ongoing on our end." They also pass along updated notes for yesterday's patch, saying the notes circulating prior to the patch release were not final. Since Steam never posted about the patch, these notes follow.

Dead Island Patch Notes

Multiplayer and Matchmaking improvements
• Maps are now correctly synchronized when player joins during map loading
• Games now filter correctly in lobby
• After joining a coop game enemies now spawn correctly

User guidance improved. (Quest guidance, UI, shop)
Additional Interface polishing
• Map tracking now works correctly after loading checkpoints
• Health and stamina bars of enemies now display correctly in coop.
• Locations of invisible NPCs are no longer shown
• More than one player can now use the same ladder simultaneously
• Focus on items in shops is not changing after operation (sell, buy)
• Additional Interface polishing
• Fixed displaying gather rings near some door

Player death behavior improved
• Respawn position now saved when playing in cooperative mode
• If player dies whilst inside vehicle, menu will now be hidden

Save game mechanics extended
• Added distinction between quest checkpoints and other saves

Minor animation fixes
• AI animation now displays correctly after fast travel or travel through portals

AI improvements
• Improved enemy awareness (zombies)
• Enemies reaction to fire adapted
• Enemies are now able to successfully reach player on some arenas
• Shooting enemies no longer spawn infinitely

Balancing changes in difficulty
• Item level will be calculated correctly when playing in second playthrough
• Kick interrupting reload now adapted; after clip is inserted reload is treated as successful
• Health regeneration is now disabled during grab.
• More HP for all escorted NPCs
• Removed all instances of Butcher during escorts
• Purna can gain bonus rage from both “Grim Inspiration” and “Inspiring Kick”
• Only "Walker" type enemies increase the extra XP of the "Combo" skill from Xian’s Survival skill tree

Pause Option added
• Added information about players requesting pause (Co-op)

Looting rules improved
• Thrown items now cannot be picked up by another player for 5 minutes.
• Items from just-opened containers cannot be picked up by another player for 5 seconds.

Minor graphical glitches fixed.
• Rectified occasional graphical glitch with NPC's hands bending awkwardly
• Animations now display correctly when trading
• Stomper animation now displays correctly when same target is hit by another player

Sound bugs fixed
• Volume of pickup's engine has been increased

Quest bugs removed
• All side quests in Laboratory can now be successfully completed
• Potential walkthrough blocker removed when quest "Knockin' on Heaven’s Door" is completed before talking to Dominik during "On the air" quest

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14. Re: Dead Island Sep 7, 2011, 23:34 Wallshadows
 
The biggest problems I have with the game so far is the absolutely atrocious map, quest layout, item regeneration and driving mechanics.

The first being that to scroll the map takes too much mouse movement and you're not able to zoom all the way out. This makes having to search through and go over the map in general a real nuisance when you go back to it several times.

From there, the quest layout is another annoyance where it will only track one and even then, it seems to be incredibly dodgy on which quests it will mark for you and those which it will not. I am in Act 2 now and aside from the main quest to get to the water station, no other quests are being marked on the map.

Third, the item regeneration is a little awkward. While events will pass, the items you have used will continuously come back. For example: when you find the boyfriend who tells you to take his girlfriend to the lighthouse and use the truck, well, when you complete the quest and go back to him and he is zombified, the truck and every other item save for what's in the bags has returned. This happens to nearly all items in the game.

Last, the driving mechanics seem to be an after thought. While it's very satisfying to squash zombies and see them peel off your windshield, you get hung up on the smallest of things and obstacles simply do not move. I was on the beach with my truck and it would not allow me to drive over a sand castle or a parasol yet here I am able to drive it in five feet of water.

Other then that, I've been having a blast save for the odd crash here and there but it does feel like this would be a modders dream game if they got their hands on the file...
 
Avatar 50040
 
It says on your chart that you're fucked up. Ah, you talk like a fag, and your shit's all retarded.
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    Date Subject Author
  1. Sep 7, 21:05 Re: Dead Island "Make Up" Promised Krovven
  2. Sep 7, 21:20 Re: Dead Island "Make Up" Promised LittleMe
  3. Sep 7, 21:22 Re: Dead Island "Make Up" Promised SirKnight
  4. Sep 7, 21:25 Re: Dead Island DangerDog
  24. Sep 8, 08:43  Re: Dead Island necrosis
  5. Sep 7, 21:35 Re: Dead Island "Make Up" Promised fujiJuice
  9. Sep 7, 22:21  Re: Dead Island nin
  10. Sep 7, 22:24   Re: Dead Island Overon
  6. Sep 7, 22:04 Re: Dead Island "Make Up" Promised Dev
  7. Sep 7, 22:15 Re: Dead Island "Make Up" Promised PropheT
  8. Sep 7, 22:18  Re: Dead Island Dirwulf
  11. Sep 7, 23:03   Re: Dead Island PropheT
  12. Sep 7, 23:18 Re: Dead Island "Make Up" Promised Riker
  13. Sep 7, 23:26  Re: Dead Island Dirwulf
  18. Sep 8, 05:59   Re: Dead Island eRe4s3r
>> 14. Sep 7, 23:34 Re: Dead Island Wallshadows
  16. Sep 8, 01:07  Re: Dead Island Krovven
  17. Sep 8, 02:34   Re: Dead Island Jerykk
  15. Sep 8, 00:44 Re: Dead Island xXBatmanXx
  19. Sep 8, 06:42 Re: Dead Island "Make Up" Promised mickelobe
  20. Sep 8, 06:48  Re: Dead Island JayDeath
  21. Sep 8, 07:16   Re: Dead Island xXBatmanXx
  22. Sep 8, 07:25  Re: Dead Island eRe4s3r
  23. Sep 8, 08:43 Re: Dead Island "Make Up" Promised Verno
  25. Sep 8, 11:49 Re: Dead Island "Make Up" Promised Wallshadows
  26. Sep 8, 11:58  Re: Dead Island El Pit
  27. Sep 8, 13:37 Re: Dead Island "Make Up" Promised Creston


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