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Deus Ex: Human Revolution "The Missing Link" DLC Next Month

The website for Deus Ex: Human Revolution announces The Missing Link, new DLC for the action/RPG sequel expected in October. Here's the post:

The Deus Ex: Human Revolution conspiracy grows deeper in The Missing Link. During Adam's quest for the truth in Deus Ex: Human Revolution, he mysteriously vanishes for three days. Where was he? What did he find out? The Missing Link reveals it all.

After being tortured by Belltower agents and having his augmentations disabled, Adam Jensen must rely solely on his basic capabilities to escape from a freighter, destined for an unknown location. While fighting for his survival on the ship, he uncovers another layer to the conspiracy that he never would have suspected. As Adam, befriend new, mysterious allies and fight ruthless enemies to discover what was happening in the shadows during the events of Deus Ex: Human Revolution!

-New layers of conspiracy unveiled
-Sprawling new environments
-Brand-new characters to interact with
-Rebuild Adam's augmentation set from scratch. Build up a brand new Adam!

What is The Missing Link? You'll find out soon...

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45 Replies. 3 pages. Viewing page 1.
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45. Re: Deus Ex: Human Revolution Sep 6, 2011, 00:25 ForgedReality
 
ELITE wrote on Sep 4, 2011, 04:18:
I thought I needed them for the first boss but after several retrys with different augs - it turned out I didn't need them to beat'm

The first boss was easy for me. I stayed hidden. He never saw me. I went under the platforms and used the rocket launcher on him. Popped out and hit him two or three times and it was over. That second boss though, HOOO-LEE FUCK! Kind of bullshit I had to go all out combat when I had been doing sneaky-mode the entire time before that.

I've been taking my sweet time with this game, trying to hunt down every secret. Steam says I've played 38 hours so far, and that includes one restart a couple of hours in. Maybe I'll finish the game by the time the DLC is out.
 
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44. Re: Deus Ex: Human Revolution Sep 4, 2011, 20:06 Jerykk
 
Does the difficult setting have any effect? I know on Normal that the Radar augment is active but is it the same for Hard? If so you could just not unlock the radar aug. If not then it seems like a sensible thing for the developers to have included and is still a possible for a patch if demand is there.

No, difficulty setting just affects health and damage, I think. As for radar, you can't not unlock it. It's unlocked by default. There are various upgrades you can get for it but none them are really necessary because the default radar is overpowered enough as it is. It shows you the position and facing direction of all NPCs, turrets, cameras and robots within range even if you don't have line of sight or sound.

In any case, great game. I just hope some balance mods are eventually released to address the issues I've mentioned.
 
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43. Re: Deus Ex: Human Revolution Sep 4, 2011, 15:02 Acleacius
 
I need to retract my statement about DE3 not being an RPG! I was just told if you at the start of the game, don't leave the office all the hostages die which easily proves me wrong. Doh, sorry.

I can't recall atm if Jensen is told there are hostages. I always play games strait good side, so even if he is told, I wouldn't have stay behind at the office.

I knew a conversation could open a door, instead of making you go in the back way but not sure that's a real choice/consequence (C&C). I really don't want to be forced to play dark/bad/evil to see C&C.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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42. Re: Deus Ex: Human Revolution Sep 4, 2011, 11:46 theyarecomingforyou
 
Jerykk wrote on Sep 4, 2011, 07:21:
Don't be mistaken, I think DX:HR is a great game and well worth buying. I just wish you could turn off the radar or at least that they hadn't made it so omniscient.
Does the difficult setting have any effect? I know on Normal that the Radar augment is active but is it the same for Hard? If so you could just not unlock the radar aug. If not then it seems like a sensible thing for the developers to have included and is still a possible for a patch if demand is there.

As for third person... I agree. The cover system is useful but only because it is so overpowered. And the radar eliminates any guesswork and makes the see-through-walls aug completely unnecessary. They could have implemented a first-person cover system and there was no need for ladder climbing or the typhoon aug to be third person. Then again, the boss fights were terrible as well. I can't help feel they should have saved third-person for lower difficulties and made the radar a higher level unlock.

