“In a game where it’s more authentic, when you have a gun in your hand and a child in front of you what would happen? Well the player would probably shoot that child.”
This is something Bach wants to avoid, because while the choice to do that ‘bad’ thing would have been the player’s, “We would be the ones to be blamed. We have to build our experiences so we don’t put the player in experiences where they can do bad things.” While not explicitly mentioned, the spectre of Modern Warfare 2 and its notorious ‘No Russian’ level seemed to this correspondent to loom large here.
So, Bach admitted that there was a degree of self-censoring necessary to limit potentially disagreeable player behaviour. “Me personally, I’m trying to stay away from civilians in games like BF because I think people will do bad. I don’t want to see videos on the internet where people shoot civilians. That’s something I will sanitise by removing that feature from the game.”
Importantly, “That doesn’t mean that I don’t want people to feel that war is not good,… We are trying to do something that is more mature. Mature not being gore –some people confuse the two. That’s childish actually, to want more blood.”
Beamer wrote on Aug 31, 2011, 15:55:Forza 4 is going to limit the top speed of the cars to 55mph because Turn 10 doesn't want to be blamed for gamers speeding and crashing their real life car(s).
Bad analogy.
Should Forza 4 allow you to slam your car into the stands and decapitate people like it's the 1955 LeMans? Or would that distract from the game and not be sensible to include?
The people making this game don't want the focus, both in the game and around the game, to be on killing civilians. Accept it. This is their game, not your game.
Forza 4 is going to limit the top speed of the cars to 55mph because Turn 10 doesn't want to be blamed for gamers speeding and crashing their real life car(s).
Wouldn't it be more mature to have in game consequences for shooting civillians?
“In a game where it’s more authentic, when you have a gun in your hand and a child in front of you what would happen? Well the player would probably shoot that child.”The player COULD shoot that child. Wouldn't it be more mature to have in game consequences for shooting civillians? Say you are haunted by it thoughout the game when you kill civillians or you get repremanded by your superiors for it? Or you create people who want revenge. Get put on trial for war crimes etc? Those are far more mature ways to handle it, all you need to do is create some consequences and you have a much more mature game.
I don’t want to see videos on the internet where people shoot civiliansYeah are you living under a rock? Why do you think so many civilians die in wars? It's because the combatants SHOOT them. Look at Afghanistan and Iraq, we kill civilians and to sanitize that from a game that is supposedly based on "modern" warfare is whitewash that ignores reality. So much for a realistic game.
space captain wrote on Aug 31, 2011, 12:57:
so "lame" is not "right or wrong"? seems a bit disingenuous dont you think? i would consider "lame" to be a pretty negative connotation in the context you present here
McSterls wrote on Aug 31, 2011, 12:25:
Isn't shooting civilians really a moral decision that should be left up to the player? Building a realistic shooter like BF3 appears to be means that collateral damage and friendly fire can and should happen. I'm not aiming for the civilians, but if someone takes a round so be it.
The "no russian" mission in Call of Duty was to kill civilians, that was the purpose of the mission.
Verno wrote on Aug 31, 2011, 12:44:
I'm not saying that's right or wrong, its their game but the excuses the give guys are just lame.
McSterls wrote on Aug 31, 2011, 12:25:
Isn't shooting civilians really a moral decision that should be left up to the player? Building a realistic shooter like BF3 appears to be means that collateral damage and friendly fire can and should happen. I'm not aiming for the civilians, but if someone takes a round so be it.
The "no russian" mission in Call of Duty was to kill civilians, that was the purpose of the mission.
shponglefan wrote on Aug 31, 2011, 12:29:
But it's NOT a realistic shooter. It's nowhere near close to realism.
Verno wrote on Aug 31, 2011, 12:22:
BC and BC2 had singleplayer campaigns as well. Unless you are counting them separately like I tend to