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Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More

There's a burst of new Diablo III information available today, as Blizzard brought some folks in to get a look at how their upcoming action/RPG is shaping up. IGN has a preview of the beta, as well as word that the game will require a persistent internet connection. "In both Diablo and especially in Diablo II, I think the intuition for a lot of people when they're playing the game is 'I want to make my character offline away from that scary battle net environment. And then once I have this powerful character, I'll jump online.' But the problem with that concept is we can't really detect if they're cheating. They might have the capability to hack their character, things like that, so at that point we can't really allow that character to be in the battle net environment. Then they're going to have to restart their character, which is exactly what happened in Diablo II, which was really unfortunate," explains Blizzard's Rob Pardo. "Your character will be online on battle net the moment you start playing. You can play a solo experience like you would in Diablo II, it's just your character is on Blizzard's servers and authenticated."

There's a post on DiabloFans.com with a big rundown on their experiences along with a FAQ, photos, video, screenshots, and interviews with the developers, taking extra effort to let you avoid major spoilers. There are many revelations, perhaps the most significant of which being the ability to buy and sell in-game items in the auction house for real money. Here's a bit from the FAQ on how this will work:

Don’t Need It? Put It Up For Auction!
Nearly everything found in the game, including gold, can be exchanged with other players directly or through the auction house system. So say you’re a witch doctor and you’ve just found an incredibly rare, incredibly powerful axe that only barbarians can use. In the previous Diablo games your best option might have been to sell the axe to an in-game vendor, but in Diablo III, you now have the ability to list that axe in the auction house for your fellow barbarian players to bid on. And you know another player will probably appreciate the true value of that axe more than some heartless vendor who’ll likely just melt it down for scrap….

Amazing Search Functionality
The auction house’s "smart search" functionality can automatically sort items in the auction house based on which upgrades would be most beneficial to your character. Also, searching for the best gear for multiple characters on the same Battle.net account can be done all from the same interface without having to log out.

The Choice Is Yours
Use of either the real-money or gold-based auction house is completely optional -- that decision can be made on a per-item basis, and both versions of the auction house are functionally the same. In addition, players have the option to simply sell the items they obtain to in-game vendors for gold. They can also trade items to other players through a direct character-to-character trading system in the game in exchange for gold, other items, or just an overwhelming sense of goodwill.

Players Only
Blizzard does not plan to post items for sale in the auction house. The driving purpose of the auction house is to provide players with a fun additional in-game option for what they do with the items they obtain in the game. Items sold in the auction house will be posted by players and purchased by players.

Safe and Sanctified
The real-money auction house provides players with an easy-to-use, Blizzard-sanctioned way to collect money for items they obtain while playing Diablo III. It also helps protect players from the scams and theft often associated with questionable third-party sites by providing a secure, completely in-game method for purchasing and obtaining the items they want for their characters.

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391 Replies. 20 pages. Viewing page 6.
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291. Re: removed Aug 1, 2011, 22:44 Agent.X7
 
The Opera Ghost: Clearly you are someone's second account which is used only for crying about what Blue does, which makes you a giant hypocrite calling someone a coward whilst protecting your main user name by posting under an alias.

Congratulations, you're retarded. You win the internet!
 
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Origin - JStarX7
STEAM - Agent.X7
PSN - JStar_X7
Xbox Live - Agent X7
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290. Re: removed Aug 1, 2011, 22:43 Mr. Tact
 
nin wrote on Aug 1, 2011, 22:42:
Woody?

No one important, clearly.
 
Truth is brutal. Prepare for pain.
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289. Re: removed Aug 1, 2011, 22:42 nin
 
The Opera Ghost wrote on Aug 1, 2011, 22:41:
Blue's a tyrant, jackass, and coward.

Woody?

 
http://www.nin.com/pub/tension/
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288. Re: removed Aug 1, 2011, 22:41 The Opera Ghost
 
Blue's a tyrant, jackass, and coward.  
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287. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 22:38 Agent.X7
 
Blue wrote on Aug 1, 2011, 20:06:
Overon wrote on Aug 1, 2011, 19:48:
This thread makes me wonder: What are the top threads in Bluesnews history?

