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On Risen 2 DRM

The World of Risen Forums have an update from Deep Silver on copy protection in Risen 2: Dark Waters, saying the upcoming pirate-themed action/RPG sequel will use Steamworks in all territories to secure their game (thanks Shacknews). He outlines the priorities that lead to this decision, saying they sought a system providing a combination of security, compatibility, comfort, support, and reliability. Here's the outline of how the game's DRM will work:

Steam offers an automated update system which allows all customers to play the latest version of Risen 2 since all patches will be delivered automatically to their PC. Steam has been running stable on millions of PCs out there, so it provides the reliability we need. The digital copy of Risen 2 will also not require two different copy protections on Steam (compared to Risen 1).

Risen 2 will be playable without a DVD in the drive if the product has been added to a Steam account (Steam accounts are free) and will be available for download on other PCs if you’re on the move and still want to play Risen 2. The Steam account itself has been further fortified by the optional Steam Guard system which adds another layer of security. Steam also offers a big array of community features: chats, game groups, achievements and the player can even upload up to 1000 screenshots to share his/her experience in the world of Risen 2. All those features convinced us that Steam offers the right package of features, reliability and security for us.

Naturally we also wanted to keep the restrictions, which are part of any copy protection, as unobtrusive as possible. You will only be required to be online once – to link your game to your Steam account and afterwards you will be able to play offline and without DVD in the drive. You will also be able to install Risen 2 from your Steam account on as many systems you like.

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27. Re: On Risen 2 DRM Jul 26, 2011, 15:54 Satoru
 
Personally I've only ever heard a few arguments whenever any Steam only game comes out and most of them are pretty silly.

1) I HATE DRM. Ok... fine. But do you own any of the following: any console, dvd or blu-ray player, a TV with HDMI, and practically every electronic device has some kind of DRM enabled. I don't disagree that less drm would be better, but to boycott something because of it seems a bit incongruous given the ubiquity of it in the marketplace. You'd pretty much have to crawl into a hole in the ground to totally avoid DRM products in general.

2) I HATE STEAM. Ok.. .fine. But why? Usually it's 'because it runs in the background', like your IM client, Skype, etc. so why single Steam out? You could always not have Steam running on startup and kill it when you finish playing if that's your cup of tea. Or it falls into the I HATE DRM, scheme so refer above.

3) What if Steam goes bankrupt. This seems like an odd argument. Look at the current high profile shutdowns of APB, Dirt, and all the old sports game servers. These seem like much more pressing concerns than Steam going bankrupt. Not that it isn't a 'possibility' of course.

The only actual legitimate concerns I've heard are

1) Bandwidth usage in areas were internet is metered or is at some ungodly slow speed. This is definitely unfortunate. It definitely underscores the digital divide that exists.

2) Inability to control patches locally. Though this is usually related to the above issue, where users want to control patch downloads either due to bandwidth problems. Civ5 had an interesting discussion where because specific patches are so gameplay changing that users didn't want the latest patches to totally screw up their existing saves. That problem seems to be pretty Civ5 specific though. The bandwidth problem is usually the most often cited issue with patch controls.

Admittedly I like Steam, because I live in a region where I can fully utilise the capabilities of it to my advantage. I realise that other people who are disadvantaged with bandwidth either by cost or availability would dislike Steam.

I think ultimately devs choose Steam due to it's advantages over competing download platforms. Most notably the availablity of achievements, automatic patch management, distribution cost reduction, and DRM.
 