Still, great game... just not as open ended as they portrayed. And the open world city hubs could have given you more to do, as I remember playing Oblivion and being amazed at all the random, hidden-away quests that you stumbled upon.
 
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41. Re: Deus Ex: Human Revolution Sep 4, 2011, 07:21 Jerykk
 
ELITE wrote on Sep 4, 2011, 04:18:
Hopefully it's many hours long...

Hey do you guys not spend your points on Augs until you need them?
I've been playing so far and not upgrading or selecting augs unless I get stuck.

I thought I needed them for the first boss but after several retrys with different augs - it turned out I didn't need them to beat'm

The game hands out Praxis points pretty freely so I never felt the need to be stingy. When you play stealthy, read and hack everything, you get tons of XP. You also get a ton of money which lets you buy Praxis kits whenever available. By the end of the game, I already had all the augs I wanted so I was just dumping points into random ones. Almost had every aug completely upgraded.

Seems a pretty extreme length to go to, rather than simply enjoying the game for what it is. Tell me, is this one of the games you actually bought or did you pirate it like the majority of your games? I only ask because most games you moan about you freely admit pirating and this is one that I feel is easily worth the money asked.

I downloaded the leaked build, was highly impressed and pre-ordered the Augmented Edition (at full price, no less) as a result.

Don't be mistaken, I think DX:HR is a great game and well worth buying. I just wish you could turn off the radar or at least that they hadn't made it so omniscient. I found that the Mark & Track and X-Ray augmentations were infinitely more useful when you don't use the cover system and ignore the radar.

It's not really extreme to want to challenge yourself. I ultimately enjoy challenging games more than easy ones and I will go out of my way to make games challenging if they aren't by default.

On a side note, someone released a mod that lets you access the debug mode: http://forums.eidosgames.com/showthread.php?t=121245. It doesn't let you turn off the radar but it does let you turn off health regen.

You can just not unlock the icarus and typhoon augs, I haven't.

True, but those are both very useful augs. Typhoon is extremely effective if you're going the combat route and Icarus is useful all around when you consider how much verticality the levels have.

This comment was edited on Sep 4, 2011, 08:31.
 
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40. Re: Deus Ex: Human Revolution Sep 4, 2011, 06:07 Rockn-Roll
 
ELITE wrote on Sep 4, 2011, 04:18:
Hey do you guys not spend your points on Augs until you need them?
I've been playing so far and not upgrading or selecting augs unless I get stuck.

I thought I needed them for the first boss but after several retrys with different augs - it turned out I didn't need them to beat'm

Some augs can help reduce the mundane boss fights...yeah I hate them...monotonously dumping ammo into the same body again and again just isn't my idea of fun...yeah some people like them I guess or they wouldn't put them in unless they are still copying Doom.

For example, in the first boss fight you mentioned:

Full Cloaking and all 5 cell augs greatly reduces the time spent killing the first boss...also collecting grenades helps.

In the second boss fight:

The dermal armor upgraded to protect against electrical shock and the increased sprint help...then all you need to do is follow her around until she stops and destroy the power node that she is next to or wait next to one until she attacks...emp grenades help too.

Yeah...you can save up the Praxis kits until you need them, but you can also decide at the start of the game what Jensen wants to do.

Do you want to be stealthy? Then buy all the hacking and cloaking augs.

Do you want to go rambo? Then buy the additional inventory slots to hold more weapons and ammo plus dermal armor.

There's also a goal of getting all the praxis kits available and buying all the augs...this may require several play throughs because you have to have certain augs before you can gain access to additional praxis kits. For example: in the final mission there is a LIMB clinic which can only be accessed by moving a heavy box...if you don't have the heavy lifting aug by then then you can't get those last two praxis kits.

This comment was edited on Sep 4, 2011, 06:48.
 
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39. Re: Deus Ex: Human Revolution "The Missing Link" DLC Next Month Sep 4, 2011, 04:18 ELITE
 
Hopefully it's many hours long...

Hey do you guys not spend your points on Augs until you need them?
I've been playing so far and not upgrading or selecting augs unless I get stuck.

