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Morning Consolidation

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13. Re: Morning Consolidation Aug 5, 2011, 23:43 PropheT
 
Beamer wrote on Aug 5, 2011, 14:31:
Yes. It is.
Right now.

With absolutely no sign of games looking to break out of that design. Who wants to be first to market with a $50-$60 hardcore-focused AAA title on a device that generally sells their games for less than $5?

Phones replacing handhelds? Sure, I can see that as a possibility. Eliminating the need for consoles, though? How are you going to control the games? With digital distribution becoming key, where are you going to store them? What network are you going to connect to? With no standards for design, what device are you going to make the software for? None of the groundwork is in place for this to happen in the near future.

10-20 years from now, well, maybe. Right now there's no reason at all to think that the next generation doesn't even need to exist because phones will take over that market, even if somehow production of a phone that was a viable gaming machine replacement could be done in a cheaper and better way than the next generation of consoles.
 
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12. Re: Morning Consolidation Aug 5, 2011, 23:32 Creston
 
To each their own, but Angry Birds has more depth than 95% of all "AAA" titles released nowadays.

Creston
 
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11. Re: Morning Consolidation Aug 5, 2011, 19:02 Parallax Abstraction
 
When the majority of gaming becomes disposable crap with the depth of a spoon like Angry Birds and Infinity Blade, I will find another hobby.  
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10. Re: Morning Consolidation Aug 5, 2011, 18:20 Beamer
 
Yep, it's all about the input device. Hooking up to the TV is meaningless without one and most people won't ever use a wire to do that either. Wireless USB (all what, 3 standards?) can't even seem to get off the ground yet.

Agreed.
But it isn't going to be that way forever. Someone will solve the input device, and fairly soon we'll see desktops and set-tops disappear in favor of devices we never remove from our pockets. Even sooner we'll just get docking stations. Between now and then Microsoft will spend billions to stay in the mobile race.
 
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9. Re: Morning Consolidation Aug 5, 2011, 17:01 Cutter
 
Well seeing s the PC does everything the console does plus more and does it much better, I don't see a point to future consoles either. In fact the 360 was my first console and it will be my last. I won't be buying another one after this. Frankly, this was a wasted purchase for me for the amount of games I've played on it. I'm just straight up OG PC, yo!
 
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8. Re: Morning Consolidation Aug 5, 2011, 16:04 Creston
 
killer_roach wrote on Aug 5, 2011, 14:30:
Creston wrote on Aug 5, 2011, 12:42:
Good luck making a complex game that'll work on the small screen.

I take it that games on the PSP weren't complex? Not only do cell phones currently have far more CPU/GPU horsepower than that aging device, but phones like the HTC Evo have almost exactly the same screen size (4.3" versus 4.5"), and some are even larger (the Dell Streak is 5"... I know Dell ostensibly calls it a tablet, but it's a phone).

Lack of inputs is a far greater deterrent to high-quality gaming on a mobile device than screen size, unless you're a flight sim, RTS, or 4X fan.

That's a very good point.

As for hooking a cellphone up to a TV, I guess you could, though you're not really talking about mobile gaming anymore at that point, so I wonder how many people would actually do that. (for purposes of gaming.)

Creston
 
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7. Re: Morning Consolidation Aug 5, 2011, 15:27 Verno
 
killer_roach wrote on Aug 5, 2011, 14:30:
Creston wrote on Aug 5, 2011, 12:42:
Good luck making a complex game that'll work on the small screen.

I take it that games on the PSP weren't complex? Not only do cell phones currently have far more CPU/GPU horsepower than that aging device, but phones like the HTC Evo have almost exactly the same screen size (4.3" versus 4.5"), and some are even larger (the Dell Streak is 5"... I know Dell ostensibly calls it a tablet, but it's a phone).

Lack of inputs is a far greater deterrent to high-quality gaming on a mobile device than screen size, unless you're a flight sim, RTS, or 4X fan.

Yep, it's all about the input device. Hooking up to the TV is meaningless without one and most people won't ever use a wire to do that either. Wireless USB (all what, 3 standards?) can't even seem to get off the ground yet.
 
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6. Re: Morning Consolidation Aug 5, 2011, 14:31 Beamer
 
The point is that it's a different audience that looks for games on a console than the people who are looking to their phones for their gaming

Yes. It is.
Right now.
 
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5. Re: Morning Consolidation Aug 5, 2011, 14:30 killer_roach
 
Creston wrote on Aug 5, 2011, 12:42:
Good luck making a complex game that'll work on the small screen.

I take it that games on the PSP weren't complex? Not only do cell phones currently have far more CPU/GPU horsepower than that aging device, but phones like the HTC Evo have almost exactly the same screen size (4.3" versus 4.5"), and some are even larger (the Dell Streak is 5"... I know Dell ostensibly calls it a tablet, but it's a phone).

Lack of inputs is a far greater deterrent to high-quality gaming on a mobile device than screen size, unless you're a flight sim, RTS, or 4X fan.
 
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4. Re: Morning Consolidation Aug 5, 2011, 13:41 PropheT
 
The point is that it's a different audience that looks for games on a console than the people who are looking to their phones for their gaming. It's like asking why people go to the movies when you can watch videos on YouTube.

 
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3. Re: Morning Consolidation Aug 5, 2011, 13:11 Beamer
 
Good luck making a complex game that'll work on the small screen.

How much longer until cellphones can hook up to TVs?
Hell, a good chunk already can.
 
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2. Re: Morning Consolidation Aug 5, 2011, 12:58 Ratty
 
All I can imagine is future Blues Newsers coming to the forums someday soon and bitching about lousy mobile to console ports. Heh. Look forward to that actually.  
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1. Re: Morning Consolidation Aug 5, 2011, 12:42 Creston
 
"I mean, what would your mobile game look like in 2015? Who knows how fast that's going to operate, but you can bet it's going to be faster than an Xbox 360,"

True. It's also going to be played on a 4 inch screen. Good luck making a complex game that'll work on the small screen.

Of course, the majority of people don't want complex games, so it's not like they'll care, but all this power in the smartphones is going to be horribly wasted.

You don't need Xbox 360 power to play Angry Birds.

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