If you use the "search" function, when your results display, the list on the left of "Popular Threads" changes to the all-time most popular threads, rather than a list for the past week.

For the lazy:

680 Out of the Blue
654 More on the WTC
535 Ships Ahoy - Half-Life 2
447 Battlefield 2 Demo
428 America's Army Demo
412 Out of the Blue
411 CoD Demo Open Letter
352 DX: IW Demo
348 Half-Life 2 Trailer
348 DOOM III Trailer
 
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PSN - JStar_X7
Xbox Live - Agent X7
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286. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 22:14 Mr. Tact
 
You are kidding, right? Have you been to ige.com recently?  
Truth is brutal. Prepare for pain.
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285. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 22:12 DNForever
 
WHO WOULD BID REAL MONEY ON THAT SHIT  
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284. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 22:07 StingingVelvet
 
Hahahahaha... arstechnica:

Diablo 3 will also require a persistent Internet connection, and Blizzard's Rob Pardo agrees that it's kind of a pain in the butt. "I want to play Diablo 3 on my laptop in a plane, but, well, there are other games to play for times like that," he told 1up.

Just so we're clear, when you're bored on a plane, and you have your laptop, and you want to play the game you bought in order to fight boredom, Blizzard's official recommendation is that you play someone else's game. That's pride, right there.
 
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283. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 22:05 nin
 

Haters LEAVE please.

They have just as much right to be here as you do.

 
http://www.nin.com/pub/tension/
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282. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 21:42 fujiJuice
 
Drayth wrote on Aug 1, 2011, 20:19:
I've been trying for over a month to get Blizzard to decouple my account from my now dead authenticator app on my now dead droid phone.

Took my wife about 5 minutes to do this over the phone, have you tried calling?
 
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281. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 21:16 Tumbler
 


This stuff makes me think that roughly 1995-2005 was the golden age of gaming! The tech was less developed but PC and console games were (generally) developed to be as good as they could be. These days publishers have the notion of "for god's sake don't give away too much game for the money" down to a fine art. If you are sitting on a good IP then milk it to the limit: staggered releases / monthly fees / microtransactions / DRM all conspire to push the consumer as far as they will tolerate. There have been many DRM / cash grab protests come and go over the past years and it has taught me: never assume that this current piece of crappy treatment from game companies is as far as they will go. After the precedent is set it is easier to repeat or develop further.

Well said. These are my feelings in a nut shell. It's not about making great games, its about getting more money out of consumers for the least game possible.
 
99gamers.com-Game trading site, PC digital trading!
Kickstarter "Game Developer"!
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280. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 21:05 Teddy
 
D_K_night wrote on Aug 1, 2011, 20:58:
Haters LEAVE please.

I'm going to go with no, if for no other reason than to piss you off and have you continue to whine that other people actually have opinions on things.
 
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279. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 21:03 HorrorScope
 
StingingVelvet wrote on Aug 1, 2011, 20:59:
HorrorScope wrote on Aug 1, 2011, 20:53:
Yes. But they rarely make games I want to play. Blizzard isn't a 100% sell to me either. But yes to your question. I'm not getting burnt on persistent online connections, bottom line. If I were this would be a HUGE issue.

Honestly the internet thing is not a huge issue. It enrages me when I can't play something because my internet is down or their servers are down, but in the end it's a minor issue.

The thing I hate about this is corporate control. They want to control everything you are able to do with the game and I stand against that on principle.

That's really gettig down to the core. It's about corporate BS. First I'm ready to pick up my pitch fork and head to Washington once we are more united. This does stink of it to some extent but even this isn't close to the things that corporations do that make my blood boil so I don't relate it that highly in this regard. But I get your point and feelings, I have to assume most of America is getting to this point.
 
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278. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:59 StingingVelvet
 
HorrorScope wrote on Aug 1, 2011, 20:53:
Yes. But they rarely make games I want to play. Blizzard isn't a 100% sell to me either. But yes to your question. I'm not getting burnt on persistent online connections, bottom line. If I were this would be a HUGE issue.