I thought I needed them for the first boss but after several retrys with different augs - it turned out I didn't need them to beat'm
 
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38. Re: Deus Ex: Human Revolution Sep 3, 2011, 20:24 theyarecomingforyou
 
I just hope they ditch the tedious boss fights. The whole game is about choice and freedom of play style and then they throw tiresome bosses that must be taken down in a specific way. If they wanted to include them they should have at least offered players that specialised in non-combat skills an alternative - say hacking a really difficult computer to activate defence systems; or going invisible to sneak up and perform a takedown; or breaking a hole in the wall to access a panel that electrocutes the enemy; or lift a heavy object to reveal a hidden passage or panel; or simply allow you to not kill them.

After playing great dynamics games like The Witcher 2 and Alpha Protocol - where you DON'T have to kill the final bosses - it was very annoying to come across such a poor gameplay mechanic. I had no real challenge playing the game on normal difficulty... until the bosses, where they spammed grenades or electrified floors. Death after death until I managed to figure out how the developers wanted me to kill them.

It's a superb game but it's unbelievable that the boss fights made it into the game - they are so jarring, so completely out of character with the rest of the game.
 
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37. Re: Deus Ex: Human Revolution Sep 3, 2011, 20:24 Acleacius
 
Wesp5 wrote on Sep 3, 2011, 16:20:
Maybe they didn't get this part of the game finished, but honestly, this reeks like a "Let's look what we could cut from the game to make some extra cash as DLC." decision to me. DLCs after a game ends are mission packs, but in the middle? Very suspicious...
Unless there was some cut dialog, I just don't see how it fits the current story. Whether it was cut or made up after the game release. Thing is when you wake (atm anyway) you don't mention anything about it, you have all the same augs and all the same equipment in all the same inventory slots. They may have well removed dialog, becasue they didn't want it to be suspicious, but the whole idea of this doesn't fit.

Sure he has healing augs but no complaints about being tortured, wtf?
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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36. Re: Deus Ex: Human Revolution Sep 3, 2011, 18:51 Creston
 
StingingVelvet wrote on Sep 3, 2011, 18:16:
Creston wrote on Sep 3, 2011, 12:29:
I'm glad it will integrate in the game. I hope it will just seamlessly transition when you're doing a playthrough, as well.

Well they confirmed you launch it from the main menu... I guess they could also make it so it happens in a new playthrough though.

I hope so. LA Noire really spoiled me where that's concerned. (though in LA Noire the "we cut this so we can sell it later" was utterly blatant, seeing as how in the normal game, your partners make comments about cases that you didn't do if you don't get the DLC...)

Creston
 
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35. Re: Deus Ex: Human Revolution Sep 3, 2011, 18:16 StingingVelvet
 
Creston wrote on Sep 3, 2011, 12:29:
I'm glad it will integrate in the game. I hope it will just seamlessly transition when you're doing a playthrough, as well.

Well they confirmed you launch it from the main menu... I guess they could also make it so it happens in a new playthrough though.
 
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34. Re: Deus Ex: Human Revolution "The Missing Link" DLC Next Month Sep 3, 2011, 17:48 Creston
 
Damn, and here I thought beating the first boss was annoying. Try having to beat Samir while your augs are all shot to hell because (secret) you decided it would be fun to see what getting a new biochip from LIMB would do.

Thank God for the laser rifle.

Creston
 
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33. Re: Deus Ex: Human Revolution Sep 3, 2011, 16:20 Wesp5
 
Rockn-Roll wrote on Sep 3, 2011, 10:25:
But, it looks like they actually did make it, but instead of being in the original release they made it a DLC...in order to get more money from those players that like the game no doubt, but at least it is available.

Maybe they didn't get this part of the game finished, but honestly, this reeks like a "Let's look what we could cut from the game to make some extra cash as DLC." decision to me. DLCs after a game ends are mission packs, but in the middle? Very suspicious...
 
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32. Re: Deus Ex: Human Revolution Sep 3, 2011, 16:19 Eldaron Imotholin
 
DNForever wrote on Sep 3, 2011, 11:50:
Great game so far. My video tears a bit but triple buffering helps. V-Sync for me is unusable because of the lag it causes.

I have that lag issue with some games with VSync too but not Deus Ex. In fact it truly feels like it increases framerate! But maybe that's because my game was tearing allot without VSync and it perhaps started to feel like FPS loss...

