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Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More

There's a burst of new Diablo III information available today, as Blizzard brought some folks in to get a look at how their upcoming action/RPG is shaping up. IGN has a preview of the beta, as well as word that the game will require a persistent internet connection. "In both Diablo and especially in Diablo II, I think the intuition for a lot of people when they're playing the game is 'I want to make my character offline away from that scary battle net environment. And then once I have this powerful character, I'll jump online.' But the problem with that concept is we can't really detect if they're cheating. They might have the capability to hack their character, things like that, so at that point we can't really allow that character to be in the battle net environment. Then they're going to have to restart their character, which is exactly what happened in Diablo II, which was really unfortunate," explains Blizzard's Rob Pardo. "Your character will be online on battle net the moment you start playing. You can play a solo experience like you would in Diablo II, it's just your character is on Blizzard's servers and authenticated."

There's a post on DiabloFans.com with a big rundown on their experiences along with a FAQ, photos, video, screenshots, and interviews with the developers, taking extra effort to let you avoid major spoilers. There are many revelations, perhaps the most significant of which being the ability to buy and sell in-game items in the auction house for real money. Here's a bit from the FAQ on how this will work:

Don’t Need It? Put It Up For Auction!
Nearly everything found in the game, including gold, can be exchanged with other players directly or through the auction house system. So say you’re a witch doctor and you’ve just found an incredibly rare, incredibly powerful axe that only barbarians can use. In the previous Diablo games your best option might have been to sell the axe to an in-game vendor, but in Diablo III, you now have the ability to list that axe in the auction house for your fellow barbarian players to bid on. And you know another player will probably appreciate the true value of that axe more than some heartless vendor who’ll likely just melt it down for scrap….

Amazing Search Functionality
The auction house’s "smart search" functionality can automatically sort items in the auction house based on which upgrades would be most beneficial to your character. Also, searching for the best gear for multiple characters on the same Battle.net account can be done all from the same interface without having to log out.

The Choice Is Yours
Use of either the real-money or gold-based auction house is completely optional -- that decision can be made on a per-item basis, and both versions of the auction house are functionally the same. In addition, players have the option to simply sell the items they obtain to in-game vendors for gold. They can also trade items to other players through a direct character-to-character trading system in the game in exchange for gold, other items, or just an overwhelming sense of goodwill.

Players Only
Blizzard does not plan to post items for sale in the auction house. The driving purpose of the auction house is to provide players with a fun additional in-game option for what they do with the items they obtain in the game. Items sold in the auction house will be posted by players and purchased by players.

Safe and Sanctified
The real-money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III. It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.

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391 Replies. 20 pages. Viewing page 20.
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11. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:42 Optional nickname
 
While the paranoid gaming world bitches and moans about needing to be always on to play what I believe to be, one of the most beloved games in the world, well, let them continue to bitch and moan ON ALWAYS ONLINE CONNECTED FORUMS, FB, IM'S, TWITTERS , ETC, ETC, while I baste my fingers and immerse myself in Diablo 3 for a looong time to come. with the OPTION to throw some real dollars into it, IF I feel the item is worth it WAY late in the game. lol, guy at lvl 10 buys real money item, while guy at lvl 18 with virtual investment whacks him a good one. there is fun to be had by all, NOBODY PANICK! IT'S A VIDEOGAME with OPTIONS. don't have internet? TOO BAD! that was 1995 issue, not 2010+  
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10. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:41 Shok
 
Controlling all your player data does have it's advantages to curb the hex editing haxors but they could at least give us an option to have an "offline only" character.

Oh well, there are always indie PC games that can take my money.
 
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9. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:34 Acleacius
 
Roh roh, I'm hardcore out.  
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
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8. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:34 Nighthawk
 
Love the "Real-Money" auction house...the next step in micro transactions....
I love watching how greedy blizzard got after activision stepped in... real money for mounts in wow, real money for virtual items (non-combat pets), and now real money for items.
My real money is going away blizz, SW:TOR will be getting it.
 
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7. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:26 HorrorScope
 
It's much much easier to swallow if you just add these three letters to the end of Diablo III and those are MMO. It's for all intensive purposes one now and to be hones millions have been ok with it. That said, there will be comment hell to pay!  
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6. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:25 ShakaUVM
 
Wow, are we really at a place where we can mandate a permanent internet connection? I thought the Ubisoft fiasco(s) showed how fscking stupid that idea is.  
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5. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:25 Bhruic
 
Wow, that statement was just drowning in stupid. He talks about all the problems with having offline characters that "appear" online, and sums it up with the accurate statement that you couldn't fucking do that in Diablo II.

In other words, there's absolutely no fucking reason they couldn't do things the exact same way they did with D2 - you can play online with b.net characters, or you can play offline with local characters. And the two don't overlap.

Oh well, another game I won't be getting. That'll be D3 and S2 that I would have bought without the stupid forced b.net connection. Their loss.
 
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4. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:24 Annex
 
Like I always say, if you dont like it, play something else. Cmon Torchlight 2!  
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3. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:23 Beamer
 
I remember the Motor City Online auction house.

There were problems with the items in the first place, as it was very difficult to tell how what altered what (and therefore started becoming about following recipes), but the auctions ended up being almost everything selling dirt cheap and the extremely good items going for massive amounts of money. There was no real between as everyone just saved for the best stuff.

And, of course, the sense of wonder kind of died. No longer did you have to keep going out and wondering what you'd turn up next. Nope, you just looked at the auction house and planned to save. It's far less fun and keeps you hooked for a shorter amount of time.
 
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2. Re: Persistent Connection Aug 1, 2011, 11:21 Techie714 ©
 
I expect this post to get at Least 100 comments..lol. This is a bunch of CRAP & I blame nobody else ACTIVISION for this BS. Who is running the ship at Blizzard because they are failing us gamers with this crap. Just look at Ubisoft & how well there shitty DRM worked for them in sales. But in the end the millions of fan boys around the world will still purchase this game & Blizzard & Activision will release a press realize saying the following.
"By now it's quite obvious that gamers have accepted this new DRM and are comfortable with, we expect to launch more games in the future based on sales of Diablo III with this same DRM
".....Gamers lose.
 
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1. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 11:17 Mr. Tact
 
Wow -- let the bitching begin. Yell at me all you want, persistent internet connection is a deal breaker for me. Guess I won't be playing D3.

The real money auction house is a bold move. Should be interesting to see how that plays out.
 
Truth is brutal. Prepare for pain.
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