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    Date Subject Author
  1. Jul 26, 11:22 Re: On Risen 2 DRM nin
  2. Jul 26, 11:44  Re: On Risen 2 DRM Paketep
  3. Jul 26, 12:19   Re: On Risen 2 DRM JayDeath
  4. Jul 26, 12:24    Re: On Risen 2 DRM Prez
  5. Jul 26, 12:27     Re: On Risen 2 DRM verrul
  8. Jul 26, 13:11      Re: On Risen 2 DRM Kajetan
  13. Jul 26, 13:37      Re: On Risen 2 DRM StingingVelvet
  15. Jul 26, 14:10       removed Icewind
  16. Jul 26, 14:38        Re: On Risen 2 DRM Killswitch
  18. Jul 26, 14:50        Re: On Risen 2 DRM RollinThundr
  19. Jul 26, 15:02         Re: On Risen 2 DRM verrul
  21. Jul 26, 15:15          Re: On Risen 2 DRM StingingVelvet
  22. Jul 26, 15:23           Re: On Risen 2 DRM Satoru
  23. Jul 26, 15:27            Re: On Risen 2 DRM nin
>> 27. Jul 26, 15:54             Re: On Risen 2 DRM Satoru
  32. Jul 26, 17:29              Re: On Risen 2 DRM StingingVelvet
  25. Jul 26, 15:52           Re: On Risen 2 DRM noman
  28. Jul 26, 16:05            Re: On Risen 2 DRM Satoru
  20. Jul 26, 15:14        Re: On Risen 2 DRM StingingVelvet
  46. Jul 26, 20:49         Re: On Risen 2 DRM necrosis
  47. Jul 26, 20:51          Re: On Risen 2 DRM StingingVelvet
  48. Jul 26, 23:11           Re: On Risen 2 DRM Jerykk
  49. Jul 27, 00:25            Re: On Risen 2 DRM StingingVelvet
  50. Jul 27, 00:30             Re: On Risen 2 DRM Jerykk
  51. Jul 27, 01:44              Re: On Risen 2 DRM StingingVelvet
  53. Jul 27, 02:21               Re: On Risen 2 DRM Jerykk
  54. Jul 27, 02:55                Re: On Risen 2 DRM StingingVelvet
  55. Jul 27, 07:08               Re: On Risen 2 DRM Dades
  31. Jul 26, 17:25        Re: On Risen 2 DRM Ruffiana
  57. Jul 28, 02:39      Re: On Risen 2 DRM Dev
  9. Jul 26, 13:12     Re: On Risen 2 DRM Rattlehead
  10. Jul 26, 13:16      Re: On Risen 2 DRM Darks
  12. Jul 26, 13:35       Re: On Risen 2 DRM StingingVelvet
  34. Jul 26, 17:58        Re: On Risen 2 DRM Darks
  42. Jul 26, 20:11         Re: On Risen 2 DRM StingingVelvet
  6. Jul 26, 12:35 Re: On Risen 2 DRM vermin
  7. Jul 26, 12:46  Re: On Risen 2 DRM J
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  17. Jul 26, 14:43 Re: On Risen 2 DRM Creston
  24. Jul 26, 15:41 Re: On Risen 2 DRM Cutter
  26. Jul 26, 15:53  Re: On Risen 2 DRM El Pit
  29. Jul 26, 16:21  Re: On Risen 2 DRM Creston
  33. Jul 26, 17:30   Re: On Risen 2 DRM Cutter
  36. Jul 26, 18:17    Re: On Risen 2 DRM Jerykk
  37. Jul 26, 18:44     Re: On Risen 2 DRM verrul
  38. Jul 26, 19:17      Re: On Risen 2 DRM Prez
  30. Jul 26, 16:51 Re: On Risen 2 DRM saluk
  35. Jul 26, 18:16 Re: On Risen 2 DRM Bumpy
  39. Jul 26, 19:38 Re: On Risen 2 DRM Zyr
  41. Jul 26, 19:44  Re: On Risen 2 DRM Creston
  43. Jul 26, 20:12   Re: On Risen 2 DRM StingingVelvet
  44. Jul 26, 20:18    Re: On Risen 2 DRM MysterD
  45. Jul 26, 20:48     Re: On Risen 2 DRM Prez
  56. Jul 27, 10:17    Re: On Risen 2 DRM Creston
  40. Jul 26, 19:43 Re: On Risen 2 DRM MysterD
  52. Jul 27, 01:47 Re: On Risen 2 DRM Kxmode


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