Did you try forcing it on in windows and off ingame? Might help.


Ob the game: What a blast. I played like 4 hour on end and I only did one or two parts of one quest! Its ridiculousely awesome! I think it's because of the exploring and countless reloads because I only accept pulling off the perfect solution to encounters. What a game. What a game. Pirate this one and you're one hell of a low-life, a-moral dumbass.

Definitely gonna buy this DLC day one! Even if I won't have time to try it out until.. like, next spring
 
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31. Re: Deus Ex: Human Revolution Sep 3, 2011, 13:37 Acleacius
 
Finished it, defiantly a miracle they pulled off here. After all the turmoil of this franchise they made a great game. Also managed to do it without really pissing off any section of the fan base, afaik.

It's definably one of the smoothest ports, I've played. Probably don't need to mention this but make sure you watch the full credits at least once for the final scene.
I'm not sure this final scene changes based on one of the four endings, the credits are so damn long I haven't checked it. My guess is the final scene is the same.

Actually seems a great time to try out the new graphic mod for DE1 and is enough to get me to play DE2 just to get the full effect.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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30. Re: Deus Ex: Human Revolution Sep 3, 2011, 12:35 RollinThundr
 
Creston wrote on Sep 3, 2011, 12:29:
I'm glad it will integrate in the game. I hope it will just seamlessly transition when you're doing a playthrough, as well.

While I can see the "They kept this back so they could charge us more!" comment, I'd really like to see someone proclaim with a straight face that DE:HR doesn't give you enough value for the purchase price. Especially since 90% of all people bought it for like 30 bucks on GMG.

I will GLADLY pick this up, although the release date sucks a little. October is when Rage comes out, and Skyrim will be just around the corner.

Creston

Well said Creston, I agree. The timing is tight though, with NHL12, Skyrim, and some other titles I'm looking forward to come out, I have no idea how I'm going to find the time to play all the awesome coming out towards the end of the year. I wish publishers would spread releases out more. Not every big title needs to come out at Christmas, they'll still sell if released in May or June.
 
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29. Re: Deus Ex: Human Revolution "The Missing Link" DLC Next Month Sep 3, 2011, 12:29 Creston
 
I'm glad it will integrate in the game. I hope it will just seamlessly transition when you're doing a playthrough, as well.

While I can see the "They kept this back so they could charge us more!" comment, I'd really like to see someone proclaim with a straight face that DE:HR doesn't give you enough value for the purchase price. Especially since 90% of all people bought it for like 30 bucks on GMG.

I will GLADLY pick this up, although the release date sucks a little. October is when Rage comes out, and Skyrim will be just around the corner.

Creston
 
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28. Re: Deus Ex: Human Revolution Sep 3, 2011, 12:01 RollinThundr
 
Rockn-Roll wrote on Sep 3, 2011, 10:25:
I finished DX:HR and am doing a second play-through. I actually did think to myself, "...no ship mission like in the original". But, it looks like they actually did make it, but instead of being in the original release they made it a DLC...in order to get more money from those players that like the game no doubt, but at least it is available. I'm not sure I want it right now though...the original game really is complete and replayable for years to come. I think perhaps in a few months or so...after another four or five play throughs I might pony up the money for a DLC. But, you never know...I might get an itch and buy it right away...I'm spontaneous sometimes.

To be fair they didn't say they were charging for it. yet. And really the game is that good. Good developers deserve to be rewarded for making good games. Unless you're a dirty thief like Tumbler.
 
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27. Re: Deus Ex: Human Revolution Sep 3, 2011, 11:50 DNForever
 
Great game so far. My video tears a bit but triple buffering helps. V-Sync for me is unusable because of the lag it causes.  
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26. Re: Deus Ex: Human Revolution Sep 3, 2011, 11:23 xXBatmanXx
 
eRe4s3r wrote on Sep 3, 2011, 03:29:
Its added in-between, so it explains a missing 3 day period that the plot in the game currently skips over - and technically they can go all out and claim the differences to the main-game as "side-effects" of the transport ;p

Copy that. I am still in the beginning of the game....
 
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