Honestly the internet thing is not a huge issue. It enrages me when I can't play something because my internet is down or their servers are down, but in the end it's a minor issue.

The thing I hate about this is corporate control. They want to control everything you are able to do with the game and I stand against that on principle.
 
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277. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:59 Dev
 
Didn't WoW's eula have something about not using unofficial servers and thats how they shut down that one server project?  
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276. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:58 D_K_night
 
Haters LEAVE please. The game is gonna sell easily how many millions of copies and you haters can rot by the wayside, wringing your hands over Torchlight and cliffski games.  
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275. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:57 Luke
 
The bottom line is: for all the complaining in the world, if we all go and buy the game anyway then we will get more of the same treatment. The influence we have as consumers is massive but we have to be prepared to say no sometimes. The chance of Diablo 3 being as mind blowing and genre defining as its predecessors is unlikely as a decade of imitators has been released now making the genre overcrowded. As much as the game looks slick and fun, it seems to be shaping up as a tradition action RPG with community features which I fear is more derivative than innovative.



hear hear
tho sadly most of the peps are use to click " I Like it" so they can't say no
 
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274. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:53 HorrorScope
 
StingingVelvet wrote on Aug 1, 2011, 20:38:
HorrorScope wrote on Aug 1, 2011, 20:04:
Ultimately I boil it down to that and that is why it's a non-factor to me. It's a meager requirement for me on this end. I get it that for some it won't be. I can't cry wolf over something that has a minuscule affect on me. Advanced sorries for those it does.

Honest question: did you say this about the Ubisoft version?

Yes. But they rarely make games I want to play. Blizzard isn't a 100% sell to me either. But yes to your question. I'm not getting burnt on persistent online connections, bottom line. If I were this would be a HUGE issue.
 
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273. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:43 MisterBenn
 
Surely this has a good chance of hitting 1000 comments!

This stuff makes me think that roughly 1995-2005 was the golden age of gaming! The tech was less developed but PC and console games were (generally) developed to be as good as they could be. These days publishers have the notion of "for god's sake don't give away too much game for the money" down to a fine art. If you are sitting on a good IP then milk it to the limit: staggered releases / monthly fees / microtransactions / DRM all conspire to push the consumer as far as they will tolerate. There have been many DRM / cash grab protests come and go over the past years and it has taught me: never assume that this current piece of crappy treatment from game companies is as far as they will go. After the precedent is set it is easier to repeat or develop further.

I loved Diablo 2 so much, it drew in friends of mine that weren't even gamers and everyone loved it so much! It was probably the first fantasy game that really drew me in too, that first playthough with the story clips was so amazing.

So a question - would it be breaking the law to do the following:

1) A group of friends buy themselves copies of D3.
2) They download offline cracks and the inevitable cracked server.
3) They play at home over a LAN.

They are entitled to play the product they bought but will the EULA specify it is against the license to play other than through the official servers?

The bottom line is: for all the complaining in the world, if we all go and buy the game anyway then we will get more of the same treatment. The influence we have as consumers is massive but we have to be prepared to say no sometimes. The chance of Diablo 3 being as mind blowing and genre defining as its predecessors is unlikely as a decade of imitators has been released now making the genre overcrowded. As much as the game looks slick and fun, it seems to be shaping up as a tradition action RPG with community features which I fear is more derivative than innovative.
 
Avatar 56105
 
Playing: Path of Exile.
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272. Re: Diablo III Will Require Persistent Connection, Feature Cash Auctions, and More Aug 1, 2011, 20:38 StingingVelvet
 
HorrorScope wrote on Aug 1, 2011, 20:04:
Ultimately I boil it down to that and that is why it's a non-factor to me. It's a meager requirement for me on this end. I get it that for some it won't be. I can't cry wolf over something that has a minuscule affect on me. Advanced sorries for those it does.

Honest question: did you say this about the Ubisoft version?
 
Avatar 54622
 
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391 Replies. 20 pages. Viewing page 6.
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